It’s been nearly one week since the launch of Doom: The Dark Ages, id Software’s latest entry in the classic shooter series, and the third in a trilogy of games that started out with the 2016 reboot.
Fortnite's available on iOS in the US again, with Epic and Apple's legal tussle over it seemingly having concluded, at least for now. Epic Games has at least managed to get one of the outcomes it wanted out of all the hoohah, and its CEO has reponded as only he could - by letting all know we're his "fam".
Yep, this is a thing the Gearbox exec has tweeted. He's posted that indie shooter Mycopunk is "cheaper than a point of meth" and "probably has fewer side effects, too", in response to publisher Devolver Digital making a joke about Borderlands 4 potentially costing $80.
By now, you should know what to expect from an Atlus game. Whether you’re wading into the Boschian fever dream of Metaphor Refantazio or winding your way down the seven circles of hell in Shin Megami Tensei, Atlus likes it dark. Dark and weird. Unconstrained by the trappings of normalcy. A bit edgy and a bit juvenile, but all provocative and goth.
In Sega’s offices, seated in front of a Nintendo Switch 2 console running Yakuza 0 Director’s Cut, I was told: “Right, now it’s time to make a lobby.” Jesus. I don’t know these people here at the event with me (I’m pretty sure I’m the only member of the UK press, actually). This is going to be awful. S**t. S**t. S**t.
It looks as though, against all odds, Rayman is still alive after all. Job postings spotted for a "AAA Rayman game" have been hastily taken down, but not before they were archived by eagle-eyed Reddit users.
Cyberpunk 2077's sequel will let us take a detour from the returning Night City to visit a new location which feels a bit "like Chicago gone wrong". Naturally, this news has me questioning how Cyberpunk's timeline might have affected the most prominent basketball dynasty of the 1990s.
Mario Kart World started development back in 2017 as a game for the original Switch, but ended up becoming a Switch 2 one because it devs felt the tech boost was necessary to deliver the world bit of it. Said devs have also offered us some more info about its most important character - Cow.
Finally, Dune Awakening fans can expect a dedicated live stream to show off the real meat of any MMO: the endgame. This event will cover what players will be up to once they've progressed through the story and prepped themselves for the Deep Desert, something that has remained a bit mysterious upo until now.
If you've ever thought Oblivion's Mages Guild questline didn't do enough to help your roleplay as a proper scholar of magic, a new Oblivion Remastered mod that casts an alteration spell on the faction looks like it's got you covered. It adds a bunch of new systems, including infinite elixir and staff crafting.
The Battlefield community is abuzz with discussion about a new mechanic in a game most of them have not played. The next Battlefield Labs test, which only few players have access to, is going to experiment with something that struck a nerve for many, and caused a bit of a stir.
Geoguessr has pulled out of this year's Esports World Cup following a mass protest from players and map creators alike yesterday. A wave of protest posts filled the offical Discord, and many of the most popular maps were set to private, leading the company's behind the game's CEO to announce the withdrawal on Twitter and Discord.
Of all the new enemies Helldivers 2's Heart of Democracy update brought in when it deployed players onto the war-torn streets of their home planet, the flying Leviathan might have been the most intimidating.
Damn, the nice little friendship thing Embracer Group had decided to morph into after earning the ire of lots of folks by going hard on the layoffs, closures and sales is no more.
Owlcat Games has announced another Warhammer 40K CRPG, titled Warhammer 40,000: Dark heresy. Announced during today's Warhammer Skulls livestream, it's in development for PC, PlayStation 5, and Xbox Series X|S.
Total War Warhammer 3 has just released a neat little teaser trailer during the Warhammer Skulls event just now, hinting towards some exciting new additions to the Immortal Empires campaign.
Blood Bowl 3 is getting a new team, though perhaps one more interesting in collecting skulls than actually scoring goals. Announced during today's Warhammer Skulls event, Khorne is making his gorey debut to the field with a new faction, all wearing red, and all out for blood.
Boltgun 2 has just been announced during today's Warhammer Skulls event! The sequel to the 2023 Doom-inspired Warhammer 40k shooter, it's set for a 2026 release with the bloody and bombastic return of the absurdly strong Malum Caedo.
A gameplay trailer for Warhammer 40,000: Mechanicus 2 has just been revealed during today's Warhammer Skulls event, and it features a special surprise for fans of the newer era of the 40k narrative. The Leagues of Votann, the newest faction added to the tabletop game, are making their video game debut.
Supremacy: Warhammer 40,000 has just been revealed at the Warhammmer Skulls event. Developed by Stillfront, the game is a Warhammer spin on the Supremacy epic strategy game, in-development for PC, iOS, and Android.
Fatshark has revealed the next class for Warhammer 40,000: Darktide, as part of today's Warhammer Skulls event. The Adeptus Arbites - essentially Warhammer 40K's version of space police - is getting some representation, bringing with them a trusty cyber mastiff companion.
Warhammer 40,000: Space Marine 2 got a chunky announcement during today's Warhammer Skulls event. Siege Mode, an endless PvE mission type, will be added to the game across all platforms for free on June 26. The pefect option for those wanting to take on the horde.
This is not a drill, check on the closest 30+ year old Warhammer fan you know. Dawn of War Definitive Edition has just been revealed during the Warhammer Skulls event! A modern remaster of the legendary RTS game, it'll come with all expansions packaged together in a shiny new package, and is set to release later this year.
After Space Marine 2 released to a supurb level of consumer and critical acclaim, it should be no shocker that the Space Marine Master Crafted Edition has just been announced during the Warhammer Skulls event.
Right on schedule, Blizzard delivered a long and detailed livestream covering Diablo 4’s upcoming patch 2.3.0 PTR (Public Test Realm). The developer revealed when the PTR will be going online, and what it’s actually going to include.
The long-rumoured Elden Ring live-action movie has now been officially confirmed, with production house A24 and director Alex Garland at the helm. Yep, watch out Super Mario Bros and Minecraft, FromSoft is sending a legion of souls-loving nerds after your box office records.
The FTC has officially dropped its legal case against Microsoft following the American tech giant's aquisition of Activision Blizzard in 2023. Microsoft is now free from scrutiny, and can now proceed with all manner of business shenanigans with Activision Blizzard in tow without worrying about the courts.
Elden Ring Nightreign's director says that while FromSoft prioritised getting the three-player and solo experiences the game offers just right for launch, folks who prefer to take on the challenges of the night as a pair might be getting some duos-focused "post-launch support".
Capcom has officially announced that, yes, in case all the teasers weren’t clear enough, the first Monster Hunter Wilds collaboration event will be with none other than Street Fighter. Collaboration events provide an opportunity for Capcom to bring elements and characters from other games into Wilds.
Do you want the good news or the bad news first? Well, good news, Helldivers 2 managed to win the first major order of the battle for Super Earth by slaughtering over two billion Illuminate. The bad news? It's not stopped Eagleopolis from falling.
Thrempshs npmopw apnn Oblmpmphon Rmphstrpmshrd mphd aphmt etmphing rshks. Sorry, I've finished chewing. There's now an Oblivion Remastered mod that lets you, the almighty Hero of Kvatch and saviour of the empire (well, in the short-term), eat rocks. Leave room for dessert - there are gemstones too.
If there’s one thing us folks who love a good RPG can never have enough of, it’s quests. Oblivion Remastered has plenty in its base form - The Elder Scrolls 4 not being short on stuff to do - but of course modders were always going to add to that.
Star Wars Battlefront II has been granted a new lease of life. With a community-led effort to storm back into a war-torn galaxy, far, far away, players have flocked back to EA's sci-fi shooter in great numbers, breaking concurrent player records on Steam.
Sure, Elder Scrolls IV: Oblivion Remastered and Skyblivion either already have dropped this year or are set to arrive before 2025 is done. But the people crave more revamps of classic TES games, and the modders behind Skywind - a remake of Morrowind in Skyrim's engine - have just dropped a fresh gameplay showcase.
Time must fly when you're having fun. Or at least when you're defending Super Earth from a huge Illuminate invasion. Helldivers 2's latest major order is the "final phase" of the battle for the divers' home planet that's been raging since the Heart of Democracy update dropped on May 20.
One of the coolest reveals at last week's Warhammer Skulls event was Boltgun 2, a sequel to the lovingly made blend of Warhammer 40K and retro Doom games. That first game earned itself a place in many people's hearts, a loving homage to two worlds. But now there's a sequel cooking away, and all eyes are on the future.
Clair Obscur: Expedition 33 developer Sandfall Interactive has announced that the turn-based RPG never stopped selling well. The game, which came out just over one month ago, has now sold over 3.3 million copies worldwide.
Well, it's happened. The Nintendo Switch 2 has reportedly emerged into the wild ahead of time, into the hands of people on the internet who're keen to make videos showing off the fact that you open the box and boom - there's a Switch 2 in there. It doesn't look like any such folks are actually able to play games on the console though, thanks to an impending update.
UPDATE (30/05/25, 10:30 AM BST): Arrowhead community manager Miitchimus has just announced via the Helldivers 2 Discord server that Arrowhead has issued an "emergency hotfix" to curb this issue with "fast input of stratagem commands not working correctly".
You. You've asked an elderly or non-gaming person to buy you either games or a console before, right? Well, the Nintendo Switch 2's latest discourse is all about whether doing that with Ninty's latest hardware is likely to result in you accidentally getting an OG Switch instead.
Elden Ring Nightreign is weird. But not in a bad way. FromSoftware has taken Elden Ring as a foundation and joyfully experimented with all its individual components to create something new. Something weird. Something great. The result is a small but punchy experience, rogue-like in nature and rough around the edges. It's also, at least to me, a perfect send off for Elden Ring and The Lands Between.
Attention all Bulbasaur plushie owners and potential future Bulbasaur plushie owners. The Pokemon Company has officially announced a Pokemon Presents showcase set to take place in July. Plus, we finally know for sure when exactly Pokemon Legends Z-A will be arriving for Switch 2 and original Switch.
Yesterday, Build A Rocket Boy - the studio helmed by Rockstar North president Leslie Benzies - showed off some gameplay from the GTA-ish, Cyberpunk-ish, FarCry map editor-ish action thriller MindsEye, which is set to let you shoot a bunch of evil AI robots. Now, BARB's co-ceo has claimed that there's a real life "concerted effort to trash the game and the studio" going on, involving evil bots.
Voice actor Yuri Lowenthal has offered a tease - well, perhaps more of a vicious peeling back of the curtain - about the Persona 4 Remake on BlueSky. Persona 4 Remake, a game that has not been officially announced yet, will not be having him back as the voice of Yosuke, the actor claims. Bummer!
UPDATE (29/05/25, 9:00 AM BST): In the investor call accompanying these results, CD Projekt co-CEO Michał Nowakowski responded to a question speculating that Cyberpunk 2 might release around late 2030 or early 2031-ish time by saying the following:
"I can reiterate in a way what I said in one of the previous calls, which was basically that our journey from the pre-production to the final release takes four to five years on average, so a little bit less than I think what you said in the question. Having said that, keep in mind that each project is unique and there are many variables that influence the final outcomes. So, so I will not uh lead you into specific years, but yeah, I mean this is this is pretty much [what] it looks like."
Meanwhile, CDPR's senior PR manager Ola Sondej has told The Verge that Cyberpunk 2 isn't the game's official title, adding that it "just means it’s another game in the Cyberpunk universe".
Original story follows:
As of writing, Dune Awakening just got its final dev stream going over the mid and end game. These large chunks of the experience have been largely mysterious for the longest time, aside from brief mentions of the Deep Desert and the massive community effort required to interact with arguably the game's most exciting feature: The Landsraad system.
A new trailer for Elden Ring Nightreign has been released and it's, uh, an interesting one. Titled the "Bring Me To Life" trailer, it's packed full of gameplay that's cut to go alongside Evanescence's legendary song of the same name, very much like an AMV.
EA's decided to go back to the cutting well. Its execs have decided to cancel a Black Panther game that was in the works at Cliffhanger Games, and close the studio for good measure. An unspecified number of people will lose their jons or have to transition to other roles within EA as a result.
The last stage of Helldivers 2's battle for Super Earth is coming down to the wire, as we all expected, wth just two of the planet's seven mega cities still holding out against The Illuminate. Cue another extra major order to help the major order, and one that'll cater to the folks who've spent the whole squid invasion half a galaxy away.
Elden Ring Nightreign comes out tomorrow, May 30, meaning that your wait to sample a thing we thought was quite good is almost over. Before you hop into classic ER to fight one last Malenia battle for the road, it's worth checking out the contents of the game's first patch - Version 1.01 - which FromSoft has handily deployed about a day early.
Speaking to Game Developer, former head of Sony Interactive Entertainment Shuhei Yoshida has outlined his concern regarding video game subscription services like Xbox Game Pass and PlayStation Plus, especially their potential impact on third party and indie developers alike.
You might not have heard of Quantum Witch, but if you’ve an affinity for pixel-art platformers with engaging story-beats, meta-narratives, and an array of kooky characters, then you should be all over it. To just call Quantum Witch a colourful platformer with a strong narrative (read: ‘plotformer’) is to do it a disservice, though.
The Battlefield community, and general shooter fans, continue to have little to work with when it comes to news about the next Battlefield. The game has yet to be revealed, or even be given a proper title.
Yesterday, EA announced it was cancelling its in-development Black Panther game, and closing down Cliffhanger Games, the studio making it. But don't worry gang, EA and Marvel have come forward to reassure fans that there are still other games in development that have yet to be suddenly and unceremoniously killed.
The moment many FromSoftware fans have been waiting for has arrived. Elden Ring Nightreign, the studio’s experimental, multiplayer-only off-shoot is here, having launched worldwide overnight.
Helldivers 2 has been hit with a fresh burst of negative reviews on Steam over the past couple of days, and it looks like the reason for this uptick is rooted in an alleged Galactic War messaging mix-up involving Chinese players keen to defeat the Illuminate.
Right, so. Oblivion Remastered modders continue to find ways to pull off really cool stuff despite not having any official tools. The latest interesting new mod to drop adds a whole Skyrim-style smithing system and skill to the game, and it's by someone who'd already blown us away with their faction overhauls.
Mundfish, the studio behind Atomic Heart, has announced it's opening up a publishing arm it's calling Mundfish Powerhouse. This comes alongside the studio's celebratory declaration that Atomic Heart has sold over 10 million copies.
The Witcher 3. It's a decade old now. CD Projekt's well on its way with The Witcher 4. However, in a really cool turn of events, the studio's now realed it'll be putting out one more patch for TW3 later this year, finally bringing mods for it to consoles.
Elden Ring Nightreign hasn't even been out for 24 hours, and already the game has been made easier for solo players. Those tackling solo runs will get one free revive during the Nightlord fight that's part of the run, and will get increased rune aquisition the entire time.
It's over. Well, for about ten minutes. Helldivers 2's battle for Super Earth has ended, with the Helldivers emerging from the siege victorious and seeing off the Illuminate. For now.
The Borderlands Online archival saga continues, with the small group of people hoping to get the game playable putting out a call-to-action for those with coding experience (specifically with software like DNSpy and Unity Ripper) in order to break through the game's character selection screen.
Boy, that escalated quickly. Elden Ring Nightreign, as I write this, has been out less than a day. So, of course someone's already put out a video demonstrating a duos mod for it.
Elden Ring Nightreign is here, and after selling 2 million copies in its first day and becoming developer FromSoftware’s second-biggest launch on Steam, the dust is starting to settle, giving rise to thousands of player impressions.
Elden Ring Nightreign servers are back online following brief maintenance earlier today. During that downtime, FromSoftware rolled out the first major-ish post-launch patch for the game, which does come with a welcome addition for solo players.
IO Interactive has officially dropped the first real news on its in-development James Bond game since it was initially announced back in 2020. The game is called 007 First Light, and IO revealed it with nothing but a single piece of art on Twitter.
Elden Ring Nightreign launched missing many, many features most of us expect in modern multiplayer games. The co-op action RPG is designed for three players, and that’s about the only optimal way to play it.
A new week brings with it a fresh set of Monster Hunter Wilds Event Quests, just like we’ve gotten used to since the introduction of the feature a little while after the game launched. This is somewhat of a quiet batch, however, possibly because Wilds recently received a big update that introduced Akuma as a playable character, as part of the game’s Street Fighter cross-over event.
I’ve been playing a lot of Elden Ring Nightreign… and I mean a lot. At the time of writing, I’ve ploughed around 70 hours into chaotic Expeditions and touching Remembrance quests, experimenting with what each Nightfarer is capable of and getting to know the Nightlords all too well.
Sony has officially announced that it’s going to be hosting an event in June after all. It’s going to be of the State of Play variety, and it will be airing live tomorrow. Sony has, in recent years, made a habit of announcing those livestreams one or two days before the event’s scheduled date.
As the developer of one of the largest, most prestigious, and highly anticipated Unreal Engine 5 games currently in the works, CD Projekt Red was invited to the stage of the latest edition of State of Unreal to deliver an updated look at The Witcher 4.
I can scarcely think of a game as hampered by its performance as the original Nintendo Switch release of Pokemon Scarlet & Violet. I can think of loads of games that perform worse, of course - broken, shattered releases - but I struggle to think of a great game so thoroughly compromised just from how it runs.
As part of the PlayStation State of Play, we got treated to the surprise reveal of the next game in the Nioh action RPG series. It’s simply titled Nioh 3, and it’s going to be changing so much of what we know about Nioh.
One of Capcom’s most mysterious projects currently in development has ben Pragmata, the sci-fi action game first announced all the way back in 2020 - five years ago! Pragmata was initially set to launch two years later, in 2022, but it kept vanishing off Capcom’s release calendar.
We’ve had a few glimpses at what Konami has been cooking in terms of the latest Silent Hill instalment, and while things look wholly different to that of the Silent Hill 2 Remake (or even the original Silent Hill 2), there’s no denying that the upcoming game looks promising.
When we first got confirmation of this week’s State of Play, Sony’s official description provided little to go on. PlayStation’s first-party output is quite slim this year, but some of us expected the company’s biggest game in 2025 - Ghost of Yotei - to make some sort of appearance.
One of the most confusing aspects of Elden Ring Nightreign’s design don’t have much to do with in-game mechanics, or the loads of key pieces of information the game does not communicate.
Maxis has, as promised, delivered some news about some of the content coming to The Sims 4 in the very near future. We’ve been expecting the June-August roadmap to be detailed this week, and that’s exactly what’s been revealed.
It's a big day in New Eridu as Zenless Zone Zero goes all-in on its first anniversary celebrations, including the launch of Version 2.0, a long-hoped-for Xbox port, and a log-in event that gifts players with their choice of a free S-Rank Agent and free S-Rank W-Engine from the gacha's standard banner, along with 1,600 Polychrome (currency that can be exchanged for 10 pulls on any Agent or W-Engine banner in the gacha), and an exclusive profile title and avatar so you can show off that you were there at the party.
As part of today’s Summer Game Fest kick-off show, what many Arc Raiders players and fans hoped would happen did, in fact, take place. Ever since the end of the second Tech Test in early May, many of those who took part never wanted to stop playing.
Lies Of P: Overture, the first story expansion for soulslike puppet 'em up Lies Of P, is out right now, this very minute, at this exact moment in time, for you to exchange money for on Steam. We got our first trailer for it back in February, and we got our last trailer for it just now, which was probably actually twenty or so minutes ago by the time you're reading this. Here's that first trailer.
Too many cosy games about mindlessly planting turnips. Not enough cosy games about the house slowly being taken over by viscera. Fractured Blooms is tagged on Steam as "cute" and "anime" and "psychological horror". It was announced at the Summer Game Fest, where presenter Geoff Keighly described the game as "Doki Doki Literature Club meets Silent Hill". There's no release date, but here's a trailer.
Zombie survival spin-off Dying Light: The Beast has ground down a release date into powder and injected it straight into your brainstem. It's August 22nd. Oh, there's a new trailer too.
Earlier this week, IO Interactive showed the first trailer for their long-awaited Bond game, 007: First Light. Now they're bringing a bit of Bond back to their most famous creation, Hitman: World Of Assassination. Starting today, a new Elusive Target has been added to the game: Le Chiffre, as depicted Mads Mikkelsen in Casino Royale. There's a trailer below.
The Artful Escape developers Beethoven & Dinosaur announced Mixtape last year, a nostalgic (providing you're nostalgic for very specific, suburban American teenager things) skating adventure set to "soundtrack of a generation" (providing you were a suburban American teenager during that specific generation). Here's a new trailer for it.
The impending announcement of Resident Evil 9 has been sort of hovering around for what felt like months. Insiders have been claiming for a while that we were about to see it at this or that show, but it somehow never materialised - and it looks like today's the day that's finally changed.
Cronenburgian body horror shooter Ill shared more sick filth at the Summer Game Fest, with a trailer that shows the freakish pale abominations you'll be dismembering as you travel through some horrifying concrete manifestation of your own unwellness. Ah, no wait, it's a fort where bad experiments happened. My bad, too much Silent Hill going around. Anyway, here's the trailer. There's a bit where a monster gets his arm blown off and I actually whince. Poor freak.
Jurassic World Evolution has always been an 'almost' series for me. On paper, it's such a slam dunk of a concept it feels to hard to imagine it being anything other than brilliant. In practise, the games have always felt a bit thin and tedious, even while boasting some undeniably impressive dinos. Could the third time be the charm? We'll find out later this year, anyway. Jurassic World Evolution 3 releases 21st October. Here's a trailer.
That spuriously attributed Henry Ford quote comes for us all, in time. If asked back in 2019 what I'd want House House to follow up Untitled Goose Game with, I would have said "bastardier gooses". I wouldn't have suggested "co-op hangout game where you solve team puzzles and shout at your mates with a megaphone from halfway across an open world when you get lost", but you know what? Now House House have explained Big Walk, I have to admit this a better idea than a terrorising hedgehog or whatever. There's never been a good game about a hedgehog, and there never will be.
Resident Evil 9 - aka Resident Evil Requiem - is in development, there's a substantial trailer below, and most surprisingly, it already has a specific release date: February 27th, 2026.
The makers of the Yakuza games have revealed the title of the historical brawler they teased at last year's Game Awards, then known as "Project Century". The full name is Stranger Than Heaven, as unveiled at the Summer Game Fest. It's got a new trailer set in a smokey 1943, in which we meet the game's protagonist, and nod approvingly as he smashes a nose or two.
Please, Watch The Artwork is the follow-up to difference 'em up puzzler Please, Touch The Artwork 2. As hinted by creator Thomas Waterzooi, it's likely coming this October. He performed the announcement in ASMR, which almost relaxed me enough to not be annoyed by the press release's use of the word 'liminal', which in game terms usually just means 'bit spooky, innit'.
Still, it is quite spooky. The idea here is that you're a museum worker reporting anomalies in paintings. There's also a sad clown spreading melancholy throughout the art. Waterzooi is keen to point out there's no jumpscares, but you might feel "paranoid, melancholic, isolated and nostalgic". I know how much you all love making "and in the game" comments, so I won't take that away from you.
What's this? A game with big robots smashing each other to tiny little pieces above a large sci-fi cityscape, and we have not yet covered it. For shame. Mecha Break is a free-to-play multiplayer robo-battler in which you fly around and wreck online foes at speeds no mere human should ever be exposed to, and it now has a release date, as announced in a flashy trailer at the Summer Game Fest. I have no idea if playing this will be as intense as the visual heart attack it looks to be. But maybe when it comes out next month I'll try it out.
Nothing makes me feel like a sneakers-for-sneaking wearing master thief in video games more than discovering a window on a roof that the developers left in a very obvious spot precisely so I'd feel clever for using it, and in this at least, Otherside's PvP stealth game Thick As Thieves looks to have me covered. Deus Ex creator Warren Spector introduced some pre-alpha footage this evening, and while I won't pretend I'm actually likely to play anything PvP anytime soon that isn't Mechabellum, I enjoyed seeing how they've adapted some of that classic immersive sim DNA Spector is known for into a competitive format.
Heart Machine’s side-scrolling metroidvania platformer Possessor(s) is Hollow Knight with a splash of Amanita Design’s Creaks. The bulk of your enemies are household objects - vending machines, plant pots, office printers and other fittings that have become vessels for demons. From this premise springs a note of tragedy powerful enough to conquer my outrage at a game title that has brackets in it. The demons are not, in themselves, violent - it’s inhabiting the inanimate that maddens them. “Possessing something cold and dead is agony… so they lash out,” explains Rhem, a mortally wounded devil you meet in the prologue.
Sometimes, the stoic, ruminant gaze and flowing mane of a himalayan tahr goat is just what we need to get us through the week. Sadly, very few of us can pull off such a look. But we can at least aspire to embody its temperament on the inside. Probably best that way - a Dualshock controller doesn't have the same oomph on a quartet of cloven hooves.
So, fellow ungulates - here's what we're all clicking on this weekend!
Partly in the absence of real surprises, and partly because the auditorium bass notes were making me feel queasy and dissociative, I spent a lot of this year’s Summer Games Fest showcase transfixed by Geoff Keighley’s balls. I am, of course, referring to the show’s animated backdrops, in which glutinous, gleaming orbs floated like nitrogen bubbles in a cosmic brain - sometimes tossed upon a tide of marbled petro-vomit, sometimes drifting over a scree of lava lamp effluence, sometimes hovering against sherbety silver Bermudas of arches and plinths. Immersive!
Arc Raiders! It's an extraction shooter! A fact that will leave many with the question, "is this the one that'll push the genre to the mainstream?" Personally I haven't the foggiest, and I don't have a horse in that race either. That kind of nonsense matters more to shareholders than it does to little old me. Still, we've not got a huge amount of time to wait to find out if Arc Raiders is the one to make extraction shooters big, as during Geoff's Livestream of Questionable Quality and Orbs, it got a release date.
If we're being honest with ourselves, the original PSP was a sort of Proto-Switch too, no? As in it was home to a lot of odd, smaller-scope games that not many other platforms might have featured outside of Nintendo's earlier handhelds. Patapon was one such tiny oddity, one of the most charming games on the platform, if not to ever outright exist. It did go on to get a couple of sequels, but the series (outside of an upcoming remaster of the first two) is sort of dead. Luckily, Ratatan, a spiritual successor from Patapon's creator is here to satisfy your tiny-guy-chanting-to-music needs with a newly revealed release date!
GameBoy-styled fantasy adventure Everdeep Aurora has dug deep enough to uncover a release date. If you've missed this pretty retro platformer, it looks sort of like a monochromatic SteamWorld Dig but with friends to meet instead of enemies to smash. You are a cat, and your cat mum has gone missing. The only clue is a note from her telling you to dig down and find her. It's a little bit Spelunky, a little bit Gato Roboto, and it's coming out in a month's time.
While the upcoming Slay the Spire 2 hovers threateningly over the deckbuilding landscape, one game in the genre is replacing the usual boney arithmetic with harsh words, legal loopholes, and subtle threats. All Will Rise is a "narrative deckbuilder" set in a tense courtroom where you play a lawyer cross-examining those who may or may not be involved in the brutal murder of a holy river.
Remember Toem? That was a bloody lovely game. I'm always partial to a game where photography is the core mechanic, there's such a specific joy in navigating a space attempting to capture a fracture of its essence. Photo modes just aren't the same, I want someone to textually give me a camera and send me on my way. A sequel was announced last year, quite simply called Toem 2, and during yesterday's Day of the Devs, some gameplay was shown off for the first time.
Warhammer 40,000: Rogue Trader and Pathfinder: Kingmaker developers Owlcat Games are venturing into the realm of "hard sci-fi" with The Expanse: Osiris Reborn, a new RPG based on the James S. A. Corey novels and Syfy TV adaptations. It's an original story that casts you as a Pinkwater Security mercenary, who starts out trapped on Eros Station - an asteroid base that undergoes cataclysmic upheaval in the TV show - and later takes charge of an advanced starship, so as to quest around the solar system. The game is inspired by BioWare's Mass Effect series, with "tactical" third-person combat featuring two ally characters and cover mechanics. Also, crew romances. Here's a trailer.
I don't think you can more easily sell me on a game than by saying it was made by one of the artists behind Celeste, and has music from Disasterpeace, i.e. the composer behind Fez, Hyper Light Drifter, and It Follows. But that's exactly what Neverway is, a horror RPG in the vein of Stardew Valley first announced back in April, back with a nice little look-in at yesterday's Day of the Devs presentation.
Now, I'm not naming any names here, but there's a certain hand-drawn metroidvania that everyone's a bit sick of waiting for by this point, and could really do with a release date. OK, fine, yes it's Hollow Knight: Silksong, and if those recent Steam backend updates mean anything, I expect it'll get some kind of update sometime in the next few days. In the meantime, here's Constance, also a hand-drawn metroidvania, that actually does have a release date.
I've been excited about Roman Sands RE:Build since the moment I laid my eyes on it, particularly because it's from the same studio behind the ever-haunting Paratopic. Roman Sands just has a ridiculously strong art direction to it, very much one that could easily be dubbed Y2K, but I think more accurately should be seen as an evolution of the aesthetic/ era. Almost as if this is the direction it could have gone in.
Sundays are for playing around with the Nintendo Switch 2, of course. Let's round up some writing from across the week first.
Jon Hicks, the former fifth Beatle of RPS and current co-host of Alice Bell's post-RPS podcast Total Playtime, has launched a newsletter. It's called Screen Grab and he's beginning it with a series of missives about the not-E3 showcases. You should subscribe, because Jonty is smart and funny and I want him to write more.
Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! No cool industry person this week. Instead, fantastic news: thanks to a new device that identifies trace levels of the arsenic once used to make book covers green, you can go back to laying fat St. Bernards on every sour lime flavoured tome you see, safe in the knowledge that the ones liable to give you the rare nosebleeding condition known as the 'hungry librarian' have been safely quarantined. Huzzah.
The rats have escaped, and one of them is clutching a fifteen second teaser trailer for a new Plague Tale game from Focus. The teaser briefly squeaked its way to the sunlight on Focus's Threads account before being swiftly shooed back into its hole, but the rapscallions over at the gaming leaks and rumours subreddit grabbed the details. Of course, we don't say rapscallions here. We say rapspringonions. Here's the trailer, via our great mates Eurogamer.
Nordic stealth game Eriksholm: The Stolen Dream crept out from behind some barrels during last night's Future Games Show and hit audiences over the back of the head with a release date. Some of the developers also showed up to share their enthusiasm for the game's lighting effects, which to be fair are quite nice.
The Outer Worlds 2 has a release date. It was shown in a new trailer at the Xbox Games Showcase, and featured something several unnamed scientists are calling "humour".
High On Life 2, the FPS from former Rick And Morty actor Justin Roiland's Squanch games, is coming this Winter, as per tonight's Xbox showcase. The trailer looked heavily doctored despite the "in-game footage' claim, but it looks to be more of the same with the volume turned up: talking guns, aliens, weird abilities like a turtle with flamethrower breath, and the same two or three jokes stomped so far into the ground they end up melting in the glow of the earth's core.
Ninja Gaiden 4 will be released on 21st October this year, across Xbox Series X/S, PC, and PS5.
Xbox are making a handheld - sort of, more on that in a bit - and it'll launch this year. Every game shown during this evening's Xbox Games Showcase will also be playable on it, we're told. That includes Hollow Knight: Silksong when it releases, which was shown repeatedly during the handheld's trailer, which you'll find below.
Bloober's next game, Cronos: The New Dawn, will be released this autumn - presumably in time for Halloween.
It wasn't much of a secret, but Microsoft's Xbox-branded third-party handheld is finally official. As rumoured, it's been made in partnership with ASUS, and is launching later this year.
Vampires always come out at 6pm BST, that's a fact. At tonight's Xbox Showcase, for example. Rebel Wolves showed off more of their vampiric RPG, The Blood Of Dawnwalker, in a trailer that schedules it for a 2026 release.
Ninja Gaiden 4 has painted a release date in hot blood upon the floor of the Xbox showcase. Which is fitting, blood being premium currency for Microsoft these days. The character action game is out this year, October 21st. Catch the trailer below before it slinks back into the shadows
If you can't wait to crack the whip for another round with everyone's favourite fedora wearing professor, I have good news. Indiana Jones and the Great Circle's DLC - The Order of Giants - is set for release this autumn.
Tick tock, that's the sound of your life marching ever closer to the grave. Better squeeze in another video game. Clockwork Revolution is the steampunk time travel shooter from RPG folks InXile Entertainment. The developers of this have been quiet the last couple of years, but it's back with an appearance at Xbox showcase, this time with an extensive trailer you'll find below.
Of all the space exploration agencies to consult while making a videogame, perhaps the European Space Agency is the best bet. Dontnod, the makers of Life Is Strange, have teamed up with the organisation of euronauts to create a third-person action adventure about an astronaut struggling to survive after crash landing on an alien planet. It's called Aphelion, and it'll be out sometime in 2026. Here's a trailer from the Xbox Games Showcase.
Indiana Jones And The Great Circle contained at least one big lad, that I remember. Now it's expansion is sending you to the land of the big lads. At this evening's Xbox Game Showcase, Machine Games announced the first DLC for their first-person archaeol-'em-up, titled The Order of Giants. The trailer below doesn't show much, but there's a release date: September 4th.
At today's Xbox Showcase, Square Enix revealed Final Fantasy 16 is finally available right now on Xbox. Further, Final Fantasy 7 Remake will also make its way to the platform this winter.
Just as I was starting to being able to walk by hedges again without getting terrible spider-based flashbacks, Obsidian has announced a sequel to its wonderful 2020 garden survival game, Grounded, and it's launching surprisingly soon.
Atlus have announced a remake of Persona 4, called Persona 4 Revival, possibly because they have run out of ideas, just like everyone else. I snark, I snark, it's the summer of video games, we're allowed to do a bit of that. Here's the short trailer showing the flashified protag-kun running through the city streets in his school uniform.
At tonight's Xbox showcase, we were all treated to a rather bombastic showing for Gears of War: Reloaded.
As is tradition, the Call of Duty series is returning once again for its annual dollop of guns and ammunition, and today Activision has announced Black Ops 7.
Grounded 2, the sequel to Obsidian's Honey I Shrunk The Kids 'em up, has been announced for a July 29th release into Xbox's Game Preview program - effectively early access. It's looking very similar to the previous game so far - a creative survival game where regular garden features like spiders and plants becoming terrifying foes and imposing megastructures. Trailer below. It's got some early Offspring in it! God. Smash is 21 years old. Shrink me into a pile of dust (Edit: It's 31. Forgive these ancient, useless eyes.)
Game Freak, the developer of the Pokémon series, has revealed its new game Beast of Reincarnation at today's Xbox Games Showcase.
Double Fine's next game is called Keeper and it's about steering a four-legged lighthouse through a lush 3D world, with some puzzle-solving along the way. Its creation is being led by Lee Petty, who was previously project lead on Double Fine's RAD and Headlander. There's a trailer below, which also brings news that it won't be long before it releases.
A gruff man appears and gruffly tells you to gruff 'em up. You grimace, gruffawingly. It can only mean one thing: Call Of Duty: Black Ops 7 has been announced, showing off a flashy sci-fi trailer at the Xbox showcase.
With its July arrival almost upon us, Activision has announced a Tony Hawk's Pro Skater 3 + 4 demo, but it's a pre-order exclusive, making it very much the opposite of 'try before you buy'.
The Xbox Showcase 2025 has just concluded, and with it a bunch of new reveals and updates for existing Xbox games have just been thrown out for your viewing pleasure. It was a hefty show, with plenty to look over, marking a lot to look out for those Xbox fans out there.
'Weird' is one of those words I try to avoid because it usually just means "I'm not going to even attempt to understand or unpack the specific thing this is going for", but supernatural hotel renovator There Are No Ghosts At The Grand really stood out to me this evening for a tone that felt pretty singular in a weekend weighed down by soulslikes and shooters. Broadly, it looks like your Powerwash Sims and House Flippers, but with the added wrinkle that neither of the games feature dapper old gents crooning ska ditties at you. Here's a trailer.
Planet of Lana is getting a sequel called Children of the Leaf and it's due out next year.
A 3D sequel to the masochistic 2010 platformer Super Meat Boy was announced at the Xbox showcase. It's simply called Super Meat Boy 3D and it basically looks exactly how you'd expect in the trailer below.
There's another creature-catching game on the horizon. This one is known as Aniimo, and is described as a "new free-to-play, next-gen creature-catching open-world ARPG", which is set for Xbox Series X/S, PC and mobile some time next year.
Ubisoft are nowhere to be found during this year's not-E3 season, meaning there's no opportunity for the French publisher to announce six new games they'll never release. I still crave a Splinter Cell fix, however, and Mudang: Two Hearts delivered, kinda. It's Korean, it's got fast-moving rage zombies, but it's also got men shimmying up pipes, cinematic brawls, and a rapid-cut montage of knife crimes. You should watch the trailer.
An extended look at Clockwork Revolution was shown at today's Xbox Games Showcase, which is "coming in due time".
Four years after the release of Psychonauts 2, developer Double Fine has returned with Keeper. It's a third-person action-adventure charting the mysterious journey of a suddenly sentient lighthouse, and it's launching for Xbox Series X/S and PC this October.
Don't Nod - the studio behind the likes of Jusant, Life is Strange 1 and 2, and Lost Records: Bloom & Rage - has revealed its next game.
The wait for Endless Legend 2 is no longer without end. Developers Amplitude and publishers Hooded Horse have announced that the 4X strategy game will release into early access on 7th August 2025.
After providing a go-to place for very big and very buggy Fallout 4 mod Fallout: London last year, GOG have just announced that they're expanding their efforts to be a go-to place of you want to easily play high-profile or must-have mods for certain games.
The old and also new game merchants have revealed a new initiative aimed at offering "seamless mod integration", as well as announcing that they'll be hosting Skyblivion - the modding project remaking Oblivion in Skyrim's engine that currently targeting a release this year - when it arrives.
Skyblivion’s been on track to come out in 2025 for a little while now, and now we know at least one of the places you’ll be able to grab it when it arrives - GOG.com.
The massive modding project that’s remaking The Elder Scrolls 4 in Skyrim’s engine has been in the works for over a decade. Having not had their hard work torpedoed by Bethesda and Virtuos’ own Oblivion remaster, its team are currently grafting hard to ensure they’re ready when the time comes to pull the release trigger.
With the mod now confirmed by GOG to be arriving on the PC storefront in 2025, assuming it makes its current release goal, I reached out to Skyblivion project lead Kyle 'Rebelzize' Rebel and GOG themselves. We chatted about what went into the decision for the same PC storefront that hosted Fallout: London’s release last year to handle this Oblivion-remaking Skyrim mod, and where progress is at on the road to release.
Sunless Sea and Mask of the Rose developer Failbetter Games has unveiled Mandrake, its very first project away from the Fallen London universe. It's a rural life sim set in a "world of old, wild powers" where horticulture is forbidden, and it'll eventually be making its way to PC.
Things are picking up on the Mass Effect TV series. Over the weekend, it was announced that Doug Jung - known for his work on the upcoming Chief of War and as a co-writer for Star Trek Beyond - has joined Amazon's Mass Effect TV series as a showrunner.
Xbox couldn’t end its summer Games Showcase without teasing the next Call of Duty, which, just like rumours and reports have long suggested, is a Black Ops sequel. Call of Duty: Black Ops 7 is the first consecutive release within the Black Ops series, and it arrives later this year.
The Rogue Prince of Persia is finally leaving early access with a full 1.0 release set for August.
It feels quite apt that Xbox has really started to nail this summer showcase business these past few years. Those few years being right when the summer showcase as a concept is starting to look just a little out of date. Back in the heady E3 days, team green used to pack out their LA Live Microsoft theatre, just along from the main show floor, and then frequently go on to, most of the time, sort of biff it. In the post E3 years that moved to the slightly smaller-still-swanky Grammy Museum, as Xbox stubbornly refused to give up an inch of ground in a fight that had, actually, really ended quite a long time ago. Sony and Nintendo had long since moved to doing everything via some version of pre-recorded direct. And now this year, when it feels like it's finally cracked the summer game showcase formula for good, finally listened and learned and done all of that good stuff, it also clocked on that it might be time to follow its peers in sagely ducking out of the in-person wrestlefest at last.
The appearance of Bernband during last night's PC Gaming Show had a few of us at RPS clicking our fingers and pointing at our monitors yelling: "Bernband! Bernband!" This remake of the best sci-fi walking sim of 2014 has been in the works for a while. Creator Tom van den Boogaart has dipped in and out of working on the alien wanderer, often switching focus to other projects such as Grunn. But now it looks like we are once again getting a trickle of sweet extraterrestrial wanderlust. Here's a trailer.
The Persona-inspired horror game Demonschool has a new release window, following a delay last year.
It's been almost exactly six years since developer Alex Massé (of PewDiePie's Tuber Simulator fame) announced his indie life sim Paralives; now, the game finally has an early access release date, courtesy of its appearance at last night's PC Gaming Show at Summer Game Fest. And, as promised, it's going to be coming out this year – although you're going to have to wait until December 8 to get your hands on this painterly Sims-like.
Mewgenics, the long-in-development endless cat breeding game from devs Edmund McMillen and Tyler Glaiel, has just had its release pencilled in for February 10th, 2026, by a fresh trailer. Yes, it’s still looking very weird and nigh impossible to explain to a mate in less than two minutes.
Following on from the trailer it got in April, this latest one roped in the most fitting collab Binding of Isaac developer McMillen and co could have landed, in the form of sinewy surrealism expert and YouTuber MeatCanyon. We’ve also gotten a nice overview of where the devs are at in assembling their weird feline with two heads.
Team Cherry has confirmed that Hollow Knight Silksong will be coming out before the holiday season this year, following the game's appearance at last night's Xbox Games Showcase.
Shigeru Miyamoto may well be a Nintendo legend, known for giving the world iconic characters such as Mario, Zelda and Donkey Kong, but even so, fans have noticed that his name has been omitted from the credits of Mario Kart World.
Let's cut to the chase, if you're reading this you've probably been wondering what is going on at Eurogamer. There have been a fair number of changes recently, but work has been going on behind the scenes to build out the team, and, dare I say it, things are looking good.
The next major gameplay update for inZOI, Krafton’s very successful life sim (basically a modern The Sims), was initially set to arrive in May. However, it kept getting pushed back, so much so that it's already June, and it has yet to arrive.
The collective desperation for Hollow Knight: Silksong has evolved. Rather than people getting all up a height about the prospect of getting any news about it, they've now been left up a height due to confusion around some news they have gotten about the game. Cue Team Cherry having to step in to offer a bit of clarification about Silksong's Xbox Showcase cameo yesterday.
In case you were washing your hair, Silksong popped up during the bit that saw Microsoft introduce its handheld, the ROG Xbox Ally. There was the usual hardware spinning around and looking cool, plus Xbox's Sarah Bond saying when Silksong popped up on the handheld's screen that the game'll be "available at launch and in Game Pass when the Ally releases later this year".
Neverwinter Nights 2 - the 2006 RPG from Obsidian based on D&D 3.5 - is getting an Enhanced Edition, and it's out next month. 'Enhanced' in this case means nicer textures, camera improvements, Steam Deck and controller compatibility, and Steam Workshop mod integration. It's out next month, July 15th.
Hey, that's the Gary Oldman Dracula armour, I thought to myself as I watched the trailer for At Fate's End last night. That's the raddest and reddest armour anyone has ever worn, and any game with armour that looks like it has my interest. Oh, oh. It's from Spiritfarer developers Thunder Lotus? You can ride a giant bull who looks like it subsists entirely on HGH and Weetabix? Yeah, go on then. Go on all the way.
For years, the rule in Hollywood was pretty simple: familiarity but with a twist. Cheers, but it's in a coffee shop, and everyone's in their twenties. Lost, but it's in LA with Joseph Fiennes. Sure, this didn't always work - I still think fondly of you, FlashForward - but it worked a lot of the time. Crucially, it was easy to grasp why it should work. We love formulas, and we love gentle variations on the formula to keep us guessing, to keep us nimble. But at the heart of it there's familiarity, and familiarity is a very, very lovely thing in the right circumstances.
A caveat here first, explaining why my thoughts on this are probably irrelevant, and then some thoughts on this. Caveat: I don't think I've ever truly loved Mario Kart since one magical evening at university in which a bunch of us played Mario Kart 64, then newly released, on split-screen all night long and into the morning. I loved that game so much - each moment was such a hectic joy. And it used me up a bit. I haven't really been able to engage with the series with quite the same thrill since.
The Blood of Dawnwalker is a title many fans of The Witcher series have had an eye on even before it was given its name. That’s because it comes from Rebel Wolves, a team of CD Projekt Red veterans, and one that revealed its presence back in 2022.
Xbox had a really good showing on Sunday, its showcase at the tail end of a Summer Game Fest period that has at times felt rather glib managing to make people feel happy about video games again - at least for a little bit. It was full of the kind of quirky and interesting-looking games that in years past would have been reserved for PlayStation's E3 showcase, with only a smattering of what you might call Big games with a capital B. That was until the end.
Here's a new date for your bumper summer line up of video game showcases: Konami has today announced its own livestream, which will give us all a fresh look at both Metal Gear Solid Delta: Snake Eater and Silent Hill f.
Though you may not vibe with every one of their games, it’s hard to deny that the people behind the Yakuza/Like a Dragon series have an abundant sense of style. It’s not every year, however, we get a new franchise from the legendary Ryu Ga Gotoku Studio, but damn if this next title doesn’t look special.
As soon as Hitman devs IO Interactive were revealed to be making a Bond game, I was on board with it. Agent 47 and 007 have a bunch in common, at least in terms of the sneaky, shooty, or stabby stuff their jobs entail, so IO'd be putting a fresh twist on a kind of game it's already proven great at making. There is a difference though, and having killed Le Chiffre in Hitman over the weekend, I feel like I understand it better than before.
IO exec Hakan Abrak has offered his view on how 007: First Light's Bond will play differently to 47 in an interview with IGN, which I'm glad to see also saw him emphasise that the studio aren't done with the Hitman series.
The next Call of Duty installment was announced over the weekend, along with its release platforms: Call of Duty: Black Ops 7 is slated to debut across Xbox Series X/S, Xbox One, PlayStation 5, PS4, and PC.
Eriksholm: The Stolen Dream - the stealth adventure that's been eliciting all sorts of oohs and ahhs thanks to its lovely looks and impressive motion capture - finally has a release date. It's coming to PC, Xbox Series X/S, and PC on 15th July, with a demo available now.
Some game demos, you write up after the expo because they need a bit of reflection; some game demos, you write up immediately because they are easy to digest, even through a droning fugue of jetlag; and some game demos, you write up immediately because they synchronise perfectly with your swivel-eyed, hyper-caffeinated delirium.
There's a strong and immediate sense of Elder Scrolls to Tainted Grail: Fall of Avalon. In so many ways it feels like the exact same experience. First-person: check. Fantasy: check. Begins in a prison cell: check. Skills increase as you use them: check. Stealth works the same (even the icon is identical), combat and dialogue feel familiar. This is a copy of Elder Scrolls barely concealed.
Video game voice actor union SAG-AFTRA say they've reached a "tentative agreement" with a group of games companies that could bring an end to the latest voice actor strike, providing it gets approved by the union's National Board and members.
This tentative deal "puts in place the necessary AI guardrails that defend performers’ livelihoods in the A.I. age, alongside other important gains," say SAG-AFTRA. That's been the key issue at the heart of this strike, with the union citing a desire to push for protections against VAs being replaced or imitated by AI, though it has previously faced some criticism for how it's handled striking deals with companies that use AI.
The Gears of War team is hosting a beta for Reloaded, which will allow participants to "experience all the curb-stomping mayhem of the versus multiplayer" across platforms.
An exclusive clip of the upcoming Twisted Metal Season 2 has been released exclusively by IGN. In it, we see the hectic start of the show's version of the Twisted Metal tournament.
It wouldn’t be a FromSoftware game without some deep, deep lore, and secrets that send you down rabbit holes, and it looks like Elden Ring Nightreign players have come across the first one of those in the co-op game.
Considering it’s a console that didn’t launch with a brand new Zelda game, it’s fascinating that the Switch 2 is somehow still the Zelda-est console Nintendo has ever made. That’s what it feels like anyway. Just look at the Nintendo Switch Online offering, which covers everything from the original Zelda on the NES to absolute classics like Link to the Past and Ocarina as well as weirdo off-shoots like the Oracle games, Four Swords and the Minish Cap.
UK actors' union Equity has applauded the "tenacity and persistence" of SAG-AFTRA video game performers, following news the US union has reached a tentative agreement after almost a year on strike. It now calls upon the industry to negotiate for UK performers too.
UPDATE 4.26pm: Build A Rocket Boy has confirmed to Eurogamer that launch day patches for MindsEye are now available across all platforms, ready for the game's 6pm release. That's PlayStation, Xbox and PC.
After reports that Microsoft is "sidelining" its own first-party developed handheld, the new Xbox Showcase revealed two new mobile devices - Xbox Ally and Xbox Ally X. These machines are hardware collaborations with Asus, bringing Xbox hardware design ideas to the table in combination with a revamped version of Windows that puts gaming first. There are profound, welcome changes here - but one big question needs to be addressed. Is this the first new Microsoft offering no backwards compatibility with the Xbox digital library? Is this an Xbox that doesn't play Xbox console games? If so, this is a bump in the road in Microsoft's journey forward - and must be addressed.
Wizards of the Coast knows the people thirst for more more Baldur's Gate 3-ish CRPGs, and the company's president has made it clear they still plan on making those kinds of things, even if the D&D action game they recently announced will be a different kettle of magic frogs
"Don’t get me wrong," said President John Hight when speaking to Polygon about the different possibilities making a D&D game offers being a factor in going that route with this latest game, "we are going to do CRPGs that are going to be as serious as BG3."
Earlier today, Elden Ring Nightreign servers went offline for an hour of maintenance to prepare for the release of a new patch. This one is on the smaller size, bearing the version number 1.01.2, so you know it’s not going to be massive.
Esports pros aren’t the only gamers who need higher frame rates these days, with advancements in GPUs squeezing more and more frames out of games.
Helldivers 2 developers Arrowhead have unleashed the latest twist in the game's Galactic War, with urban battles against the Terminids now on the cards. Rather than defending cities on Super Earth, this time the task is swatting bug invasions of population centres across multiple planets.
A tough assignment, but to be fair, successfully protecting their home planet against the still-at-large Illuminate should have given players plenty experience of street fighting (not the Ryu and Chun-Li kind).
Brandon Adler, The Outer Worlds 2's director, tells me the team at Obsidian knew exactly what would and wouldn't go down well with the original. "Before the first game even shipped, I did a full breakdown of: here's what I think people are going to like and dislike about the game," he says. "And here's what I think the press is going to like and dislike. And I think we should address these things in the next one."
Rhythm action game No Straight Roads is set to receive a sequel across PC and consoles next year.
Finding Lies of P: Overture a bit too hard? Don't worry, I'm not going to tell you just "get good" like those randos you see littered all over Twitter. I'm actually here to say that you're not alone on this one. The story expansion for the conceptually weirdest Soulslike in town dropped during Geoff's Onslaught Of Generally OK Announcements (aka, Summer Game Fest) as a surprise release, and it seems like the general feedback so far has been "please make it a bit easier so Twinkocchio doesn't get battered so hard."
Dune Awakening is out at last, and it's a strange, wonderful blend of an MMORPG and an open world survival game. This melding of genres results in a game of two halves, weaved together with a rich and deep care for the source material. Funcom, somehow, has managed to juggle these components expertly. The result? A game unlike any I've really played before.
When you have a game that is so run focused like Elden Ring Nightreign, balance is the key to not getting someone to throw their controller at a wall, cursing their own birth as they do so. Up until now, there were parts of Elden Ring Nightreign that certainly weren't balanced, though that mostly came down to a few bugs. As of today though, there's a new update you can download for the roguelike which brings in some much needed fixes.
It's that time again! You might have noticed that MindsEye, the new game from former Rockstar North studio head and GTA producer Lezlie Benzies and his studio Build a Rocket Boy, is out in the world and available to buy, while we don't yet have a review.
We don't really get to write about Playdate, that bespoke games console with a built in crank, here on RPS very much because it is very much not a computer (though former EIC Katharine did review it back when it launched). Well, not in the way we need it to be for our purposes. But I have an excuse to do so today! Over the weekend at the PC Gaming Show, a trailer for the Panic-published, faux-streaming service Blippo+ was shown off, one that captured my attention quite quickly.
Lars Wingefors, the Embracer Group CEO who oversaw thousands of job cuts and a significant number of studio closures following a turbulent few years for the company, has announced he's stepping down from his role. Wingefors is not, however, parting ways with Embracer, and will instead become its executive chair of the board.
Herdling is an odd little game. How do you begin to sell the idea that a (presumably emotional) herding simulator might be quite interesting? Yes, people love their farming sims as a band aid form of escapism, but a lot of those games are in the first instance much more about farming and not farm animals, nor the way you interact with said animals. Herdling is all about that, as the whole goal is to guide a group of strange horned beasties up a mountain.
Splitgate 2 game director Ian Proulx has apologised for causing "division in the community" following his controversial Summer Game Fest appearance, in which he wore a MAGA-style "Make FPS Great Again" hat while onstage.
We review a lot of keyboards here at Digital Foundry, but my most recent shootout featured a distinct lack of full-size keyboards - something that we're only happy to redress with this new 100 percent full-size review round-up.
MindsEye released last night, and within a matter of hours gameplay footage was going viral online. However, this was not because players were sharing their positive experiences. Rather, it was because they were sharing a multitude of glitches and error screens which were appearing as they attempted to make their way through the game.
Dune Awakening has soared past 142,000 concurrent players on Steam following its full public release.
UPDATE 5.58pm: Following Bend Studio's confirmation of layoffs earlier today, Sony has shared its own statement. "Earlier this year, Bend Studio wrapped development on a live service concept," the company told Eurogamer. "After careful consideration, we chose not to move forward with it. As the team shifts focus to its next project, we’ve made strategic changes to better position the studio for long-term success."
One minute you’re flicking through Steam’s Next Fest demos, and finding one that looks to be included despite having come out in May. The next, you’re desperately firing missiles into the rear end of giant monster truck, a sole red light glaring out from its metallic behind, as though it’s mega-pissed that it seems to have gotten stuck in a cluster of trees. Given that, it should be easy prey for the ordnance strapped to the bonnet of my very Mad Max-ish muscle car coated in enough sheets of metal to fence off several allotments.
This is Mad Metal, though, an indie game whose murderous enemy cars have minds of their own and move more like automotive animals than simple machines.
Elden Ring Nightreign is, at its core, an RPG with character stats that grow each time you level up. Because of the rapid pace of runs, however, FromSoftware simplified that process and turned it into a one-button affair.
Stardew Valley creator Eric 'Concerned Ape' Barone has taken a brief break from working on the highly anticipated Haunted Chocolatier to drop a bombshell.
Towards the end of last month, the co-CEO of MindsEye developer Build a Rocket Boy suggested the game's negative reactions up until that point had been paid for in a "concerted effort" against the studio. These bold comments from a studio exec raised a number of eyebrows, to say the least.
When I saw that the hands-on demo for Sonic Racing: CrossWorlds at Summer Games Fest was a full hour long, I was sort of taken aback. An hour? For a kart racer? Our time is pretty limited at these events, and in the interest of trying to squeeze as much in as possible one always tries not to spend more time with a game than is strictly necessary to get a broad idea of what it's trying to do and how it's coming together.
We've already reported on the hidden radio stations you can listen to as you traipse about cutting up rocks in survival MMO Dune: Awakening. They play chiptuney classics from the original, 1992 Dune games that will drive you slightly mad even without huffing spice. But they also include full-blown radios drama based on various backstory events which unfolded before you arrived on-planet. It is like listening to a really intense episode of The Archers on BBC Radio Arrakis.
Ian Proulx, the CEO of Splitgate 2 developers 1047 Games, has apologised for wearing a 'Make FPS Great Again' cap while talking about the game's battle royale mode on stage at Summer Game Fest. As you might have guessed, the hat drew unfavourable comparisons to US president Donald Trump's MAGA hats.
It'd have been a pretty dumb, controversy-baiting stunt for a games company CEO to pull at any point in recent history, but especially hasn't gone over well given the timing. As the SGF show happened, a large number of anti-ICE protests also began in response to violent immigration raids, and later that weekend Trump deployed the National Guard onto the streets."
Infinity Nikki, the visually impressive, open-world dress-up game that came out late last year, continues to grow with new updates. The game's latest, arriving this Friday, June 13, is one of its biggest, kicking off a new seasonal chapter.
Mindseye, the game from ex-Rockstar president Leslie Benzies-helmed studio Build a Rocket Boy, has arrived. Its launch has gone, er, a bit glitchily, currently landing the game at a mixed reception on Steam. That said, the studio have at least confirmed an update designed to improve Mindseye's performance is on the way.
If you're out of the loop, the sort of GTA-ish/Cyberpunk-ish game's road to release had been plenty weird prior to it breaking cover. Build a Rocket Boy co-CEO Mark Gerhard had seemingly suggested on the game's Discord server that he believed people were being paid to say negative things about Mindseye, and two other high-profile execs had departed the studio not long before release.
Mario Kart World offers neat twists on the classic Mario Kart formula, but its open-world ambitions are somewhat let down by some classic Nintendo quirkiness.
While many of Switch 2's launch games are merely ports of existing games, the platform currently excels in one key area - racing games. For my money, there's nothing better than a system launch packed full of arcade racing action and, in that sense, Switch 2 doesn't disappoint. Mario Kart World is the system's biggest title, while the original arcade version of Ridge Racer also makes its appearance - finally another system launch with a Ridge Racer game! Yet perhaps the most impressive racer on the system thus far, and also one of the most enjoyable games period, is Fast Fusion from Shin'en Multimedia.
If you're well into following video game news, you're likely going to see a lot of new information about Resident Evil 9/Requiem today - to be clear, Capcom has done its usual trick of giving the game a title, but changing a letter (q in this instance) to the entry number in its reveal trailer. Over the weekend, hundreds of critics and influencers filed into a darkened theatre to witness a pre-recorded first gameplay video of Summer Games Fest's biggest reveal. But hidden just meters away was something even better: a hands-on demo that only a handful of people got to play.
Towards the end of my hands-off demo for Onimusha: Way Of The Sword, Capcom introduced me to a bunch of ragamuffin ninjas who moult their injured selves when struck. It looks like they're springing out of their own dying heads, like Athena bursting from the skull of Zeus. That's the kind of freak factor I want from an action-horror series whose last major instalment released in 2006. A bit of gentle madness to blow the dust off. A generous pinch of vicious little weasels who won't fight fair, to lift this Edo-era yokai hunt above the ranks of action games that just want you to combo and parry ad nauseum.
Resident Evil: Requiem's first trailer tied it unambiguously to the wider Resiverse, with sweeping footage of a nuked and abandoned Raccoon City, but the slice of zombie survival I saw at this year’s Summer Game Fest felt like a pocket horror experiment in the vein of P.T. and Amnesia: The Bunker. I hope it’s not a one-off. I hope the whole game is like this.
In Capcom’s sci-fi third-person shooter Pragmata, you are a gruff and gun-toting astronaut called Hugh Williams who is exploring an AI-operated moon base with the help of a juvenile android, Diana. She rides on your back like a sinister blue-eyed goblin, her enormous mop of blonde hair flapping in the wind as Hugh jets around on his suit thrusters.
The notes of God Of Warlike deuteragonism here betray Pragmata’s dragged-out development – it was announced in 2020, when Dad & Sprog action games were all the rage, but was delayed "indefinitely" in 2023. Still, the game I played at this year’s Summer Game Fest didn’t seem greatly the worse for its long spell in cryostasis. It’s a slick thinking girl’s shooter and a gratifyingly bright and clicky piece of lunar set dressing, with shattering robot enemies that put me wistfully in mind of Binary Domain.
I’ve always found Dune: Awakening an oddball concept – it’s been repeatedly made clear, by Zendaya no less, that Arrakis will immediately kill, flay, and digest anyone who pokes a toe into its sands without an impossible sci-fi techsuit and a lifetime of edged weapons training. Not, you'd suspect, an obvious setting for a survival crafting game where genre conventions demand you begin life as some naked loser picking up sticks.
And yet, Awakening has turned out alright, hoisting desert exploration and ominous sci-fi atmospherics above the tedious 24/7 resource gathering that has choked out certain peers. PC performance is workable too, with enough concessions towards low-end rigs, though it’s not crysknife-sharp either: some technical mishaps need a prompt patching, while Unreal Engine 5 is up to its usual stuttering nonsense.
A group of prominent Fallout 4 modders will be livestreaming the creation of a big mod over a single weekend later this month. It's part of a charity drive led by voice actor Wes Johnson, probably most famous for providing the dulcet tones of mad Daedric prince Sheogorath in Oblivion and Skyrim.
The gang - led by Kinggath and the team behind the popular Sim Settlements mod - will be letting viewers decide the specifics of the mod via a stream this weekend, with the actual mod creation streams then taking place on Twitch across June 28th and 29th.
Capcom has announced that Street Fighter 6 has sold over five million copies, just as the game has been released on the Nintendo Switch 2. At this pass, the game is on track to be the best-selling game in the series.
A fresh report has shed a bit more light on Dragon Age: The Veilguard's famously difficult time in development, offering info on culture clashes between BioWare's different teams, and revealing that the game was re-written due to concerns about its banter being too snarky.
The report, from Bloomberg's Jason Schreier, goes through the whole sordid story of Veilguard's journey from in-the-works single player game, to in-the-works online thing, back to in-the-works single player thing, parts of which you're likely familiar with at this point. There's also a bunch of context as to how wider events across the studio and publisher EA influenced the game that ended up hitting shelves after a decade or so of development.
In case you hadn't noticed, what with Switch 2's launch and the annual Summer Geoffs causing all sorts of distractions, June is well and truly upon us. And Sony is marking the occasion - much as it does every month - with a fresh batch of additions to its PlayStation Plus Extra and Premium catalogue, which this time include Control spin-off FBC: Firebreak, Battlefield 2042, and more.
Days after announcing a "tentative agreement" had been reached with key video game companies, US actors union SAG-AFTRA has suspended its nearly year-long strike, instructing members to return to work on productions that fall under its Interactive Media Agreement.
UPDATE 13/6/25: Stellar Blade really has got off to a stellar start on PC, and has now reached a concurrent player peak of 183,830 over on Steam.
I love it when Capcom experiments. It's true that with a staple of franchises and characters like those it has, there isn't all that much pressure on Capcom to experiment. It has most of what it needs to make that corporate profit line go up, in truth. But every now and then the company nevertheless experiments with something new - and usually, backed up by those successful franchises, the company can strike gold.
As yet another Balatro-style roguelite hybrid emerges raging from the volcanic portals of Steam Next Fest, as the smaller-scale gamedev scene at large threatens to melt into a soup of RNG and deckbuilding, I want you to picture me leaning over you like Samwise Gamgee leaning over Frodo, trying through his tears to remind the Ring-bearer of life back in the Shire, before the horror of Mordor.
"Do you remember the taste of strawberries?" Sam whispers. I do not want you to remember the taste of strawberries. I want you to remember how good it felt to sneak a ball behind the blocks in Breakout. It is the only thing that will save you now.
Fantasy Life i: The Girl Who Steals Time has received an update that offers visual improvements when played on the Switch 2, a nice bonus for fans who want to pick up and play the RPG on the new console.
Mob Entertainment has announced that Poppy Playtime Chapter 4 will be making its unsettling way onto consoles later this month.
Elden Ring Nightreign has been out for just under two weeks now. Usually, that’s enough time for some prevailing strategies - and clever discoveries - to emerge. Because of the way the game is structured, however, it’s not always easy to replicate your experience, which makes it a lot more difficult to pin down those things.
Dune Awakening is currently in the primordial ooze phase of its PvP meta, as players hit the end game and figure out which weapons and strategies are the best for taking out their fellow man. In this soup they've discovered a busted technique that's strong - so strong that the developers are stepping in to fix it.
The Chinese Room's impressively choreographed oil rig horror Still Wakes the Deep is making a return, in a brand-new bit of story DLC that'll pick up the action almost a decade after the events of the main game. It's called Siren's Rest, and it's coming to all platforms on 18th June.
In-game advertising is an $11 billion market, and Orange 142 has released a guide to help marketers unlock the opportunity. Orange 142 released a new best practices guide focused on in-game advertising. The guide is designed to help marketers unlock the full potential of gaming as a marketing channel, connecting with audiences in immersive environments without […]
Ratchet & Clank: Rift Apart, which was initially released four years ago (four years ago!), has a prototype mini game hidden away so well within it, that apparently nobody found it.
Konami has announced Fox Hunt mode for its upcoming release, Metal Gear Solid Delta: Snake Eater.
As we suspected, but couldn't say 100 percent for sure until now, Bomberman has been confirmed for the Xbox version of Metal Gear Solid Delta: Snake Eater.
Well well well, Silent Hill 2 remake developers Bloober Team are working on a remake of the very first Silent Hill in collaboration with publishers Konami. Please give me a few seconds to pat myself furiously on the back for asking Bloober about the prospects of an original Silent Hill remake, way back in August last year. Oracular insight, thy name is Edwin. OK, that's enough patting, my shoulders are starting to hurt. You can watch the teaser trailer now, which surfaced during Konami's Press Start showcase today. Lovely to hear that gut-twisting banjo melody again.
Silent Hill f just got a comprehensive deep dive during today's Konami Press Start showcase.
I’ve been tracking deals closely this week, and there are some solid ones across gaming hardware that deserve a proper look. A few brands are running deeper discounts than usual, and some of the better-value picks are getting buried under the usual noise.
Recently announced dino management sequel Jurassic World Evolution 3 already has some system requirements, well in advance of its October 21st release. You can give them a peep on the game’s Steam page, where they’re revealed as a refreshingly light list of relatively attainable cards 'n' chips, with a mere 25GB storage requirement – a welcome bucking of recent trends for 100GB-plus SSD installations and extravagant GPU demands.
In less encouraging news, the same Steam page also includes one detail that the Summer Game Fest trailer didn’t mention: Jurassic World Evolution 3 makes use of generative AI, specifically to create "Scientists' avatars" among your park staff.
Many years ago, my brother and I climbed the moor above our town and, for reasons that elude me, decided to roll to the bottom of it. We hugged each other and threw ourselves off the path into an ocean of heather and bracken. This was, to be clear, a bloody stupid thing to do. That moor is full of potholes, sheep bones, barbed wire and animal turds of all flavours. If there were any justice in the cosmos, I'd have banged my bonce on a boulder and be pushing up daisies. But somehow, we reached the outskirts of the town basically unscathed, and it was glorious.
We went tumbling over ledges and into ditches, sucking in careless lungfuls of spores and laughing like seals. I felt a sense of para-Wordsworthian abandon and intimacy with rocks and stones and trees, that I haven't ever felt since. I caught a trace of that feeling in Baby Steps, the new open world fail 'em up from a team led by Bennett Foddy, in which you move each leg of a body subject to believable physics, and the challenge is therefore to walk more than two paces without keeling over.
Our first look at Enchanted by Nature, the new expansion coming to The Sims 4 next month, has officially arrived. Maxis and EA previously confirmed that the first trailer would be dropping today, before we get a deep look at gameplay on June 26.
Metal Gear Online! I'm assuming that's the first thing you thought of when you heard that Metal Gear Solid Delta: Snake Eater is getting an online mode, but I need you to throw that thought in the bin. The MGS3 remake is getting a multiplayer mode, but as shown off in today's Konami Press Start showcase, it'll be its own, original thing called Fox Hunt.
There are two reasons you shouldn't watch the trailer for Still Wakes the Deep's just announced DLC Siren's Rest. The first is that, well, it'll probably spoil at least some of the events of the base game given that the expansion is set more than a decade on. The other is for the subset of you that have just the worst case of submechanophobia, because the trailer is absolutely full of man-made objects under water. You've been warned, don't come crying to me if you don't heed me, I'll just say I told you so.
The Sims 4 is striding purposefully into the verdant splendour of summer with a new nature-loving expansion, which also happens to mark the return of fairies as a playable Sim-type.
Despite having received a plethora of updates, bits of DLC, and expansion packs over the course of the past 11 years, there are still things that featured in The Sims 3 that The Sims 4 is yet to receive. Seriously, The Sims 4 has been supported for twice the length of time The Sims 3 was, and yet it's only this year that it's getting a pack that features fairies. They'll be coming in the just announced Enchanted by Nature pack, which includes a bit more than just a new supernatural designation for your Sims.
I feel like every time I write about shooters, I always have to add a caveat along the lines of, "I don't really like shooters… but!" There often is a but, because occasionally one of 'em rolls around that feels like it just gets me, you know? This week, it's a shooter that feels like it was born to be a Flash game on Newgrounds in the mid-2000s that you'll sometimes bring up to your friends saying "man, remember that one game?" It's called Shooty Shooty Robot Invasion, and as simple as its title is, there's a lot going for it.
Okay, now, I know you've probably read that headline and thought to yourself "why on earth would outdated UI in Silent Hill f be a good thing?" Allow me to explain! To be a contrarian for a moment, I think that a large amount of triple-A games have incredibly boring UI. It's very much because of that late 2010s trend of simple, emboss-free graphic design you see in logo design everywhere these days, and I hate it.
Elden Ring Nightreign will be updated sometime this month with "enhanced fights against existing Nightlords", but as is often the way of updates, some of the relevant boss files are already in the current version of the game, and yes, there's a mod if you want an early crack at them.
If you're desperate for some company of a non-Adoring Fan kind as you run around Cyrodiil in Oblivion Remastered, odds are the base game'll leave you wanting. Enter a new mod, which adds in a beast master system that'll let you tame a furry or scaly pet.
After all, one could argue you've not really experienced Tamriel unless you're having to stop after every fight to give your precious wild boar Bobo some heal minor wounds-infused tummy tickles
It seems like things are getting exciting in the world of inZOI once again, after what felt like months of no comms and some patch delays. Earlier this week, the team behind the life sim finally announced a release date for its next update.
Off the back of the success of the Silent Hill 2 Remake – a remake that blew my initial low expectations out of the water completely – Konami has announced that it is working with Bloober Team once more to remake the original Silent Hill from 1999. We don’t yet have a release window, however, with the game being announced as ‘in development’ from Bloober Team and Konami, with no additional details.
PlayStation will remain "thoughtful" with which of its games it brings to other platforms.
The newly agreed terms of the Interactive Media Agreement between SAG-AFTRA and the video game industry represent "an enormous effort on both sides and a real desire to move forward in a constructive way", said voice actor Jennifer Hale.
As promised earlier this year, Valve have given Steam developers the power to tag their games as having certain accessibility features, including narrated game menus, ways of differentiating visual elements that don't rely on colour, and touch-only interaction. You'll now be able to search for games with these tags, and view the full list of accessibility features on each game's Steam page.
During an annual Sony business presentation, CEO Hermen Hulst stated the company remains committed to building "a diverse and resilient" portfolio of live service games, which includes the unreleased Marathon and Fairgames. That's despite high profile live service failures, in addition to controversy with these two forthcoming games.
Right, put your hands on the table. Please. I won't ask again. Thank you. Stellar Blade arrived on PC as of June 11th, and naturally that's brought a new lease of life the the modding community who'd only had a demo to play with up until that point. Around 40% of the game's mods over on the Nexus right now are a bit risqué, so we've done you a favour and picked out the three filthiest on offer.
Don't feel you have to thank us. Well, me. This is all part of the job description, alongside all of the holding power to account and providing a service to the consumer stuff. Odds are my Pulitzer's already in the post.
Remedy already has two major updates for its Control multiplayer spin-off FBC: Firebreak planned for this year, with more to hopefully follow.
Sony president Hideaki Nishino has stated the company is open to adjusting the price of PlayStation Plus in the future, as the company aims to "maximise profitability".
Good news, people who're still interested in giving MindsEye a go for reasons that don't involve gleefully watching as a poor NPC undergoes a sudden glitchy elongation. Developers Build A Rocket Boy have just pushed out the first in a series of updates designed to swat a bunch of the performance and crash-related issues that've plagued the game's launch.
If you were busy with other hobbies such as arctic exploration or hardcore spelunking earlier this week, the GTA/Cyberpunky Mindseye suffered a pretty nightmarish debut. The user reviews weren't totally negative right out of the gate, but it's fair to say it didn't land in the fashion ex-Rockstar bigwig Leslie Benzies' studio probably hoped.
Few games among the Nintendo Switch 2 launch line-up can match Cyberpunk 2077 in putting the system through its paces. It's a staple of our PC benchmarking suite for good reason: the open world design is a solid stressor for any CPU, while its effects-heavy battles challenge GPU resources as well. This Switch 2 release has clearly been a big undertaking for developer CD Projekt Red too, who produced the port in-house with unique optimisations for Switch 2's ARM-based architecture. It's also remarkably the Ultimate Edition of the game, with both the core adventure and the more taxing Phantom Liberty expansion bundled in - an extra portion that proved too demanding to justify a last-gen console release, and was instead restricted to PS5 and Series X/S, and yet here it is running on Switch 2.
There aren't many games lately which have compelled me to do a tweet, or skeet, or whatever you prefer to call ejaculating one's thoughts out onto the socials. The Trolley Solution's Steam Next Fest demo not only did that, it convinced me to post a tweet I didn't even write.
It's a game from indie dev byDanDans that starts off as a series of moral quandaries, each inspired by philosopher Philippa Foot's famous and now also thoroughly memed-to-death Trolley Problem. That being a thought experiment which forces you examine the ethics of either letting nature take its course to deliver one outcome that could cause harm to others, or actively intervening to cause another that might do the same in a different fashion. I didn't go in expecting to become enraptured in what I can only describe as a tragic rail romance.
If you pine for the rotting corridors and tactical limb-surgery of Dead Space, it looks like Bloober's upcoming Cronos: The New Dawn may have you covered. Fresh from revealing that they're remaking the first Silent Hill, the Polish team have released a new trailer for Cronos that shows off more of its bubble-suited third-person gunnery.
In particular, it spotlights the Merge mechanic, whereby guttural tendril beasts known as Orphans devour the corpses of their brethren to enhance their abilities. It's implied that they can do this more than once, so be sure to clean up after yourself. As in so many other walks of life, punctual incineration may be the cure.
The Alters achieves something tense and new by merging strategy base-building with third-person exploration and a sci-fi story about cloning yourself. But repetition and complicated busywork mar the overall effect.
My personal pick of this week’s Steam Next Fest demos is Jump Ship, which you might already know as that co-operative, 'Left 4 Dead meets FTL meets Sea of Thieves' space crew shooter previously known as Hyperspace. Godspeed, Captain Farts.
All our previous looks at Jump Ship, including Edwin’s GDC 2024 preview, have seen it in varying states of unreadiness, with more missing parts than the game’s own spaceship after one of its many 1 vs. Loads dogfights. This public demo, however, looks and feels fairly polished, allowing it to serve as a rather moreish showcase of its mission loops. Which, at least for me and a couple of crewmates, seem to involve a lot of swishing around on grappling hooks while our vessel melts from within.
PlayStation's bigwigs are content to stick with their current approach to multiplatform releases for now, making it unlikely we're going to see a sudden switch to day-and-date PC ports of Sony's big single-player games anytime soon.
SlayPtation have been bringing their studios' multiplayer and live-service games to PC at release for a while now, it making sense with the likes of Helldivers 2 and, er, Concord, to try and ensure the maximum potential player base possible right out of the gate. On the other hand, for single player stuff like God of War Ragnarok and Ghost of Tsushima they've been content to wait a year to bring over to the other video game boxes.
Video game archival is a noble act, especially in this day and age where always-online games vanish when their servers are turned off, or when niche but beloved games disappear alongside the services they're locked to. There are libraries of indies locked to Apple Arcade, the PS Vita, and elsewhere, never to be played again; and then there's Borderlands Online.
What's that? Sorry, mate. Can't hear you over all the sighs of relief now that Summer Game Fest is over and done with. You'd better write it down instead. Here's what we're all playing this weekend!
Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing. I bet you didn't even notice it's a couple of hours late this week. Shh, don't say if you did. This time, Bertie learns a lesson or two about communication while Tom O tackles Mario Kart World's Free Roam missions.
Summer Game Fest saw its peak viewership jump 89 percent year-over-year, making 2025's show the biggest to date.
Sony has seemingly loosened regional restrictions on a number of its PC games, including God of War Ragnarök, The Last of Us Part 2 Remastered, Marvel's Spider-Man 2, and Helldivers 2.
There's still a few days to go until Remedy Entertainment's latest entry into their Connected Universe, FBC: Firebreak, is unleashed onto the world. Whether it's any good or not in its entirety, we probably won't know for a while yet given that online shooters of its ilk are always guaranteed to receive numerous patches to iron out some kinks. Our own Nic found a good bit to like about the game in his preview, ignoring the at the time rubbish guns, at the very least.
On the tenth anniversary of the release of free-to-play Fallout Shelter, Bethesda has revealed the management sim game has been downloaded 230 million times across all platforms.
Sony have been making a lot of mistakes over the past couple of years, including things like mistakenly thinking they could release 12 live service games by 2026, but the more immediately annoying one is its whole PSN thing. I probably don't need to remind you of that whole Helldivers 2 fiasco, where they tried to make logging into a PSN a requirement for those on PC and later scrapped this because it went down horrendously. However, there has been one other snag that came with all this PSN nonsense: region locking.
It's a crossover episode! Like the great team-ups of the past (Scooby-Doo and Batman, the Teenage Mutant Ninja Turtles and Batman), Totally Accurate Battle Simulator and Content Warning developer Landfall, and Another Crab's Treasure developer Aggro Crab have come to make Peak. As in it's literally called Peak, not a qualitative descriptor that's been more widely adopted into Gen-Z slang that you have to Google because you're not a spring chicken anymore.
I'm not much of an MMO person, I've dabbled over the years like with RuneScape in my youth, and a bit of Final Fantasy 14. These days it's the level of commitment that puts me off, even though I really do love being able to partake in what feels like living, breathing worlds, the hustle and bustle of actual people going to and fro. Luckily, I think I have a lower-key way to get this kind of feeling in the upcoming action roguelite Starlight Re:Volver.
I feel like money laundering is one of those concepts you see in a lot of crime TV shows but it's not really something that seems to come up much in games. I certainly can't think of any games that feature money laundering as an actual mechanic, but I'll be able to add one to the list next week: GTA Online. The multiplayer game is getting a new update this coming June 17th called Money Fronts, and is literally all about buying up small but generally lucrative businesses that you can sneak some money through.
The weather is supposed to be pretty nice by Sunday afternoon, according to the forecast as I write this, which means that Sundays are for going to the park to read. I'm making my way through Tokyo These Days, a short manga series by Tekkonkinkreet and Ping Pong author Taiyō Matsumoto, about a manga editor who quits his job at a publisher after his magazine folds, but decides to enlist the creators he admires to launch something of his own. Hm.
If you don't understand the Switch 2, you won't understand the modern world, argues Stephen Bush in the Financial Times. The FT paywall their content and there's nothing I can do about that, but I'm sure you can figure it out.
Another day, another Red Dead rumour, but this one comes from John Marston himself - or, at least, the actor who brings him to life, Rob Wiethoff.
Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! No cool industry person this week. Instead, you are stuck with me. In an elevator. And I have eaten nothing but cabbage-wrapped beans for a week. You'll doubtless want something to keep your mind off that, so let's talk about books instead.
Both Dune: Awakening and Stellar Blade have set new concurrent user records on Steam over the weekend.
Industrious Switch fans have started compiling a fan-made list that tracks which Switch 1 games have seen an improvement - or a decline - in performance when running on their new Nintendo Switch 2 consoles.