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  1. Dragon boy Durin is the star of the show in Genshin Impact's wintry Luna 3 update, launching in early December

    Fri, 21 Nov 2025 14:56:50 -0000

    <img src="https://assetsio.gnwcdn.com/genshin-impact-version-luna-3-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The latest HoYoverse Special Program has brought us big <a href="https://www.vg247.com/games/genshin-impact">Genshin Impact</a> news. Version Luna 3 has been fully revealed, continuing the Nod-Krai story. The new chapter arrives December 3 across all platforms.</p> <p><a href="https://www.vg247.com/genshin-impact-version-luna-3-all-details">Read more</a></p>
  2. Battlefield 6 kicks off its first free trial post the Black Ops 7 launch to twist that knife

    Tue, 25 Nov 2025 10:53:25 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-campaign-dagger-13-shot-2.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Even if you don&rsquo;t care about the rivalries between the top multiplayer first-person shooters series, it&rsquo;s hard to ignore how much EA wanted to stick it to <a href="https://www.vg247.com/video-game-franchises/call-of-duty">Call of Duty</a> this year with <a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6.</a></p> <p><a href="https://www.vg247.com/battlefield-6-free-trial-dates-details">Read more</a></p>
  3. Infinity Nikki 2.0 launches with a whole new region, archery skills, and a new theme song by original Wicked actor Idina Menzel

    Thu, 27 Nov 2025 10:29:01 -0000

    <img src="https://assetsio.gnwcdn.com/infinity-nikki-version-2-0-keyart-2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/infinity-nikki">Infinity Nikki</a> has officially evolved into a bigger, more feature-rich game. After months of waiting, version 2.0 has arrived to bring massive overhauls - and plenty of new content - to the dress-up RPG.</p> <p><a href="https://www.vg247.com/infinity-nikki-version-2-0">Read more</a></p>
  4. The latest Arc Raiders patch is almost entirely about fixing exploits, including all the clipping through locked rooms business

    Thu, 27 Nov 2025 12:07:01 -0000

    <img src="https://assetsio.gnwcdn.com/arc-raiders-launch-screen-10.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>A fresh <a href="https://www.vg247.com/games/arc-raiders">Arc Raiders</a> patch has arrived, bringing a host of new fixes to several exploits players have recently been relying on to do things they&rsquo;re not supposed to, and bypass certain mechanics to get into areas without having to go through proper channels.</p> <p><a href="https://www.vg247.com/arc-raiders-patch-1-4-0-locked-rooms-exploit-fixes">Read more</a></p>
  5. They know what you want, and it's bloody disgusting: Love and Deepspace's latest Myth introduces Vampire Sylus

    Tue, 02 Dec 2025 09:14:17 -0000

    <img src="https://assetsio.gnwcdn.com/love-and-deepspace-where-silverwings-rest-trailer-grab-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/love-and-deepspace">Love and Deepspace</a> has kicked off its latest <a href="https://www.vg247.com/love-and-deepspace-memory-pairs">Memory Pair</a> event today: <strong>Where Silverwings Rest</strong>, the new chapter for dragon boy - and now vampire boy - Sylus. There are new Memories to explore, a new Myth - and, of course, a new companion form for him.</p> <p><a href="https://www.vg247.com/love-and-deepspace-sylus-third--myth-memory-pair">Read more</a></p>
  6. Battlefield Labs is coming back for a short session to test out next week's Battlefield 6 update, and you can expect more tests in the future, too

    Tue, 02 Dec 2025 10:44:04 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-season-1-screen-2.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Battlefield Studios is seemingly trying something different with <a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a>&rsquo;s next patch, which everyone assumed would be a standard, mid-season update not intended to change the game significantly.</p> <p><a href="https://www.vg247.com/battlefield-labs-battlefield-6-december-patch-testing">Read more</a></p>
  7. Honkai: Star Rail 3.8 will run for an extra two weeks while Version 4.0 is in the oven

    Fri, 05 Dec 2025 14:52:41 -0000

    <img src="https://assetsio.gnwcdn.com/honkai-star-rail-3-8-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>HoYoverse just hosted a sizeable <a href="https://www.vg247.com/games/honkai-star-rail">Honkai: Star Rail</a> Special Program, revealing more than just the game&rsquo;s next major update. Version 3.8 was the big highlight, of course, with the new release arriving soon, on <strong>December 16-17</strong> depending on your server region.</p> <p><a href="https://www.vg247.com/honkai-star-rail-version-3-8-the-dhalia">Read more</a></p>
  8. Tomorrow’s Battlefield 6 patch is the first step towards improving footstep audio, and it might actually fix the settings reset bug

    Mon, 08 Dec 2025 09:30:51 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-redsec-launch-screen-4.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a> is about to receive a new update. Version 1.1.3.0 is set to arrive tomorrow, December 9 to kick off the third and final phase of the game&rsquo;s first season. <a href="https://www.vg247.com/battlefield-6-season-one-roadmap-new-maps-weapons-modes">Winter Offensive</a> brings some holiday-themed new content to the game, but it&rsquo;s not the most interesting part of the patch.</p> <p><a href="https://www.vg247.com/battlefield-6-1-1-3-0-patch-footstep-audio-settings-reset-winter-offensive">Read more</a></p>
  9. Where Winds Meet December's calendar is full of new content, including a new region and the mobile launch you've been waiting for

    Mon, 08 Dec 2025 12:19:18 -0000

    <img src="https://assetsio.gnwcdn.com/where-winds-meet-lightness-skills-fly.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/where-winds-meet">Where Winds Meet</a> already has a staggering amount of content, but that&rsquo;s not the end of what we can expect. Developer Everstone Studio just revealed a host of new additions coming to the game this month.</p> <p><a href="https://www.vg247.com/where-winds-meet-new-december-content-mobile-launch">Read more</a></p>
  10. Battlefield 6's latest update dubbed the game's simultaneously best and worst patch as it runs into all kinds of issues

    Wed, 10 Dec 2025 09:59:24 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-season-1-winter-offensive-art-2.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>There&rsquo;s been a lot of anticipation for <a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a>&rsquo;s version 1.1.3.0 patch. The patch kicks off the third and final phase of the game&rsquo;s first season, adding some new holiday-themed content. More the new content itself, <a href="https://www.vg247.com/battlefield-6-1-1-3-0-patch-footstep-audio-settings-reset-winter-offensive">the update&rsquo;s biggest additions are almost entirely gameplay-related</a>.</p> <p><a href="https://www.vg247.com/battlefield-6-1-1-3-0-patch-problems-everywhere">Read more</a></p>
  11. Arc Raiders gets a few map exploit fixes in latest patch as Embark prepares to slow down how often patches are released

    Thu, 11 Dec 2025 10:37:24 -0000

    <img src="https://assetsio.gnwcdn.com/arc-raiders-launch-screen-9.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>The time has arrived for another <a href="https://www.vg247.com/games/arc-raiders">Arc Raiders</a> update, and Embark has certainly delivered. Today&rsquo;s patch, version 1.6.0, is among the smallest the game has received so far, focusing almost exclusively on disabling map exploits.</p> <p><a href="https://www.vg247.com/arc-raiders-1-6-0-patch-exploit-fixes-slower-cadence">Read more</a></p>
  12. Zenless Zone Zero shows off Ye Shunguang gameplay for the first time at The Game Awards, teases the Angels of Delusion faction

    Fri, 12 Dec 2025 09:37:25 -0000

    <img src="https://assetsio.gnwcdn.com/zenless-zone-zero-angels-of-delusion-screen-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/zenless-zone-zero">Zenless Zone Zero</a> brought some hot new information and a first look at its next major faction as part of The Game Awards 2025 ceremony. As part of the showcase, we got a glimpse of Ye Shunguang and Zhao - two upcoming Agents.</p> <p><a href="https://www.vg247.com/zenless-zone-zero-ye-shunguang-gameplay-angels-of-delusion-teaser-the-game-awards">Read more</a></p>
  13. No more teasing, Arknights: Endfield finally has a January release date

    Fri, 12 Dec 2025 10:34:34 -0000

    <img src="https://assetsio.gnwcdn.com/arknights-endfield-cinematic-shot-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The Game Awards 2025 ceremony brought us <a href="https://www.vg247.com/zenless-zone-zero-ye-shunguang-gameplay-angels-of-delusion-teaser-the-game-awards">yet more</a> gacha game news, this time a big announcement for <a href="https://www.vg247.com/games/arknights-endfield">Arknights: Endfield</a>. The free-to-play game set in the the universe of Arknights has been in various forms of closed tests for a while, but it finally has a release date.</p> <p><a href="https://www.vg247.com/arknights-endfield-release-date-pc-ps5-the-game-awards">Read more</a></p>
  14. Diablo 4's next expansion is bringing two new classes to the game, one of which you can play right now

    Fri, 12 Dec 2025 11:49:17 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-lord-of-hatred-keyart-no-logo-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Very much when we expected it, Blizzard has officially revealed <a href="https://www.vg247.com/games/diablo-iv">Diablo 4&rsquo;</a>s next major expansion at The Game Awards. Lord of Hatred delivers a new campaign that continues the mainline story, picking up from where <a href="https://www.vg247.com/games/diablo-4-vessel-of-hatred">Vessel of Hatred</a> left off. Mephisto, the eponymous Lord of Hatred, has seemingly finally escaped imprisonment to rule over Sanctuary.</p> <p><a href="https://www.vg247.com/diablo-4-lord-of-hatred-the-game-awards-paladin-new-classes">Read more</a></p>
  15. The highly-anticipated follow-up to Baldur's Gate 3 is more Divinity, but it's not technically Original Sin 3

    Fri, 12 Dec 2025 12:51:52 -0000

    <img src="https://assetsio.gnwcdn.com/divinity-reveal-trailer-screen-8.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Larian Studios has delivered what was arguably the biggest reveal of The Game Awards 2025 showcase. The Hellstone, the mysterious monolith in the desert that&rsquo;s been generating a lot of speculation in the lead-up to the show was indeed teasing the studio&rsquo;s next game.</p> <p><a href="https://www.vg247.com/divinity-from-baldurs-gate-3-studio-the-game-awards">Read more</a></p>
  16. Arc Raiders' Cold Snap update brings snow storms to most maps, new events and a new Raider Deck

    Tue, 16 Dec 2025 08:48:36 -0000

    <img src="https://assetsio.gnwcdn.com/arc-raiders-cold-snap-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/arc-raiders">Arc Raiders</a> is kicking off its last major event of the year. The Cold Snap update arrives moments from now, and it&rsquo;s perhaps the game&rsquo;s biggest since its momentous launch in late October. <a href="https://www.vg247.com/arc-raiders-early-roadmap-new-map-snow-event">We&rsquo;ve known about the existence of Cold Snap for a while</a>, of course, but we finally have a solid idea about what to expect.</p> <p><a href="https://www.vg247.com/arc-raiders-cold-snap-update-limited-time-events-details">Read more</a></p>
  17. Arc Raiders' latest patch adds two of the most requested features, but kills Cred hoarding

    Tue, 16 Dec 2025 10:31:05 -0000

    <img src="https://assetsio.gnwcdn.com/arc-raiders-cold-snap-screen-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Embark has just rolled out patch 1.7.0 for <a href="https://www.vg247.com/games/arc-raiders">Arc Raiders</a> players everywhere. This is a significant patch for the extraction shooter for a number of reasons, not least of which because it kicks off a <a href="https://www.vg247.com/arc-raiders-cold-snap-update-limited-time-events-details">series of events under the Cold Snap banner</a>, which introduces a new conditions to the game&rsquo;s maps.</p> <p><a href="https://www.vg247.com/arc-raiders-patch-1-7-0-skill-tree-reset-toggle-ads-all-changes">Read more</a></p>
  18. It’s official: Battlefield 6 is 2025's best-selling game, but Black Ops 7 still managed to be November’s top-seller

    Thu, 18 Dec 2025 09:20:57 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-campaign-gecko.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Circan&rsquo;s November 2025 video game sales report has easily been one of the most anticipated. For one, November is always one of the most lucrative for the games industry, but this year in particular has seen several major hits - including new entries in two rival series.</p> <p><a href="https://www.vg247.com/game-hardware-sales-circana-november-2025-battlefield-6-black-ops-7">Read more</a></p>
  19. Zenless Zone Zero's big end-of-year update brings multiplayer combat, free Zhao, and the first dual-form Agent

    Fri, 19 Dec 2025 15:25:26 -0000

    <img src="https://assetsio.gnwcdn.com/zenless-zone-zero-version-2-5-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/zenless-zone-zero">Zenless Zone Zero</a>&rsquo;s latest Special Program has delivered the good news on Version 2.5, <strong>To Be Fuel for the Night</strong>. This chapter is a big deal for a few reasons, not least of which because it brings an end to Season 2.</p> <p><a href="https://www.vg247.com/zenless-zone-zero-update-2-5-ye-shunguang-zhao-multiplayer">Read more</a></p>
  20. FC 26 adds upgraded Pina alongside 3 new Heroes in full Winter Wildcards promo

    Fri, 19 Dec 2025 18:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/Assets_16_9_alt_en-(2).png?width=690&quality=85&format=jpg&auto=webp" /> <p>EA Sports has revealed 3 new Heroes coming to FC 26 Ultimate Team as part of Team 1 of the Winter Wildcards promo: Ivan Zamorano, Claudio Pizarro and Jill Scott.</p> <p><a href="https://www.vg247.com/fc-26-adds-upgraded-pina-alongside-3-new-heroes-in-full-winter-wildcards-promo">Read more</a></p>
  21. Heartopia finally gets a release date... on everything but Steam

    Mon, 22 Dec 2025 09:17:55 -0000

    <img src="https://assetsio.gnwcdn.com/heartopia-screen-2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/heartopia">Heartopia</a> developer XD Games has delivered the news anyone who tried out the life sim game had been waiting for. The <a href="https://www.vg247.com/games/animal-crossing">Animal Crossing</a>-like cozy multiplayer game will finally arrive on January 7 across Android, iOS, and PC - with one caveat.</p> <p><a href="https://www.vg247.com/heartopia-release-date-pc-android-ios">Read more</a></p>
  22. Legendary game creator Vince Zampella has passed away

    Tue, 23 Dec 2025 09:03:58 -0000

    <img src="https://assetsio.gnwcdn.com/vince-zampella-bf6-event-wide-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Vince Zampella, known for co-creating the <a href="https://www.vg247.com/games/call-duty-classic">Call of Duty</a> series, among many other roles, has died. Zampella, 55, died in a car crash in Los Angeles on Sunday. The fatal crash killed him, along with the occupant of his car.</p> <p><a href="https://www.vg247.com/vince-zampella-call-of-duty-co-creator-passes-away-55">Read more</a></p>
  23. Love and Deepspace 5.0 update brings together all five love interests for the first time

    Fri, 02 Jan 2026 09:06:59 -0000

    <img src="https://assetsio.gnwcdn.com/love-and-deepspace-throne-of-eros-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>If you can believe it, <a href="https://www.vg247.com/games/love-and-deepspace">Love and Deepspace</a> is almost two-years-old, and Infold Games is celebrating the moment in a few major ways. The Throne of Eros update brings the game up to version 5.0, and it&rsquo;s one for fans of all love interests.</p> <p><a href="https://www.vg247.com/love-and-deepspace-5-0-second-anniversary-major-update">Read more</a></p>
  24. Genshin Impact Version Luna 4 introduces three new playable characters, including the long-awaited Moon Maiden Columbina

    Fri, 02 Jan 2026 12:57:22 -0000

    <img src="https://assetsio.gnwcdn.com/genshin-impact-version-luna-4-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/genshin-impact">Genshin Impact</a>&rsquo;s latest Special Program has spilled all the beans on the game&rsquo;s next major update, Luna 4. The update, which arrives on <strong>January 14</strong>, kicks off 2026 with several bits of new content, including some previously-teased characters.</p> <p><a href="https://www.vg247.com/genshin-impact-version-luna-iv-date-details">Read more</a></p>
  25. Nintendo Switch 2's best memory card drops to an all-time low in the New Year sales

    Mon, 05 Jan 2026 18:15:00 -0000

    <img src="https://assetsio.gnwcdn.com/samsung-p9-switch-2-vg247-jan-5-blogroll-image.png?width=690&quality=85&format=jpg&auto=webp" /> <p>If you got your hands on a shiny new Nintendo Switch 2 last year, first of all, congrats, it's a wonderful console, and a whole lot of fun. Second, it is probably, unfortunately, already yelling at you about storage. The console ships with 256GB of onboard space, which sounds generous until you download a couple of chunky first-party games, dabble in a few third-party ports, and suddenly find yourself doing mental gymnastics over which titles you can afford to delete.</p> <p><a href="https://www.vg247.com/nintendo-switch-2s-best-memory-card-drops-to-an-all-time-low-in-the-new-year-sales">Read more</a></p>
  26. Heartopia captures the hearts of Animal Crossing and The Sims fans to become the No.1 free download across 50 countries

    Thu, 08 Jan 2026 11:55:10 -0000

    <img src="https://assetsio.gnwcdn.com/heartopia-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/heartopia">Heartopia</a>, the new cosy life sim from XD Games, has officially arrived on mobile, right on schedule. If you&rsquo;ve been keeping up with Heartopia news, you&rsquo;re likely already aware that the game has <a href="https://www.vg247.com/heartopia-release-date-pc-android-ios">pushed back its Steam release</a> to an indeterminate point in 2026.</p> <p><a href="https://www.vg247.com/heartopia-launch-day-record-free-stuff">Read more</a></p>
  27. Amazon drops an outrageously good 3 for $33 deal on 4K UHD Blu-rays, including Superman and more

    Thu, 08 Jan 2026 16:30:00 -0000

    <img src="https://assetsio.gnwcdn.com/4k-films-on-sale-vg247-amazon.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Amazon is putting on a <a href="https://zdcs.link/9gXvZ0">huge 4K UHD movie sale right now</a>, and there are some of the best films from last year, as well as several all-timers up for grabs. The deal is simple: it&rsquo;s three films for $33.</p> <p><a href="https://www.vg247.com/amazon-drops-an-outrageously-good-3-for-33-deal-on-4k-uhd-blu-rays-including-superman-and-more">Read more</a></p>
  28. Donkey Kong Bananza breaks Nintendo tradition with a rare discount, not that long after release

    Fri, 09 Jan 2026 14:58:17 -0000

    <img src="https://assetsio.gnwcdn.com/dkskills-blog-1752576615440.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://zdcs.link/QqJP6D">Donkey Kong Bananza is down to $62.99 at Amazon</a> right now, $7 off its original list price, and a 10% saving for those counting. That&rsquo;s a pretty rare discount for a Nintendo game not <em>that </em>long after release, 6 months at most by my estimates.</p> <p><a href="https://www.vg247.com/donkey-kong-bananza-breaks-nintendo-tradition-with-a-rare-discount-not-that-long-after-release">Read more</a></p>
  29. Diablo 4's long-awaited Tower and its Leaderboards enter beta today, and there's no PTR funny business this time

    Mon, 12 Jan 2026 11:25:28 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-season-8-gameplay-screen-5.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/diablo-iv">Diablo 4</a> is about to deliver on Blizzard&rsquo;s years-old promise to add a challenging, leaderboard-driven experience to the action RPG. The beta for The Tower, and its associated Leaderboards are about to kick off.</p> <p><a href="https://www.vg247.com/diablo-4-the-tower-leaderboards-beta-patch-2-5-2-details">Read more</a></p>
  30. The Sims developer vows "our values are unchanged," as it teases multiple projects from post-Saudi-owned EA

    Mon, 12 Jan 2026 13:00:17 -0000

    <img src="https://assetsio.gnwcdn.com/the-sims-4-west-african-designs-update-grab-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>In their (slightly belated) new years message to players, the developer of EA&rsquo;s <a href="https://www.vg247.com/video-game-franchises/the-sims">The Sims</a> series of games has lightly addressed concerns about its future within the publisher in a wide-ranging letter to the community.</p> <p><a href="https://www.vg247.com/the-sims-developer-values-unchanged-ea-saudi-owned-2026-plan">Read more</a></p>
  31. The Sims 4 gets a bunch of free items inspired by Coach that you can use right now

    Tue, 13 Jan 2026 14:06:58 -0000

    <img src="https://assetsio.gnwcdn.com/the-sims-4-coach-collab-screen-3.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/the-sims-4">The Sims 4</a>&rsquo;s first update of the year is here, though it may not be quite what you might have expected. The game&rsquo;s latest patch mainly centres around a collaboration with Coach, the luxury fashion brand.</p> <p><a href="https://www.vg247.com/the-sims-4-coach-collaboration-update-free-stuff">Read more</a></p>
  32. Battlefield 6 Season 2 delayed like many of us expected, but we're getting a new update and a bonus battle pass path

    Wed, 14 Jan 2026 08:51:00 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-january-update-new-bp-path-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Battlefield Studios has released its first official communication in 2026. Rather than unveil the second season of <a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a>, however, the developer instead announced a delay. The currently ongoing Season 1 was initially meant to end on Tuesday, January 20, hence why the developer had to communicate something this week.</p> <p><a href="https://www.vg247.com/battlefield-6-season-2-big-delay-new-battle-pass-path">Read more</a></p>
  33. Full FC 26 Team of the Year promo brings free Hero upgrades and another unstoppable Claudia Pina

    Thu, 15 Jan 2026 17:21:02 -0000

    <img src="https://assetsio.gnwcdn.com/TOTY26_WinnerWomens_16x9.png?width=690&quality=85&format=jpg&auto=webp" /> <p>EA Sports has revealed the much-anticipated Ultimate Team of the Year cards for the 2025/26 season, including a slew of meta favourites from the likes of the evergreen Virgil van Dijk, super-fast Kylian Mbappe and unplayable queen of FC 26 Claudia Pina.</p> <p><a href="https://www.vg247.com/full-fc-26-team-of-the-year">Read more</a></p>
  34. After 15 years, The Sims' best spin-off finally gets its due follow-up in The Sims 4: Royalty & Legacy

    Fri, 16 Jan 2026 10:15:46 -0000

    <img src="https://assetsio.gnwcdn.com/the-sims-4-royalty-and-legacy-expansion-screen-6.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/the-sims-4">The Sims 4</a> developers recently promised <a href="https://www.vg247.com/the-sims-developer-values-unchanged-ea-saudi-owned-2026-plan">an exciting year for the game</a>, and the franchise as a whole, and we just got an early look at one of those first events. After some light teasing, the developer unveiled Royalty & Legacy, the game&rsquo;s next expansion.</p> <p><a href="https://www.vg247.com/the-sims-4-royalty-and-legacy-expansion-release-date-all-details">Read more</a></p>
  35. 35 million of you have already pre-registered for Arknights: Endfield

    Fri, 16 Jan 2026 14:00:14 -0000

    <img src="https://assetsio.gnwcdn.com/arknights-endfield-cinematic-shot-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/arknights-endfield">Arknights: Endfield</a> developer Gryphline has a good reason to celebrate, as the upcoming free-to-play action RPG has achieved yet another milestone. The developer announced today that Endfield already has over 35 million pre-registrations.</p> <p><a href="https://www.vg247.com/arknights-endfield-35-million-pre-registration-milestone">Read more</a></p>
  36. Tomorrow's Battlefield 6 patch somehow makes jets more useless, improves armor bar visibility in Redsec

    Mon, 19 Jan 2026 09:24:42 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-5.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a>&rsquo;s promised, season-extending update has been officially detailed. The patch, version 1.1.3.5, arrives tomorrow, January 20 right when Season 1 was supposed to end. Part of the update&rsquo;s goal <a href="https://www.vg247.com/battlefield-6-season-2-big-delay-new-battle-pass-path">is to extend the current season, until Season 2 kicks off in the middle of February</a>.</p> <p><a href="https://www.vg247.com/battlefield-6-patch-1-1-3-5-jet-cannon-nerf-ui-hud-updates">Read more</a></p>
  37. Heartopia surprise launches on Steam and shockingly, everyone seems to be happy

    Mon, 19 Jan 2026 11:29:05 -0000

    <img src="https://assetsio.gnwcdn.com/heartopia-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/heartopia">Heartopia</a> has officially arrived on Steam, only a little over a week after it launched on iOS and Android. When the game&rsquo;s release date was announced back in December, <a href="https://www.vg247.com/heartopia-release-date-pc-android-ios">developer XD said it was pushing back the Steam release</a> without offering any hints about how long the delay was going to be.</p> <p><a href="https://www.vg247.com/heartopia-surprise-steam-launch-reviews">Read more</a></p>
  38. Battlefield 6’s first big map in months is coming to Labs soon, but I'm more excited about BF4's Golmud Railway making its way to BF6

    Fri, 23 Jan 2026 08:33:37 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-multiplayer-launch-screen-7.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a>&rsquo;s Season 2 was recently <a href="https://www.vg247.com/battlefield-6-season-2-big-delay-new-battle-pass-path">pushed back by a month</a> to give Battlefield Studios time to polish up its content. Now, the developer has revealed how it plans to use some of that time, and the first port of call is <a href="https://www.vg247.com/topics/battlefield-labs">Battlefield Labs</a>.</p> <p><a href="https://www.vg247.com/battlefield-6-contaminated-season-2-labs-test-golmud-railway">Read more</a></p>
  39. Arc Raiders finally reveals early 2026 roadmap, but we’re not getting a new map for a while

    Mon, 26 Jan 2026 08:36:31 -0000

    <img src="https://assetsio.gnwcdn.com/arc-raiders-launch-screen-15.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>After weeks of waiting, <a href="https://www.vg247.com/games/arc-raiders">Arc Raiders</a> developer Embark has officially unveiled the first few months of the game&rsquo;s 2026 roadmap. The plan is split into four months, covering January to April, collectively dubbed Escalation.</p> <p><a href="https://www.vg247.com/arc-raiders-early-2026-roadmap-january-to-april-new-map">Read more</a></p>
  40. New Super Mario Bros. Wonder amiibo are up for preorder at Amazon

    Mon, 26 Jan 2026 16:43:37 -0000

    <img src="https://assetsio.gnwcdn.com/super-mario-bros-amiibo-vg247.png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/super-mario-bros-wonder">Super Mario Bros. Wonder</a> getting the Switch 2 Edition + expansion treatment in March feels like Nintendo making the correct call, and I couldn't think of a better game to be getting that bit more attention on the new system.</p> <p><a href="https://www.vg247.com/new-super-mario-bros-wonder-amiibo-are-up-for-preorder-at-amazon">Read more</a></p>
  41. Nioh 3’s generous demo is out now, and your progress carries over to the full game

    Thu, 29 Jan 2026 08:53:47 -0000

    <img src="https://assetsio.gnwcdn.com/nioh-3-keyart-nologo-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/nioh-3">Nioh 3</a> is one of the most anticipated games of 2026, and it&rsquo;s easily among the biggest releases of February. We&rsquo;re a few days away from the start of that month, however, but we don&rsquo;t have to wait until then to actually play Team Ninja&rsquo;s next major release.</p> <p><a href="https://www.vg247.com/nioh-3-free-demo-pc-ps5-save-progress-carry-over">Read more</a></p>
  42. Quantic Dream addresses toxicity, tech bugs and tutorials for Spellcasters Chronicles closed beta 2 - here's how to get a key

    Thu, 29 Jan 2026 16:55:31 -0000

    <img src="https://assetsio.gnwcdn.com/6_HT0NSQF.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Quantic Dream has opened up its upcoming fantasy MOBA for a second closed beta weekend starting from today, January 29, until 9AM UTC on Monday February 2.</p> <p><a href="https://www.vg247.com/spellcasters-second-closed-beta-start-end-time">Read more</a></p>
  43. Infinity Nikki ushers in the Year of the Horse with... a deer-themed Version 2.2

    Fri, 30 Jan 2026 09:34:41 -0000

    <img src="https://assetsio.gnwcdn.com/infinity-nikki-version-2-2-chromatic-beings-everbright-keyart.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/infinity-nikki">Infinity Nikki</a>, the free-to-play, open-world dress-up RPG, has delivered yet another big content drop in the form of Chromatic Beings Everbright. The latest update brings the game up to version 2.2, and introduces a new narrative chapter, and gameplay taking place around a festival narrative.</p> <p><a href="https://www.vg247.com/infinity-nikki-update-2-2-chinese-new-year-celebrations">Read more</a></p>
  44. Zenelss Zone Zero Version 2.6 has you playing as an event planner and social media manager for an idol group

    Fri, 30 Jan 2026 13:44:02 -0000

    <img src="https://assetsio.gnwcdn.com/zenless-zone-zero-version-2-6-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/zenless-zone-zero">Zenless Zone Zero</a>&rsquo;s latest Special Program has delivered a tonne of information about the game&rsquo;s big upcoming update, Version 2.6. This latest addition kicks off celebrations in New Eridu, and it&rsquo;s dubbed Encore for an Old Dream.</p> <p><a href="https://www.vg247.com/zenless-zone-zero-update-2-6-angels-of-delusion">Read more</a></p>
  45. Starsand Island is a life and farming sim that isn't gacha, and it's out next week

    Mon, 02 Feb 2026 12:59:36 -0000

    <img src="https://assetsio.gnwcdn.com/starsand-island-keyart-1jpg.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Though it may seem like we just had a big life sim release in <a href="https://www.vg247.com/games/heartopia">Heartopia</a>, 2026 actually has more than one highly-anticipated release in that particular subgenre of cozy game. The next big one on the horizon is <a href="https://www.vg247.com/games/starsand-island">Starsand Island</a>, the life and farming sim from Seed Sparkle Lab.</p> <p><a href="https://www.vg247.com/starsand-island-early-access-release-date-launch-content">Read more</a></p>
  46. Nioh 3 review - Team Ninja’s most accomplished action game, and the series’ most accessible

    Wed, 04 Feb 2026 13:59:26 -0000

    <img src="https://assetsio.gnwcdn.com/nioh-3-gameplay-screen-3.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The moment <a href="https://www.vg247.com/games/nioh-3">Nioh 3</a> was <a href="https://www.vg247.com/nioh-3-reveal-pc-ps5-alpha-demo">revealed</a> as Team Ninja&rsquo;s next project, it immediately jumped to the top of my most anticipated games of 2026. That excitement was dampened somewhat when the studio revealed the game&rsquo;s &ldquo;open field&rdquo; level design. I am very much over open-world games, but I was particularly worried that we were about to get the Nioh version of <a href="https://www.vg247.com/games/rise-of-the-ronin">Rise of the Ronin</a> - which, really, was itself Nioh-lite in an open world.</p> <p><a href="https://www.vg247.com/nioh-3-review-pc">Read more</a></p>
  47. Nioh 3 launches, immediately becomes the most played Nioh ever on Steam

    Fri, 06 Feb 2026 10:24:41 -0000

    <img src="https://assetsio.gnwcdn.com/nioh-3-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>It sounds like Koei Tecmo&rsquo;s decision to finally release a <a href="https://www.vg247.com/video-game-franchises/nioh">Nioh</a> game on PC day-and-date with PlayStation has paid off. The highly-anticipated <a href="https://www.vg247.com/games/nioh-3">Nioh 3</a> has gone live across both platforms, a first for a series that typically spends its initial release months as a console exclusive.</p> <p><a href="https://www.vg247.com/nioh-3-steam-launch-numbers">Read more</a></p>
  48. Honkai: Star Rail Version 4.0 brings a new world, and a Fortnite collaboration

    Fri, 06 Feb 2026 15:30:46 -0000

    <img src="https://assetsio.gnwcdn.com/honkai-star-rail-version-4-0-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>HoYoverse just wrapped up a big <a href="https://www.vg247.com/games/honkai-star-rail">Honkai: Star Rail</a> Special Program. We&rsquo;ve been waiting for this one for a couple of weeks now thanks to a delay, but the developer has finally delivered all the news on Version 4.0, which will arrive <strong>February 13</strong>.</p> <p><a href="https://www.vg247.com/honkai-star-rail-version-4-0-planarcadia-fortnite-collab">Read more</a></p>
  49. Heartopia shows off My Little Pony collaboration, and there's a pre-launch event to hold you over

    Mon, 09 Feb 2026 09:32:51 -0000

    <img src="https://assetsio.gnwcdn.com/heartopia-my-little-pony-collaboration-event-trailer-grab-5.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/heartopia">Heartopia</a> has officially shared initial details about its first-ever collaboration event. The game, which launched a month ago to <a href="https://www.vg247.com/heartopia-launch-day-record-free-stuff">great success on mobile</a>, as well as <a href="https://www.vg247.com/heartopia-surprise-steam-launch-reviews">Steam on PC</a>, has already been a staple among fans of <a href="https://www.vg247.com/video-game-franchises/animal-crossing">Animal Crossing</a> and <a href="https://www.vg247.com/video-game-franchises/the-sims">The Sims</a>.</p> <p><a href="https://www.vg247.com/heartopia-my-little-pony-collaboration-event-details">Read more</a></p>
  50. Nioh 3 is killing it on Steam with over double the series' highest concurrent player count

    Mon, 09 Feb 2026 11:44:16 -0000

    <img src="https://assetsio.gnwcdn.com/nioh-3-launch-screen-14.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/nioh-3">Nioh 3</a> has had a massive weekend on Steam, the type of launch you just don&rsquo;t often see for Koei Tecmo games. Indeed, this has very clearly been a monumentous release for both the publisher, and developer Team Ninja.</p> <p><a href="https://www.vg247.com/nioh-3-steam-record-launch-beating-series-numbers">Read more</a></p>
  51. Romeo is a Dead Man Review: More Lynchian lunacy from one of gaming's most uncompromising studios

    Tue, 10 Feb 2026 14:00:18 -0000

    <img src="https://assetsio.gnwcdn.com/ROMEO_10.png?width=690&quality=85&format=jpg&auto=webp" /> <p>When zombies, no, interdimensional aliens, eat your face clean off your skull, the only thing to do is become a cybernetic agent of the Space-Time FBI. We&rsquo;ve all had those weeks.</p> <p><a href="https://www.vg247.com/romeo-is-a-deadman-review">Read more</a></p>
  52. Love and Deepspace ushers in the Year of the Horse with a Wuxia-inspired AU multi-banner and a restaurant management mini-game

    Wed, 11 Feb 2026 10:13:24 -0000

    <img src="https://assetsio.gnwcdn.com/love-and-deepspace-mortalitys-tenderness-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/love-and-deepspace">Love and Deepspace</a> has kicked off the next big in-game moment and is celebrating Chinese New Year with the arrival of a new 5-Star Memory Series. This year's spring-themed <a href="https://www.vg247.com/love-and-deepspace-banners">banner</a> is available now until <strong>February 27</strong>, and it comes with a host of events.</p> <p><a href="https://www.vg247.com/love-and-deepspace-mortalitys-tenderness-memory-series-launch">Read more</a></p>
  53. Watch Diablo 4 reveal the second class coming with Lord of Hatred here

    Wed, 11 Feb 2026 11:56:22 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-lord-of-hatred-keyart-no-logo-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Blizzard has recently been celebrating its major running games by hosting big livestreams to reveal some major changes, and it&rsquo;s now <a href="https://www.vg247.com/video-game-franchises/diablo">Diablo</a>&rsquo;s turn. The Diablo series is 30 years-old, so this all just ties in nicely with some of the reveals planned for tonight&rsquo;s showcase.</p> <p><a href="https://www.vg247.com/diablo-4-30th-anniversary-spotlight-new-class-reveal-watch-times">Read more</a></p>
  54. Battlefield 6's next season will speed up battle pass progression, and make it so Redsec players who don't own the game can actually make progress

    Wed, 11 Feb 2026 13:04:13 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-9.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Ahead of the start of <a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a>&rsquo;s Season 2 next week, Battlefield Studios has shared some insight into a few of the major goals the developer has with the Season 2 patch. The game&rsquo;s <a href="https://www.vg247.com/battlefield-6-season-2-big-delay-new-battle-pass-path">second season was delayed in mid-January</a>, and the developer even <a href="https://www.vg247.com/battlefield-6-contaminated-season-2-labs-test-golmud-railway">brought back Battlefield Labs to test out some of the new content and features</a> coming with the new season.</p> <p><a href="https://www.vg247.com/battlefield-6-season-2-major-goals-gameplay-changes">Read more</a></p>
  55. Diablo 4’s next class is the Warlock, but you can sort of play it today in Diablo 2: Resurrected’s new DLC

    Thu, 12 Feb 2026 10:10:04 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-warlock-tease-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/diablo-iv">Diablo 4</a>&rsquo;s segment in <a href="https://www.vg247.com/diablo-4-30th-anniversary-spotlight-new-class-reveal-watch-times">the big Diablo 30th Anniversary Spotlight</a> was among the biggest, even if the reason most of us tuned in was somewhat spoiled earlier in the same livestream. Blizzard unveiled the Warlock, the second of two classes coming to the game with the upcoming Lord of Hatred expansion.</p> <p><a href="https://www.vg247.com/diablo-4-warlock-reveal-diablo-2-anniversary-spotlight">Read more</a></p>
  56. Watch the Battlefield 6 Season 2 gameplay reveal here

    Thu, 12 Feb 2026 11:34:14 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-multiplayer-reveal-screen-9.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>After <a href="https://www.vg247.com/battlefield-6-season-2-big-delay-new-battle-pass-path">a one-month delay</a>, we&rsquo;re finally days away now from the start of <a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a>&rsquo;s Season 2 of live service. The second season is being revealed today, following weeks of teasers, and some <a href="https://www.vg247.com/battlefield-6-contaminated-season-2-labs-test-golmud-railway">Battlefield Labs testing of the first new map</a> arriving with the new season.</p> <p><a href="https://www.vg247.com/battlefield-6-season-2-reveal-watch-times">Read more</a></p>
  57. You're not crazy, trying to heal in Nioh 3 sometimes doesn't work - and Team Ninja is fixing it

    Fri, 13 Feb 2026 11:56:12 -0000

    <img src="https://assetsio.gnwcdn.com/nioh-3-launch-screen-6.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/nioh-3">Nioh 3</a> has received a hot new update that brings plenty of bug fixes to <em>very</em> specific issues, but it also implements fixes for a few of the most common - and incredibly annoying - bugs. Patch 1.03.01 arrived earlier on all platforms, and it comes with a chunky set of notes.</p> <p><a href="https://www.vg247.com/nioh-3-patch-1-03-01-elixir-healing-bug-crash-fixes">Read more</a></p>
  58. Genshin Impact Luna 5 takes the squad back to Mondstadt, finally makes Varka playable

    Fri, 13 Feb 2026 14:23:10 -0000

    <img src="https://assetsio.gnwcdn.com/genshin-impact-luna-5-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The latest big content update has been revealed for HoYoverse's breakout game, <a href="https://www.vg247.com/games/genshin-impact">Genshin Impact</a>. Version Luna 5, which has the unusually long and needlessly layered title &mdash; <strong>Song of the Welkin Moon: Variation - Homeward, He Who Caught the Wind</strong> &mdash; is set to arrive <strong>February 25</strong>.</p> <p><a href="https://www.vg247.com/genshin-impact-luna-5-varka-return-to-mondstadt">Read more</a></p>
  59. Nioh 3 is, unsurprisingly, the fastest-selling game in the series with over a million units sold

    Fri, 20 Feb 2026 09:31:18 -0000

    <img src="https://assetsio.gnwcdn.com/nioh-3-gameplay-screen-3.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Even before the game came out, it was pretty easy to guess that <a href="https://www.vg247.com/games/nioh-3">Nioh 3</a> would be a hit. From the word of mouth leading up to launch, to <a href="https://www.vg247.com/nioh-3-free-demo-pc-ps5-save-progress-carry-over">the well-received free demo</a>, there was little chance the action RPG wasn&rsquo;t going to be a major deal.</p> <p><a href="https://www.vg247.com/nioh-3-one-million-sales-fastest-selling">Read more</a></p>
  60. The Sims 4 developer hasn't forgotten about its quality of life commitment, and is back with an update on what to expect in 2026

    Wed, 25 Feb 2026 10:04:40 -0000

    <img src="https://assetsio.gnwcdn.com/the-sims-4-adventure-awaits-reveal-screen-7.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>As the <a href="https://www.vg247.com/games/the-sims-4">The Sims 4</a> continues into its second decade, the volume of <a href="https://www.vg247.com/the-sims-4-west-african-custom-items-free-update">new content</a>, <a href="https://www.vg247.com/the-sims-4-royalty-and-legacy-expansion-release-date-all-details">major expansions</a>, and <a href="https://www.vg247.com/the-sims-4-game-update-glass-walls-roof-plants-inventory-tweaks-details">long-awaited features</a> has grown in lockstep. Unfortunately, that has also meant that, given how old the game is, a few technical problems remain a nuisance.</p> <p><a href="https://www.vg247.com/the-sims-4-quality-of-life-update-2026-roadmap">Read more</a></p>
  61. Genshin Impact fans on PS4 only have six weeks to find another platform as support winds down with one final update

    Wed, 25 Feb 2026 10:46:19 -0000

    <img src="https://assetsio.gnwcdn.com/genshin-impact-luna-5-screen-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Version Luna 5 of <a href="https://www.vg247.com/games/genshin-impact">Genshin Impact</a> is now live, but it's a bittersweet occasion for fans of HoYoverse's breakout gacha RPG &ndash; at the very least, those who are still playing the game on PlayStation 4, which is presumably true of <em>somebody</em> out there.</p> <p><a href="https://www.vg247.com/genshin-impact-ps4-shutdown-final-warning">Read more</a></p>
  62. The Seven Deadly Sins: Origin may be your next anime gacha obsession, with a hint of Ghibli, and this latest trailer may be what sells you on it

    Wed, 25 Feb 2026 11:30:52 -0000

    <img src="https://assetsio.gnwcdn.com/the-seven-deadly-sins-origin-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>It seems like we&rsquo;re getting one of these every few months, but the world of mobile action RPGs that look like the games that, just a few years back, were only possible on consoles is expanding with another new entry.</p> <p><a href="https://www.vg247.com/the-seven-deadly-sins-origin-launch-date-details">Read more</a></p>
  63. Marathon may actually have a shot as Server Slam hits it big on Steam

    Fri, 27 Feb 2026 09:21:52 -0000

    <img src="https://assetsio.gnwcdn.com/Marathon-encounter.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Things are officially looking better for <a href="https://www.vg247.com/games/marathon-2025">Marathon</a>. The game&rsquo;s <a href="https://www.vg247.com/marathon-server-slam-open-beta-start-times-content-rewards">Server Slam</a>, essentially an open beta that&rsquo;s freely available everywhere, has kicked off. This is the last chance for anyone curious about Bungie&rsquo;s next big game to play it before it officially goes on sale next week.</p> <p><a href="https://www.vg247.com/marathon-server-slam-steam-numbers-concurrent-players">Read more</a></p>
  64. The Sims 4 is getting paid mods, and a new in-game currency to pay for them

    Wed, 04 Mar 2026 10:03:08 -0000

    <img src="https://assetsio.gnwcdn.com/the-sims-4-marketplace-maker-program-shot-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/the-sims-4">The Sims 4</a> has officially entered into its paid mods era. Developer Maxis announced <a href="https://www.vg247.com/video-game-franchises/the-sims">The Sims</a> Maker Program, and The Sims 4 Marketplace - two new destinations to publish, and discover new add-on content.</p> <p><a href="https://www.vg247.com/the-sims-4-marketplace-maker-program-paid-mods">Read more</a></p>
  65. Our first look at Diablo 4's Warlock and the game's next season arrive in today's livestream - watch it here

    Thu, 05 Mar 2026 09:08:24 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-warlock-tease-2.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/diablo-iv">Diablo 4</a>&rsquo;s next, long-awaited Developer Update finally airs today. This meaty livestream was first announced nearly a month ago, when <a href="https://www.vg247.com/diablo-4-warlock-reveal-diablo-2-anniversary-spotlight">Blizzard initially revealed that the game&rsquo;s next class is the Warlock</a>.</p> <p><a href="https://www.vg247.com/diablo-4-developer-update-warlock-class-reveal-watch-times">Read more</a></p>
  66. Diablo 4's next season is short, but it lets you become The Butcher, and it has Doom: The Dark Ages skins you probably can't afford

    Fri, 06 Mar 2026 09:16:00 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-season-of-slaughter-gameplay-screen-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>The big <a href="https://www.vg247.com/games/diablo-iv">Diablo 4</a> Developer Update has indeed delivered the goods. One of <a href="https://www.vg247.com/diablo-4-developer-update-warlock-class-reveal-watch-times">the livestream</a>&rsquo;s big topics was, of course, the game&rsquo;s upcoming mini-season, which is set to kick off next week and run until the launch of Lord of Hatred, the game&rsquo;s anticipated next expansion.</p> <p><a href="https://www.vg247.com/diablo-4-season-of-slaughter-gameplay-details-killstreaks-the-butcher-doom-collab">Read more</a></p>
  67. Diablo 4’s Warlock looks like an unhinged Necromancer with Sorcerer energy in first look at gameplay

    Fri, 06 Mar 2026 10:38:25 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-warlock-class-gameplay-screen-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Thanks to a meaty, well-produced <a href="https://www.vg247.com/games/diablo-iv">Diablo 4</a> Developer Update, we got to have our <a href="https://www.vg247.com/diablo-4-developer-update-warlock-class-reveal-watch-times">promised</a> first look at gameplay of the Warlock, the second of two classes coming to the game with the upcoming Lord of Hatred expansion.</p> <p><a href="https://www.vg247.com/diablo-4-warlock-gameplay-debut">Read more</a></p>
  68. Marathon launch player numbers are about half those of the Server Slam, at least on PC

    Fri, 06 Mar 2026 11:21:42 -0000

    <img src="https://assetsio.gnwcdn.com/marathon-gameplay-screen-7.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>After a couple of delays, a plagiarism lawsuit, and at least one internal reboot, Bungie&rsquo;s next big game has officially launched. <a href="https://www.vg247.com/games/marathon-2025">Marathon</a>, the extraction shooter from the studio behind <a href="https://www.vg247.com/games/destiny-2">Destiny</a>, has managed to find a decent, if a little small of an audience.</p> <p><a href="https://www.vg247.com/marathon-launch-day-steam-player-numbers-server-slam">Read more</a></p>
  69. Nioh 3 patch finally makes summons useful in boss fights, brings free armour for everyone

    Tue, 10 Mar 2026 12:09:29 -0000

    <img src="https://assetsio.gnwcdn.com/nioh-3-launch-screen-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Team Ninja continues to work on <a href="https://www.vg247.com/games/nioh-3">Nioh 3</a>. The developer has been releasing regular updates for the action RPG since its launch in early February. Earlier patches have addressed major bugs <a href="https://www.vg247.com/nioh-3-patch-1-03-01-elixir-healing-bug-crash-fixes">like healing item use inconsistencies</a>, and more have arrived since to tackle various balance and loot-related issues.</p> <p><a href="https://www.vg247.com/nioh-3-patch-1-04-all-details">Read more</a></p>
  70. The Sims 4 patch makes it so your public lot gatherings won't be interrupted by rogue Sims

    Wed, 11 Mar 2026 09:47:34 -0000

    <img src="https://assetsio.gnwcdn.com/the-sims-4-coach-collab-screen-3.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/the-sims-4">The Sims 4</a> will soon get a new update to resolve a number of issues, some of which have long caused headaches for players. The latest update will arrive March 17 on PC and Mac, followed by PlayStation and Xbox at an unspecified time later.</p> <p><a href="https://www.vg247.com/the-sims-4-march-2026-patch-sims-flirting-conversations">Read more</a></p>
  71. Crimson Desert PC specs don't keep resolution and framerate targets a secret, and they don't use upscaling for everything either

    Wed, 11 Mar 2026 11:47:41 -0000

    <img src="https://assetsio.gnwcdn.com/crimson-desert-gameplay-screen-3.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/crimson-desert">Crimson Desert</a> is a little over one week away from release, and developer Pearl Abyss has delivered the official, final list of specs for the game. The twist is that the specs not only include useful information for PC players, they also cover similarly relevant details for console players, who traditionally don&rsquo;t get mentioned in those reveals.</p> <p><a href="https://www.vg247.com/crimson-desert-pc-mac-console-specs-settings-presets">Read more</a></p>
  72. Battlefield 6 is getting a free trial next week with a decent selection of maps and modes

    Fri, 13 Mar 2026 10:23:20 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-season-2-reveal-screen-11.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Battlefield Studios has announced that <a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a> is going free to play for one week next week. Well, a portion of the game is, anyway, as part of a free trial that will include some of the game&rsquo;s most popular modes and maps.</p> <p><a href="https://www.vg247.com/battlefield-6-free-trial-march-2026-maps-modes-dates">Read more</a></p>
  73. Stupid Never Dies, a blazing fast action game from devs behind Devil May Cry and Resident Evil, is funky, spunky and even “slightly spooky”

    Fri, 13 Mar 2026 13:58:19 -0000

    <img src="https://assetsio.gnwcdn.com/stupid-never-dies-key-art.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Stupid Never Dies, a new &ldquo;Blazing Fast&rdquo; action game from long-time Capcom programmer and producer, Hiroyuki Kobayashi, has dropped its first full trailer, showing off high-octane combo-busting combat and introducing prospective players to its storyline.</p> <p><a href="https://www.vg247.com/stupid-never-dies-trailer-preview">Read more</a></p>
  74. Honkai: Star Rail Version 4.1 livestream reveals a pared-back, four-week update as HoYo plays catch-up

    Fri, 13 Mar 2026 14:13:44 -0000

    <img src="https://assetsio.gnwcdn.com/honkai-star-rail-version-4-1-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>A new <a href="https://www.vg247.com/games/honkai-star-rail">Honkai: Star Rail</a> Special Program has concluded, which means some fresh news about the game&rsquo;s upcoming major update. Version 4.1, unveiled today as Unraveled for Daybreak, is the action RPG&rsquo;s next moment, kicking off on <strong>March 25</strong>.</p> <p><a href="https://www.vg247.com/honkai-star-rail-version-4-1-star-rail-fest-ashveil">Read more</a></p>
  75. Zenless Zone Zero Version 2.7 brings Angels of Delusion to the battlefield with playable Nangong Yu

    Mon, 16 Mar 2026 09:39:19 -0000

    <img src="https://assetsio.gnwcdn.com/zenless-zone-zero-version-2-7-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>HoYoverse has delivered another Special Program <a href="https://www.vg247.com/honkai-star-rail-version-4-1-star-rail-fest-ashveil">for the second day running</a>, this time for <a href="https://www.vg247.com/games/zenless-zone-zero">Zenless Zone Zero</a>. The developer revealed the full details of Version 2.7, subtitled Champions Never Fall to the Past.</p> <p><a href="https://www.vg247.com/zenless-zone-zero-update-2-7-nangong-yu-hollow-champion-competition">Read more</a></p>
  76. Heartopia goes to the movies with its next event

    Wed, 18 Mar 2026 08:53:56 -0000

    <img src="https://assetsio.gnwcdn.com/heartopia-dreamlight-cinematics-festival-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/heartopia">Heartopia</a>&rsquo;s next in-game event has been announced, and it&rsquo;s one you may not have seen coming. Developer XD Games revealed Dreamlight Cinematics Festival, an upcoming limited-time event that celebrates cinema and movie-making.</p> <p><a href="https://www.vg247.com/heartopia-dreamlight-cinematics-festival-details">Read more</a></p>
  77. Crimson Desert Review: Story Buried in the Sandbox

    Wed, 18 Mar 2026 22:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/crimson-desert-review-ranching.png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/crimson-desert">Crimson Desert</a> is a champion bodybuilder of a video game. Its gigantic world bulges with incredible scale, with shining graphical fidelity and a muscular combat system which excels at pulling poses with an undeniably impressive wealth of options.</p> <p><a href="https://www.vg247.com/crimson-desert-review">Read more</a></p>
  78. All the hype has already made Crimson Desert one of the biggest launches on Steam this year

    Fri, 20 Mar 2026 08:49:30 -0000

    <img src="https://assetsio.gnwcdn.com/crimson-desert-goblin_smnV2pF.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/crimson-desert">Crimson Desert</a>, the open-world action RPG off-shoot from Korean MMO <a href="https://www.vg247.com/games/black-desert-online">Black Desert Online</a>, has officially launched, nearly six years after it was initially revealed. The game has been building up a lot of momentum over the years, which recently coalesced to turn it into one of 2026&rsquo;s most anticipated titles.</p> <p><a href="https://www.vg247.com/crimson-desert-steam-launch-numbers">Read more</a></p>
  79. Crimson Desert's first patch aims at fixing controls, but it mostly affects mouse and keyboard

    Mon, 23 Mar 2026 10:47:46 -0000

    <img src="https://assetsio.gnwcdn.com/crimson-desert-headline_nEphvWS.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/crimson-desert">Crimson Desert</a> has been out for a few days now, and as positive as its been received by many players, the game suffers from several fundamental issues that anyone who&rsquo;s played it has called out.</p> <p><a href="https://www.vg247.com/crimson-desert-patch-1-00-03-first-mouse-keyboard-ui-fixes">Read more</a></p>
  80. Stalker 2’s first expansion officially revealed, and it's taking us to the power plant where it all began

    Thu, 26 Mar 2026 17:30:00 -0000

    <img src="https://assetsio.gnwcdn.com/stalker-2-cost-of-hope-dlc-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>One of the biggest reveals out of today&rsquo;s Xbox Partner Preview showcase has been the new <a href="https://www.vg247.com/games/stalker-2">Stalker 2</a> expansion. The developer did tease some sort of announcement ahead of the event, but I don&rsquo;t think an expansion was on many of our bingo cards.</p> <p><a href="https://www.vg247.com/stalker-2-cost-of-hope-expansion-reveal">Read more</a></p>
  81. Never one to lag behind HSR and ZZZ, Genshin Impact will introduce its own new pink-haired animal-themed girl in Version Luna 6

    Fri, 27 Mar 2026 14:25:30 -0000

    <img src="https://assetsio.gnwcdn.com/genshin-impact-luna-6-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Today&rsquo;s <a href="https://www.vg247.com/games/genshin-impact">Genshin Impact</a> Special Program has wrapped up, and it&rsquo;s brought us some big news about the next major update. Luna 6 is the next phase in the action RPG&rsquo;s story, titled Song of the Welkin Moon: Rondo - Augured Homecoming.</p> <p><a href="https://www.vg247.com/genshin-impact-luna-6-new-mondstadt-area">Read more</a></p>
  82. Caleb's third Myth has finally arrived in Love and Deepspace, and it's good news for all the husbandbro fans out there

    Mon, 30 Mar 2026 14:46:11 -0000

    <img src="https://assetsio.gnwcdn.com/love-and-deepspace-ghosts-final-march-art-3.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/love-and-deepspace">Love and Deepspace</a>&rsquo;s latest update is here, adding a new Memory Pair for Caleb. The event is dubbed Ghosts' Final March, and it&rsquo;s available now as part of a new Limited Wish Pool, as it has always worked.</p> <p><a href="https://www.vg247.com/love-and-deepspace-caleb-third-myth">Read more</a></p>
  83. Resident Evil fans have adopted a Love & Deepspace character as the son of Leon S. Kennedy and one of his potential spouses

    Wed, 01 Apr 2026 13:47:36 -0000

    <img src="https://assetsio.gnwcdn.com/resident-evil-love-and-deepspace-crossover-fan-theory.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>In an intersection of my particular interests that I most certainly didn't have on my 2026 bingo card, fans of the <a href="https://www.vg247.com/games/resident-evil">Resident Evil</a> franchise &ndash; and in particular its recently-released ninth main entry, <a href="https://www.vg247.com/games/resident-evil-9-revenant-shadows">Resident Evil Requiem</a> &ndash; have suddenly become obsessed with a very different favourite of mine: sci-fi otome gacha mobile game <a href="https://www.vg247.com/games/love-and-deepspace">Love and Deepspace</a>.</p> <p><a href="https://www.vg247.com/resident-evil-fans-have-adopted-a-love-and-deepspace-character-as-the-son-of-leon-s-kennedy-and-one-of-his-potential-spouses">Read more</a></p>
  84. The Petit Planet beta is coming back with new updates, but you still need to hope for an invite

    Thu, 02 Apr 2026 08:32:03 -0000

    <img src="https://assetsio.gnwcdn.com/petit-planet-stardrift-test-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>It&rsquo;s been quite a while since we&rsquo;ve heard anything about <a href="https://www.vg247.com/games/petit-planet">Petit Planet</a>, the upcoming game from <a href="https://www.vg247.com/games/genshin-impact">Genshin Impact</a> and <a href="https://www.vg247.com/games/honkai-star-rail">Honkai: Star Rail</a> developer HoYoverse. By most accounts, Petit Planet is <a href="https://www.vg247.com/petit-planet-mihoyo-reveal-trailer-cosmic-life-sim">the studio&rsquo;s take on Animal Crossing</a>, though with a few interesting ideas of its own.</p> <p><a href="https://www.vg247.com/petit-planet-stardrift-test-details">Read more</a></p>
  85. Heartopia celebrates 30 million downloads with new outfits, permanent price cuts

    Mon, 06 Apr 2026 09:41:05 -0000

    <img src="https://assetsio.gnwcdn.com/heartopia-whimsical-tea-party-header-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/heartopia">Heartopia</a> has kicked off a new event to celebrate passing 30 million downloads. Just a couple of weeks after delivering <a href="https://www.vg247.com/heartopia-dreamlight-cinematics-festival-details">the vintage Hollywood-themed Dreamlight Cinematics event</a>, developer XD Games has revealed The Whimsical Tea Party, a limited-time Gilded Acorn Exhibition.</p> <p><a href="https://www.vg247.com/heartopia-30-million-downloads-whimsical-tea-party">Read more</a></p>
  86. Honkai: Star Rail players are eating good, with Version 4.2 and third anniversary celebrations kicking off later this month

    Fri, 10 Apr 2026 14:26:50 -0000

    <img src="https://assetsio.gnwcdn.com/honkai-star-rail-version-4-2-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>HoYoverse just wrapped up a stacked <a href="https://www.vg247.com/games/honkai-star-rail">Honkai: Star Rail</a> Special Program, delivering the one-two punch of revealing the game&rsquo;s next major update, and detailing what you can expect from its third anniversary celebrations.</p> <p><a href="https://www.vg247.com/honkai-star-rail-version-4-2-anniversary-celebration">Read more</a></p>
  87. Animal Crossing: New Horizons gets a new item to celebrate 25 years of the series

    Tue, 14 Apr 2026 10:15:30 -0000

    <img src="https://assetsio.gnwcdn.com/animal-crossing-25th-anniversary-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/animal-crossing-new-horizons">Animal Crossing: New Horizons</a> has received a surprise patch today to celebrate the 25th anniversary of the life sim series. The update, version 3.0.2, is available across the Switch and Switch 2 versions of the game.</p> <p><a href="https://www.vg247.com/animal-crossing-new-horizons-new-update-series-anniversary">Read more</a></p>
  88. Metro 2039 goes back to its Metro underground roots, with a story shaped by the war in Ukraine and the people who suffer it

    Thu, 16 Apr 2026 17:16:17 -0000

    <img src="https://assetsio.gnwcdn.com/M2039_KeyArt_3840x2160_Variant.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The Metro series is finally, officially back with a new installment. 4A Games has just unveiled Metro 2039 to the world, the follow-up to the outstanding <a href="https://www.vg247.com/games/metro-exodus">Metro Exodus</a>, released all the way back in 2019.</p> <p><a href="https://www.vg247.com/metro-2039-reveal-early-details">Read more</a></p>
  89. Blizzard will talk about Diablo 4: Lord of Hatred one last time before the expansion's launch next week

    Fri, 17 Apr 2026 09:22:33 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-lord-of-hatred-reveal-screen-3.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/diablo-iv">Diablo 4</a> is mere days away from the launch of its biggest expansion yet, and Blizzard wants to make sure it got one last chance to tell you about it. <a href="https://www.vg247.com/games/diablo-4-lord-of-hatred">Lord of Hatred</a> is the follow-up to 2024&rsquo;s <a href="https://www.vg247.com/games/diablo-4-vessel-of-hatred">Vessel of Hatred</a>, and it&rsquo;s set to arrive on April 28.</p> <p><a href="https://www.vg247.com/diablo-4-lord-of-hatred-last-pre-launch-developer-update-schedule">Read more</a></p>
  90. The Sims 4's much maligned paid mods have made it to consoles, but Kits are coming back to PC

    Fri, 17 Apr 2026 11:58:17 -0000

    <img src="https://assetsio.gnwcdn.com/the-sims-4-marketplace-maker-program-shot-4.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/the-sims-4">The Sims 4</a> players on PlayStation and Xbox have now caught up to their friends on PC, at least when it comes to the game&rsquo;s Marketplace. This new feature is essentially a hub for paid mods and other user-created content.</p> <p><a href="https://www.vg247.com/the-sims-4-marketplace-paid-mods-consoles">Read more</a></p>
  91. Naval warfare, an actual server browser and more on the way to Battlefield 6 this year as BF Studios reveals 2026 roadmap

    Fri, 17 Apr 2026 13:20:53 -0000

    <img src="https://assetsio.gnwcdn.com/battlefield-6-season-2-reveal-screen-3.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>It took Battlefield Studios over four months to tell <a href="https://www.vg247.com/games/battlefield-2025">Battlefield 6</a> players what they can actually expect from the game over the course of this year, in terms of content - but we&rsquo;re glad to see a plan laid out nonetheless.</p> <p><a href="https://www.vg247.com/battlefield-6-2026-roadmap-naval-warfare-server-browser-details">Read more</a></p>
  92. Diablo 4: Lord of Hatred review - A compelling conclusion delivered with a panache that proves Blizzard still got it

    Tue, 21 Apr 2026 16:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-lord-of-hatred-keyart-no-logo-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/diablo-4-lord-of-hatred">Diablo 4: Lord of Hatred</a> has, without question, been one of my most anticipated releases of 2026. <a href="https://www.vg247.com/games/diablo-iv">Diablo 4</a> is likely my most played game ever by sheer hour count, so it&rsquo;s easy to see why this expansion is so high up on my list. However many rakes Blizzard <a href="https://www.vg247.com/diablo-4-reliquaries-new-battle-pass-system-season-8-player-reaction">has stepped on</a> over the course of the game&rsquo;s live service, however many <a href="https://www.vg247.com/diablo-4-season-of-the-construct-review">seasons</a> or <a href="https://www.vg247.com/diablo-4-berserk-cross-over-event-cosmetics-skins-prices">events</a> it botched, I maintain that no other ARPG matches Diablo 4 in either game feel or production value.</p> <p><a href="https://www.vg247.com/diablo-4-lord-of-hatred-expansion-review">Read more</a></p>
  93. Diablo 4's next season won't have any new mechanics or a new theme because all the focus is on Lord of Hatred

    Fri, 24 Apr 2026 09:30:50 -0000

    <img src="https://assetsio.gnwcdn.com/diablo-4-lord-of-hatred-campaign-shot-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/diablo-iv">Diablo 4</a> is gearing up for its biggest post-launch event yet: the upcoming release of the <a href="https://www.vg247.com/games/diablo-4-lord-of-hatred">Lord of Hatred</a> expansion. As was the case with <a href="https://www.vg247.com/games/diablo-4-vessel-of-hatred">Vessel of Hatred</a> before it, expansion releases alter the seasonal flow in a few ways, and Blizzard has now explained how.</p> <p><a href="https://www.vg247.com/diablo-4-season-of-reckoning-lord-of-hatred-launch">Read more</a></p>
  94. Zenless Zone Zero Version 2.8 is refreshing your team comps with a new mechanic, and the game is coming to Steam

    Fri, 24 Apr 2026 13:47:03 -0000

    <img src="https://assetsio.gnwcdn.com/zenless-zone-zero-version-2-8-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>HoYoverse just wrapped up a pretty exciting <a href="https://www.vg247.com/games/zenless-zone-zero">Zenless Zone Zero</a> Special Program that not only delivered all the details on the next big update, it also came with the unexpected announcement that the action RPG is on its way to <a href="https://www.vg247.com/topics/steam">Steam</a>.</p> <p><a href="https://www.vg247.com/zenless-zone-zero-version-2-8-steam-all-details">Read more</a></p>
  95. Petit Planet preview: HoYoverse's first foray into family-friendly games is very careful to colour within the lines

    Thu, 30 Apr 2026 14:38:34 -0000

    <img src="https://assetsio.gnwcdn.com/petit-planetStardrift_Test_Splashscreen.png?width=690&quality=85&format=jpg&auto=webp" /> <p>This isn't a complaint, but I can't help but feel like every new game I pick up at the moment is <a href="https://www.vg247.com/video-game-franchises/animal-crossing">Animal Crossing</a>. <a href="https://www.vg247.com/games/heartopia">Heartopia</a>? Animal Crossing. <a href="https://www.vg247.com/games/pokemon-pokopia">Pokopia</a>? Animal Crossing. <a href="https://www.vg247.com/games/tomodachi-life-living-the-dream">Tomodachi Life</a>? You guessed it, Animal Crossing! I am unashamedly one of those people who thinks the gaming landscape of the 2020s peaked early when <a href="https://www.vg247.com/games/animal-crossing-new-horizons">New Horizons</a> gently shepherded us all through lockdown, so perhaps I shouldn't be surprised that &ndash; now that we're well past the midpoint of the decade, I hate to remind you &ndash; a bunch of studios have come to the same conclusion, and either spun up their own take on the idea, or repurposed an existing IP to include more Animal Crossing-like elements.</p> <p><a href="https://www.vg247.com/petit-planet-preview-hoyoverses-first-foray-into-family-friendly-games-is-very-careful-to-colour-within-the-lines">Read more</a></p>
  96. Genshin Impact Luna 7 brings us the first playable Hexenzirkel as things take a turn in Sumeru

    Fri, 08 May 2026 13:44:39 -0000

    <img src="https://assetsio.gnwcdn.com/genshin-impact-luna-7-keyart-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>HoYoverse just wrapped up a new <a href="https://www.vg247.com/games/genshin-impact">Genshin Impact</a> Special Program, where the developer revealed everything there is to know about the game&rsquo;s next major update. Truth Amongst the Pages of Purana, or as its friends call it, Luna 7, was unveiled as part of the showcase.</p> <p><a href="https://www.vg247.com/genshin-impact-version-luna-7-nicole-new-quest-details">Read more</a></p>
  97. Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy

    Thu, 14 May 2026 12:00:03 -0000

    <img src="https://assetsio.gnwcdn.com/forza-horizon-6-screen-13.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience.</p> <p><a href="https://www.vg247.com/forza-horizon-6-review">Read more</a></p>
  98. Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much

    Fri, 15 May 2026 10:02:10 -0000

    <img src="https://assetsio.gnwcdn.com/mystic-messenger%20(1).png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.vg247.com/games/mystic-messenger">Mystic Messenger</a>, arguably <a href="https://www.vg247.com/best-dating-sims">one of the best dating sims around</a>, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts.</p> <p><a href="https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary">Read more</a></p>
  99. Forza Horizon 6 explodes on Steam even before it's officially out

    Fri, 15 May 2026 11:00:02 -0000

    <img src="https://assetsio.gnwcdn.com/forza-horizon-6-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>Steam is abuzz this week with a couple of long-anticipated launches, but in <a href="https://www.vg247.com/games/forza-horizon-6">Forza Horizon 6</a>&rsquo;s case, at least, the game isn&rsquo;t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn&rsquo;t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now.</p> <p><a href="https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch">Read more</a></p>
  100. Forza Horizon 6 will unleash the Wankel-powered Furai to kick off its Festival Playlist car additions

    Fri, 15 May 2026 16:02:05 -0000

    <img src="https://assetsio.gnwcdn.com/forza-horizon-6-first-festival-playlist-furai-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/forza-horizon-6">Forza Horizon 6</a> is out in full next week, so naturally Playground Games have <a href="https://forza.net/news/forza-horizon-6-series-1">already started</a> to spool up the motors of its live-service events and <a href="https://www.rockpapershotgun.com/forza-horizon-6-starter-cars">car</a> rewards. The Festival Playlist gets going on May 21st, and fittingly its first series will offer a chance grab one of the funkiest concept cars Japan have ever produced.</p> <p><a href="https://www.rockpapershotgun.com/forza-horizon-6-will-unleash-the-wankel-powered-furai-to-kick-off-its-festival-playlist-car-additions">Read more</a></p>
  101. EVE Online's Cradle of War expansion wants to make the space MMO more welcoming to new players, before killing them in galaxy-wide omniconflict

    Fri, 15 May 2026 21:17:32 -0000

    <img src="https://assetsio.gnwcdn.com/EVE-Online-Cradle-of-War-new-Navy-Destroyer.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The effective onboarding of curious yet noncommitted first-time <a href="https://www.rockpapershotgun.com/games/eve-online">EVE Online</a> players is a conundrum that developers Fenris Creations, <a href="https://www.rockpapershotgun.com/eve-online-will-be-used-to-help-train-google-deepminds-ai-tech-as-company-take-a-minority-stake-in-the-former-ccp-games">formerly CCP Games</a>, have been trying to solve for decades. Many are enticed by the MMORPG&rsquo;s purely player-spun <a href="https://www.rockpapershotgun.com/the-great-war">tales of espionage and military adventure</a>, only to bounce off its dense hull of <a href="https://www.rockpapershotgun.com/spreadsheets-in-space-eve-online-now-has-actual-spreadsheets-thanks-to-microsoft-excel-compatibility">complex economic spacemaths</a> and a sandbox occupied by oft-unpunished pirates and con artists. Perhaps the game&rsquo;s next big expansion, Cradle of War, will have more luck when it launches on June 9th.</p> <p><a href="https://www.rockpapershotgun.com/eve-onlines-cradle-of-war-expansion-wants-to-make-the-space-mmo-more-welcoming-to-new-players-before-killing-them-in-galaxy-wide-omniconflict">Read more</a></p>
  102. What are we all playing this weekend?

    Sat, 16 May 2026 09:30:39 -0000

    <img src="https://assetsio.gnwcdn.com/what-are-we-playing-this-weekend-bed-rest.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>What are we all playing this weekend?</p> <p>There is currently a white cloud swimming across my right eye. It's not, as I thought first, a smudge on my glasses. It's my old friend, a retinal migraine. I'm hoping by the time this article goes live it will have dispersed entirely and I can get back to a walk in the park. If now, this weekend will be spent in a dark room staying exceedingly hydrated.</p> <p>That's enough about my wild plans. Here's what the rest of the team are up to.</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-382">Read more</a></p>
  103. Subnautica 2's no-killing ethos "will be a continued point of resistance" among players, say Unknown Worlds, but they have no plans to change it

    Sat, 16 May 2026 13:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/20260511210006_1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> With the early access release of otherworldly diving sim <a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a>, developers Unknown Worlds are dealing with some familiar criticisms about the new <a href="https://www.rockpapershotgun.com/the-best-survival-games-on-pc">survival game</a>'s absence of weaponry or outright combat elements. Speaking to RPS among other journalists in a roundtable interview, design lead Anthony Gallegos acknowledged that Subnautica 2's emphasis on living with, rather than confronting larger, dangerous organisms will be "a continued point of resistance" for some players, while reiterating that it's the heart of the game. </p> <p><a href="https://www.rockpapershotgun.com/subnautica-2s-no-killing-ethos-will-be-a-continued-point-of-resistance-among-players-say-unknown-worlds-but-they-have-no-plans-to-change-it">Read more</a></p>
  104. For its 24th anniversary, Final Fantasy 11 is getting a free trial upgrade that lets you play it for as long as you like

    Sat, 16 May 2026 16:15:15 -0000

    <img src="https://assetsio.gnwcdn.com/final-fantasy-11-free-trial.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> <a href="https://www.rockpapershotgun.com/games/final-fantasy-xi">Final Fantasy 11</a> is the <a href="https://www.rockpapershotgun.com/best-mmos-mmorpgs">MMO</a> that just keeps on ticking. It's the game's 24th anniversary today, which still isn't old enough to make it the longest running MMO, but does make it old enough for those of you that played it when it came out to have grandkids. The game isn't just still running either, but getting new updates too, with a livestream held on the Japanese Square Enix YouTube channel yesterday marking the anniversary with details of what's still to come. Quite notably is the fact that the free trial is getting massively expanded. </p> <p><a href="https://www.rockpapershotgun.com/for-its-24th-anniversary-final-fantasy-11-is-getting-a-free-trial-upgrade-that-lets-you-play-it-for-as-long-as-you-like">Read more</a></p>
  105. Fence off a free-spirited horse that can't stop eating grass in the daily puzzle game enclose.horse

    Sat, 16 May 2026 17:06:18 -0000

    <img src="https://assetsio.gnwcdn.com/enclose-horse.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> There is a horse in the middle of the field. It wants to escape, run free, to graze upon the grass where it thinks it is greener. The horse knows not of the dangers of the outside world, for it is simply a horse. So what must we do? We must put up enclosures to form a pasture for the horse, yet we only have so many walls to use, so we must be choosy. This, more or less, is <a href="https://enclose.horse/">enclose.horse</a>, a daily <a href="https://www.rockpapershotgun.com/the-best-puzzle-games">puzzle</a> game where you must stop a horse from running away to eat grass. </p> <p><a href="https://www.rockpapershotgun.com/fence-off-a-free-spirited-horse-that-cant-stop-eating-grass-in-the-daily-puzzle-game-enclosehorse">Read more</a></p>
  106. Sleepover is a cosmic horror visual novel about the last person on earth and the stranger who shows up at their front door

    Sat, 16 May 2026 18:11:37 -0000

    <img src="https://assetsio.gnwcdn.com/sleepover_vkKQc4b.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> A concept that quite genuinely keeps me up at night is the idea of waking up one day and every other person on Earth disappearing. Couldn't possibly tell you where this fear of mine stems from, all I can say is that I would imagine such a reality to be a cosmically nightmarish one. Enter Sleepover, a post-apocalyptic cosmic-horror <a href="https://www.rockpapershotgun.com/the-10-best-visual-novels-on-pc">visual novel</a> that sees in that exact fear of mine, the key difference being that its protagonist isn't alone after all. </p> <p><a href="https://www.rockpapershotgun.com/sleepover-is-a-cosmic-horror-visual-novel-about-the-last-person-on-earth-and-the-stranger-who-shows-up-at-their-front-door">Read more</a></p>
  107. Mixtape will be safe from a music licensing related delisting, ensured by its developer paying extra for the privilege

    Sat, 16 May 2026 20:34:44 -0000

    <img src="https://assetsio.gnwcdn.com/mixtape-firework.png?width=690&quality=85&format=jpg&auto=webp" /> <p> The first thought that probably arose for most people upon seeing <a href="https://www.rockpapershotgun.com/games/mixtape">Mixtape</a> for the first time was probably something along the lines of, "that's a lot of licensed music, wonder how long it takes before it's delisted." Music licensing is notoriously a pain in the ass, and considering how embedded into the story every song that's in the game is, it certainly seemed like Mixtape was doomed. But according to its devs, there's nothing to worry about. </p> <p><a href="https://www.rockpapershotgun.com/mixtape-will-be-safe-from-a-music-licensing-related-delisting-ensured-by-its-developer-paying-extra-for-the-privilege">Read more</a></p>
  108. Palestinian pseudo-stealth game Dreams on a Pillow paints a difficult, poetic picture in its first look at gameplay

    Sat, 16 May 2026 21:54:14 -0000

    <img src="https://assetsio.gnwcdn.com/dreams-on-a-pillow.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> <a href="https://www.rockpapershotgun.com/dreams-on-a-pillow-is-a-game-about-the-1948-ethnic-cleansing-of-palestinians-from-the-creator-of-liyla-and-the-shadows-of-war">Back in late 2024</a>, Palestinian developer Rasheed Abueideh announced <a href="https://www.rockpapershotgun.com/games/dreams-on-a-pillow">Dreams on a Pillow</a>, a "pseudo-stealth adventure game." It's set during the Nakba, the 1948 ethnic cleansing that saw Israel violently displacing Palestinians and dispossessing their land and homes, <a href="https://www.rockpapershotgun.com/dreams-on-a-pillows-developer-on-the-challenges-of-making-games-from-the-west-bank">serving as Abueideh's emotional response</a> to the attacks on Gaza that began in 2023. And now, as a second round of funding continues, a first look at gameplay has been offered up. </p> <p><a href="https://www.rockpapershotgun.com/palestinian-pseudo-stealth-game-dreams-on-a-pillow-paints-a-difficult-poetic-picture-in-its-first-look-at-gameplay">Read more</a></p>
  109. The Sunday Papers

    Sun, 17 May 2026 09:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Sundays are for rooting out clothes moths. The wool-devouring bastards have started cropping up all over my flat. I've put traps down but that's only dealing with the ones which have already hatched and taken flight. I need to work out where they're coming from.</p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-810">Read more</a></p>
  110. I didn’t think Forza Horizon 6’s custom garages would lead me to miss mucking about with my motor on Mexican driveways, but they have

    Sun, 17 May 2026 13:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/forza-horizon-6-garages-vs-driveways-feature-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>There&rsquo;s something about prying open the door of your majestic Ferrari 250 California or Reliant Supervan as waves gently lap against the shore off to your right and a blazing sun beats down on you from above that you don&rsquo;t truly appreciate until it&rsquo;s gone. Or, at least, that&rsquo;s what I&rsquo;ve found playing <a href="https://www.rockpapershotgun.com/games/forza-horizon-6">Forza Horizon 6</a>.</p> <p><a href="https://www.rockpapershotgun.com/i-didnt-think-forza-horizon-6s-custom-garages-would-lead-me-to-miss-mucking-about-with-my-motor-on-mexican-driveways-but-they-have">Read more</a></p>
  111. Skyrim now runs on Fallout 4's Pip-Boy and computer terminals, as modder delivers the one port Bethesda haven't thought of yet

    Mon, 18 May 2026 09:34:24 -0000

    <img src="https://assetsio.gnwcdn.com/skyrim-playable-fallout-4-pip-boy-terminal-mod-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>It had to happen. After getting the original <a href="https://www.rockpapershotgun.com/games/fallout">Fallout</a> and <a href="https://www.rockpapershotgun.com/games/the-elder-scrolls-iii-morrowind">Morrowind</a> running as a holotape on <a href="https://www.rockpapershotgun.com/games/fallout-4">Fallout 4</a>'s Pip-Boy and terminals, the same modder has now made <a href="https://www.rockpapershotgun.com/games/the-elder-scrolls-v-skyrim">Skyrim</a> playable within the game about a frozen snack finding their son and being nagged about settlements. I can only assume Fallout 4 becoming playable in Fallout 4 is mere days away.</p> <p><a href="https://www.rockpapershotgun.com/skyrim-now-runs-on-fallout-4s-pip-boy-and-computer-terminals-as-modder-delivers-the-one-port-bethesda-havent-thought-of-yet">Read more</a></p>
  112. Zero Parades: For Dead Spies is both bootleg Disco Elysium and a spirited interrogation of fake culture in all its guises

    Mon, 18 May 2026 10:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/zeroparades.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> For many players, Zero Parades: For Dead Spies will never be anything other than a seedy clone of ZA/UM's reputation-making <a href="https://www.rockpapershotgun.com/games/disco-elysium">Disco Elysium</a> &ndash; a soul-sucking forgery of a doomy leftist masterpiece, whose original lead writers and designers have been <a href="https://www.rockpapershotgun.com/disco-elysium-studio-bosses-humiliated-the-cancelled-expansions-lead-writer-for-speaking-to-journalists-claims-report">ousted by scheming executives</a>. It's appropriate then, that, Zero Parades proves obsessed with clones, forgeries, bootlegs, and the ways in which these entities can be wielded for erasure and displacement. Its opening third is a comical squabble over notions of authenticity and (thereby) identity, an interrogation of connoisseurship and the notion of the 'genuine article' as vectors for assimilation. </p> <p><a href="https://www.rockpapershotgun.com/zero-parades-for-dead-spies-is-both-bootleg-disco-elysium-and-a-spirited-interrogation-of-fake-culture-in-all-its-guises">Read more</a></p>
  113. This week in PC games: Tokyo-drifting in Forza Horizon 6, communist grifting in Disco Elysium follow-up Zero Parades, or dystopia tifting in puzzle game Phonopolis

    Mon, 18 May 2026 11:04:11 -0000

    <img src="https://assetsio.gnwcdn.com/zero-parades-demo-impressions-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Have no fear, dear reader. Yes, I am once standing in for Edwin to battle The Maw and bring forth its tidings of upcoming PC games. But the beast has not eaten our news editor. Not this time. Instead, Edwin's been called away to Krakow where he will be using his creature-wrestling skills to <a href="https://conference.digitaldragons.pl/">tussle with a dragon</a>.</p> <p><a href="https://www.rockpapershotgun.com/this-week-in-pc-games-tokyo-drifting-in-forza-horizon-6-communist-grifting-in-disco-elysium-follow-up-zero-parades-or-dystopia-tifting-in-puzzle-game-phonopolis">Read more</a></p>
  114. Subnautica 2 mod makes creatures killable, despite its devs' desire to convince players to "use non-violent and more creative solutions"

    Mon, 18 May 2026 11:30:00 -0000

    <img src="https://assetsio.gnwcdn.com/subnautica-2-killable-creatures-mod-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a> is deliberately designed to nudge you away from seeking violent solutions to your 'oh lordy there's a giant leviathan chasing me' problems, with devs Unknown Worlds having been clear that strong feelings have propelled them down that path. Yet, as they've also acknowledged, not every Sub 2 player will agree: cue a mod that makes creatures killable quickly springing up now the <a href="https://www.rockpapershotgun.com/the-best-survival-games-on-pc">survival game</a>'s <a href="https://www.rockpapershotgun.com/after-seven-hours-in-early-access-subnautica-2-feels-more-like-a-remake-than-a-sea-quel-but-it-has-plenty-of-room-to-grow">out in early access</a>.</p> <p><a href="https://www.rockpapershotgun.com/subnautica-2-mod-makes-creatures-killable-despite-its-devs-desire-to-convince-players-to-use-non-violent-and-more-creative-solutions">Read more</a></p>
  115. Extraction shooter spinoff EVE Vanguard will let you salvage ships destroyed in EVE Online, then flog the parts back to their owners

    Mon, 18 May 2026 12:08:25 -0000

    <img src="https://assetsio.gnwcdn.com/Eve-Vanguard-Lost-Convoy-action.png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/eve-vanguard">EVE Vanguard</a>, the latest attempt by Fenris '<a href="https://www.rockpapershotgun.com/eve-online-will-be-used-to-help-train-google-deepminds-ai-tech-as-company-take-a-minority-stake-in-the-former-ccp-games">I Can&rsquo;t Believe It&rsquo;s Not CCP Games</a>' Creations at crafting a first-person shooter counterpart to <a href="https://www.rockpapershotgun.com/games/eve-online">EVE Online</a>, continues to gestate within Iceland&rsquo;s best-funded spinoff vats. Nearly three years after being <a href="https://www.rockpapershotgun.com/eve-vanguard-is-a-pvpve-shooter-set-in-the-eve-online-universe">revealed</a> as a Shoot, Loot 'n' Scoot extraction game, it&rsquo;s running its first alpha playtest &ndash; titled Operation <a href="https://www.rockpapershotgun.com/games/avalon">Avalon</a> &ndash; from July 7th-20th, with Fenris staff promising attendees of last week&rsquo;s EVE FanFest event that it will dutifully tighten up the gunplay that players of previous 'pre-alpha' tests criticised as loose and floaty.</p> <p>More intriguing, however, is what the company calls an "economic bridge" between EVEs Vanguard and Online: the ability to conduct on-foot Vanguard raids into ship graveyards, containing parts salvaged from real player-owned ships that were destroyed in the MMO&rsquo;s space dogfights, before putting those parts up for sale back inside EVE Online itself. Thus opening a potential lifeline for defeated ship captains desperate to reclaim their stuff &ndash; or, perhaps more likely, the EVE universe&rsquo;s biggest new hardware ransoming operation.</p> <p><a href="https://www.rockpapershotgun.com/extraction-shooter-spinoff-eve-vanguard-will-let-you-salvage-ships-destroyed-in-eve-online-then-flog-the-parts-back-to-their-owners">Read more</a></p>
  116. Sure, a new GTA 6 trailer would be nice, but it doesn't have a hope of matching the cultural significance of GTA 4's second reveal

    Mon, 18 May 2026 13:49:25 -0000

    <img src="https://assetsio.gnwcdn.com/gta-4-grand-theft-auto-iv-niko-bellic-show-off.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>There are whispers on the wind that a new trailer for <a href="https://www.rockpapershotgun.com/games/grand-theft-auto-vi">Grand Theft Auto 6</a> will be out this week. There were whispers it would be last week, too. Whenever the next look at Rockstar&rsquo;s open world crime-&rsquo;em-up arrives, it's unlikely it will have the cultural impact of <a href="https://www.rockpapershotgun.com/games/grand-theft-auto">Grand Theft Auto</a> 4's second trailer.</p> <p>Not even Rockstar had an inkling of what GTA 4's trailers would kick off. In part because it's got nothing to do with Niko Bellic, his cousin, or even bowling.</p> <p><a href="https://www.rockpapershotgun.com/sure-a-new-gta-6-trailer-would-be-nice-but-it-doesnt-have-a-hope-of-matching-the-cultural-significance-of-gta-4s-second-reveal">Read more</a></p>
  117. "That lore terrifies me": Ex-Valve writer Chet Faliszek isn't interested in writing a Half-Life 3, as he wouldn't touch a sequel "with with a 10-foot pole"

    Mon, 18 May 2026 14:20:00 -0000

    <img src="https://assetsio.gnwcdn.com/half-life-3-chet-faliszek-not-interested-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Stop it. Stop trying to make him do it. He won't. He will not do it. He's been very clear with you. Yes, you, seemingly random commenter who's suggested that making <a href="https://www.rockpapershotgun.com/games/half-life-3">Half-Life 3</a> would be a piece of cake. Former Valve writer Chet Faliszek doesn't reckon it would be. The mythical sequel's also not something he'd be interested in penning, because he's not a fan of having to deal with a tonne of established lore.</p> <p><a href="https://www.rockpapershotgun.com/that-lore-terrifies-me-ex-valve-writer-chet-faliszek-isnt-interested-in-writing-a-half-life-3-as-he-wouldnt-touch-a-sequel-with-with-a-10-foot-pole">Read more</a></p>
  118. Cancelled Star Wars: Knights of the Old Republic remake's voiced protagonist and naked robo-person bums bared in this reportedly leaked cinematic

    Mon, 18 May 2026 15:35:43 -0000

    <img src="https://assetsio.gnwcdn.com/cancelled-star-wars-kotor-remake-alleged-cinematic-leak-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I'm losing you, naked blue placeholder person with a tiny red blaster and tiny bare bottom standing on my arm! Wait, what was that? Oh no, I, purple-faced placeholder robo-person am being sucked out of an airlock, as is my partner, red-faced placeholder robo-person. Our bare bottoms will never survive in the lethal void of space! It's ok, though. Thanks to some quick thinking, we'll make it out of what appears to be an early-in-production cinematic from the first interation of the Star Wars: Knights Of The Old Republic remake, which has been <a href="https://www.rockpapershotgun.com/star-wars-knights-of-the-old-republic-remake-release-left-in-limbo-by-saber-interactive-sale">in relative development limbo</a> for a while now.</p> <p><a href="https://www.rockpapershotgun.com/cancelled-star-wars-knights-of-the-old-republic-remakes-voiced-protagonist-and-naked-robo-person-bums-bared-in-this-reportedly-leaked-cinematic">Read more</a></p>
  119. "It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakes

    Tue, 19 May 2026 09:10:21 -0000

    <img src="https://assetsio.gnwcdn.com/ciri-in-witcher-4.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> <a href="https://www.rockpapershotgun.com/games/the-witcher-4">The Witcher 4</a> and Cyberpunk 2 have gotten ample attention for their whizbang <a href="https://www.rockpapershotgun.com/the-witcher-4-shows-off-a-swanky-ue5-tech-demo-at-state-of-unreal-2025-with-ciri-hunting-monsters-and-visiting-circuses-in-kovir">Unreal Engine features</a> and <a href="https://www.rockpapershotgun.com/cyberpunk-creator-teases-he-has-ways-of-bringing-keanny-reeveshand-back-from-the-dead-in-cyberpunk-2">potential major cast resurrections</a>, but one of their key 'enhancements' may seem horribly dry: their creation will be much, <em>much</em> better documented than any Witcher or Cyberpunk game before. This also means that they will be a stronger foundation for <a href="https://www.rockpapershotgun.com/cd-projekt-plan-to-release-the-witcher-4-5-6-within-six-years-of-one-another-and-oh-are-those-pigs-flying">Witcher and Cyberpunk games to come</a>. Both games are following a new production process that obliges the devs to keep their internal development notes up to date, from milestone to milestone &ndash; whether it be a narrative bible, a tool guide or a folder of sketches.</p> <p>As technical writer team lead Jaros&lstrok;aw Ruci&nacute;ski and senior technical writer Adrian Fulneczek explained during a presentation at this year's Digital Dragons conference in Krak&oacute;w, CD Projekt have learned the value of good internal documentation the hard way over the past 20 years, with company lorekeepers departing and crucial tools shelved to cut costs, sabotaging work on everything from <a href="https://www.rockpapershotgun.com/games/cyberpunk-2077">Cyberpunk 2077</a>'s Phantom Liberty DLC to the forthcoming Witcher remake at Fool's Theory. </p> <p><a href="https://www.rockpapershotgun.com/it-was-chaos-how-the-witcher-4-and-cyberpunk-2-are-learning-from-decades-of-cd-projekts-documentation-mistakes">Read more</a></p>
  120. Shelve your hopes to play Ghost of Yōtei or Saros on PC, as PlayStation boss reportedly confirms plan to stop porting narrative-driven singleplayer games

    Tue, 19 May 2026 10:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/ghost-of-yotei-playstation-games-not-coming-pc-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>They've come around to get their gigantic collection of Ratchet and Clank plushies. Their dad's in the car, so you don't want to cause a fuss. Still, as they hastily pack a cuddly Clank away in a carrier bag, you can't help but ask. Was it something I said? They turn to you, tears welling in their eyes. I just want to keep my big singleplayer games exclusive for a little bit, they say. They think doing so will be good for them. But we have such a good thing going with the likes of <a href="https://www.rockpapershotgun.com/games/helldivers-2">Helldivers 2</a>, you protest. The decision's made, says their dad, who's poked his head in the door to make sure everything's going ok.</p> <p>You reluctantly meet his gaze. His eyes, the eyes of PlayStation Studios CEO Hermen Hulst, are cold and emotionless. You try not to wonder whether he didn't like you very much from the start.</p> <p><a href="https://www.rockpapershotgun.com/shelve-your-hopes-to-play-ghost-of-yotei-or-saros-on-pc-as-playstation-boss-reportedly-confirms-plan-to-stop-porting-narrative-driven-singleplayer-games">Read more</a></p>
  121. Steam's NSFW and Mature tags ditched by Valve in favour of "more descriptive" ones like Sexual Content and Gore, as part of wider revamp

    Tue, 19 May 2026 11:03:50 -0000

    <img src="https://assetsio.gnwcdn.com/steam-logo-blue-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Valve have revealed a round of changes to the tags which can be applied to games on the Steam store. The ones designed to give you a brief idea of the genres or themes you're in for if you opt to give any specific game a go, as well as grouping together similar works. 17 new tags have been added as a result of this rather substantial revamp, while 28 have been consigned to the scrapheap, and merging or updating several others.</p> <p><a href="https://www.rockpapershotgun.com/steams-nsfw-and-mature-tags-ditched-by-valve-in-favour-of-more-descriptive-ones-like-sexual-content-and-gore-as-part-of-wider-revamp">Read more</a></p>
  122. Yoshi and the Mysterious Book review

    Tue, 19 May 2026 13:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/Yoshi-and-the-Mysterious-Book-1_gtBWjMb.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Yoshi and the Mysterious Book might be the loveliest surprise of the year so far. It certainly is for me. Going in, I don't think I was expecting too much. There's the slightly forgettable title, for one thing, and then I'd picked up the idea that, since this wasn't a Zelda or a mainline Mario, I could probably give it a miss.</p> <p><a href="https://www.eurogamer.net/yoshi-and-the-mysterious-book-review">Read more</a></p>
  123. Arc Raiders turns to Denuvo Anti-Cheat in hopes of curbing foul play, Embark say they're "working to ensure minimal impact on performance"

    Tue, 19 May 2026 13:16:22 -0000

    <img src="https://assetsio.gnwcdn.com/Arc-Raiders-Promo-Shot-2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/arc-raiders">Arc Raiders</a> devs Embark have announced that they're going to be rolling out Denuvo anti-cheat software as part of efforts to limit the amount of dodgy behaviour going on the <a href="https://www.rockpapershotgun.com/the-best-extraction-shooters-on-pc-or-how-i-learned-there-are-other-games-like-arc-raiders">shooter</a>. The studio said they'll be working to minimise any impact this has on performance, as they also deliver a new trader and weapon as part of a small update teased when they revealed the game's switch to <a href="https://www.rockpapershotgun.com/arc-raiders-will-get-major-updates-every-six-months-going-forwards-with-the-next-one-set-to-roll-out-the-shooters-largest-map-yet">bi-annual major expansions</a>.</p> <p><a href="https://www.rockpapershotgun.com/arc-raiders-turns-to-denuvo-anti-cheat-in-hopes-of-curbing-foul-play-embark-say-theyre-working-to-ensure-minimal-impact-on-performance">Read more</a></p>
  124. Lords of the Fallen 2 set to potentially release on Steam as developer CI Games and Epic terminate PC exclusivity deal

    Tue, 19 May 2026 14:12:33 -0000

    <img src="https://assetsio.gnwcdn.com/Lords-of-the-Fallen-2-dragon-fight.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Following its <a href="https://www.youtube.com/watch?v=97YBoOR1-Kk">announcement</a> last summer and a look at gameplay during <a href="https://www.eurogamer.net/heres-everything-announced-at-the-game-awards-2025">The Game Awards 2025</a>, <a href="https://www.eurogamer.net/games/lords-of-the-fallen-2">Lords of the Fallen 2</a> (which is actually the series' third game if we don't ignore the fact it was rebooted) has been steadily marching towards an unspecified 2026 launch. On PC, the plan was for it to be an Epic Games Store exclusive, but it seems like that's no longer happening.</p> <p><a href="https://www.eurogamer.net/lord-of-the-fallen-2-exits-epic-exclusivity">Read more</a></p>
  125. Here's our next batch of Xbox Game Pass titles for May

    Tue, 19 May 2026 14:53:25 -0000

    <img src="https://assetsio.gnwcdn.com/xbox-game-pass-header-may-2026.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Microsoft has revealed the next batch of games coming to its Xbox Game Pass subscription service this May, and into next month.</p> <p><a href="https://www.eurogamer.net/xbox-game-pass-may">Read more</a></p>
  126. As Steam early access sensation Far Far West sells over 1 million copies in three weeks, publisher Fireshine Games rejects generative AI

    Tue, 19 May 2026 15:01:48 -0000

    <img src="https://assetsio.gnwcdn.com/Far-Far-West-explosion.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://fireshinegames.co.uk/featured/far-far-west/">Far Far West</a> - a sci-fi fantasy co-op shooter that launched on 28th April - is off to a fantastic early access start <a href="https://store.steampowered.com/app/3124540/Far_Far_West/">on Steam</a>, and its publisher is now making it very clear it's not interested in working with developers that use generative AI tools.</p> <p><a href="https://www.eurogamer.net/far-far-west-sells-one-million-copies">Read more</a></p>
  127. Open-world action RPG Outward 2 sets summer early access release with a "potato specs" gameplay trailer starring a talking tuber

    Tue, 19 May 2026 15:55:37 -0000

    <img src="https://assetsio.gnwcdn.com/Outward-2-PC-gameplay.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>As strange as it was, the first <a href="https://www.ign.com/games/outward-definitive-edition">Outward</a> managed to sell over 1m copies and build a solid following. With <a href="https://www.ign.com/games/outward-2">Outward 2</a>, developer Nine Dots Studio, which is now self-publishing the game, aims to improve on that start and now we have a release date for the new open-world action RPG.</p> <p><a href="https://www.eurogamer.net/outward-2-release-date-trailer">Read more</a></p>
  128. Outward 2 lines up a July release date with the promise that even your dusty old potato of a PC can run it

    Tue, 19 May 2026 16:05:12 -0000

    <img src="https://assetsio.gnwcdn.com/outward-2_0y1GTg7.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> There is no denying that plenty of <a href="https://www.rockpapershotgun.com/best-rpgs">RPGs</a>, purposefully designed so or not, are some kind of power fantasy. You're the destined hero, the chosen one, you've heard it all before. <a href="https://www.rockpapershotgun.com/games/outward">Outward</a> 2, like its predecessor, doesn't position you as such a figure. You are simply just a regular adventurer, surviving as best they can. And now, the sequel has a release date! </p> <p><a href="https://www.rockpapershotgun.com/outward-2-lines-up-a-july-release-date-with-the-promise-that-even-your-dusty-old-potato-of-a-pc-can-run-it">Read more</a></p>
  129. The Mass Effect sci-fi RPG subgenre "hasn't had a good game in a long time", says Hasbro, and it believes Exodus can change that

    Tue, 19 May 2026 16:34:48 -0000

    <img src="https://assetsio.gnwcdn.com/exodus-wolf.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The boss of toy giant Hasbro believes the sci-fi role-playing game space, which famously counts BioWare's <a href="https://www.eurogamer.net/games/mass-effect">Mass Effect</a> trilogy among it, "hasn't had a good game in a long time". Moreover he - Chris Cocks - believes Hasbro's new game Exodus will change that.</p> <p><a href="https://www.eurogamer.net/exodus-hasbro-mass-effect-rpg">Read more</a></p>
  130. Subnautica 2's EULA is causing a bit of a ruckus, but Unknown Worlds say they're "looking into" the current terms

    Tue, 19 May 2026 17:06:01 -0000

    <img src="https://assetsio.gnwcdn.com/subnautica-2-scanning-epicurean.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> It wouldn't be <a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a> if there wasn't a little bit more controversy to be found, would it? This time it comes in the form of the game's EULA which, as roughly collated by a <a href="https://www.reddit.com/r/StopKillingGames/comments/1tgwh89/subnautica_2_just_proved_stop_kiling_games_right/">post over on the Stop Killing Games subreddit</a>, includes some stipulations that certainly sound a bit sketchy on the face of it, though others also sound like a legal team member playing it overly safe. </p> <p><a href="https://www.rockpapershotgun.com/subnautica-2s-eula-is-causing-a-bit-of-a-ruckus-but-unknown-worlds-say-theyre-looking-into-the-current-terms">Read more</a></p>
  131. Take a nice long look at some Paralives gameplay ahead of its early access launch next week

    Tue, 19 May 2026 19:01:38 -0000

    <img src="https://assetsio.gnwcdn.com/paralives-gameplay.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> <a href="https://www.rockpapershotgun.com/games/paralives">Paralives</a>, originally slated for release in 2025, is now right around the corner with an early access launch slated for May 25th next week. So what better a way to whet the appetite than with a nice lengthy look at the game in action, right from making your own Sims- sorry, Paras, through to overseeing their entire lives. </p> <p><a href="https://www.rockpapershotgun.com/take-a-nice-long-look-at-some-paralives-gameplay-ahead-of-its-early-access-launch-next-week">Read more</a></p>
  132. Johan is like if Sekiro were about a medieval manuscript of a rabbit came to life that's on a quest for revenge

    Tue, 19 May 2026 20:28:46 -0000

    <img src="https://assetsio.gnwcdn.com/johan.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Oh I do love a good bit of silliness, I do. Does the heart wonders! Today my daily dose of it comes in the form of a game called Johan, a very <a href="https://www.rockpapershotgun.com/games/sekiro-shadows-die-twice">Sekiro</a>-esque <a href="https://www.rockpapershotgun.com/best-action-games">action</a> game where you play as a rabbit that has leapt from the pages of a medieval manuscript into the world of the living in order to get "revenge against the armies of knights that ravage the land." </p> <p><a href="https://www.rockpapershotgun.com/johan-is-like-if-sekiro-were-about-a-medieval-manuscript-of-a-rabbit-came-to-life-thats-on-a-quest-for-revenge">Read more</a></p>
  133. The long awaited Civilization 7 Test of Time update is here, bringing a huge suite of changes with it

    Tue, 19 May 2026 21:54:02 -0000

    <img src="https://assetsio.gnwcdn.com/civilization-7-screen.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> The day that all of you Civvers have been hoping for is here. Firaxis have been promising <a href="https://www.rockpapershotgun.com/games/sid-meiers-civilization-vii">Civilization 7's</a> Test of Time update for a while now, and as I write these words into existence, that very update is available for you to download, complete with the most requested feature, the ability to play as one civ for a whole campaign. </p> <p><a href="https://www.rockpapershotgun.com/the-long-awaited-civilization-7-test-of-time-update-is-here-bringing-a-huge-suite-of-changes-with-it">Read more</a></p>
  134. "Seven or eight years is not that unusual": Diablo 4 lead says AAA games are taking longer to make, which is bad news for junior applicants

    Wed, 20 May 2026 07:59:28 -0000

    <img src="https://assetsio.gnwcdn.com/spiritborn.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The biggest videogames are taking longer to make, according to <a href="https://www.rockpapershotgun.com/games/diablo-iv">Diablo 4</a> lead engine engineer Marcin Undak, and one consequence is that there are fewer junior openings at industry dreadnoughts like Blizzard and CD Projekt, because companies prefer to hire juniors right at the start of development. This isn't ideal, Undak suggested, because "the best teams" have a healthy mixture of crabby old wizards and sparky bantlings. OK, he did not call anybody either a wizard or a bantling. Maybe next time.</p> <p><a href="https://www.rockpapershotgun.com/seven-or-eight-years-is-not-that-unusual-diablo-4-lead-says-aaa-games-are-taking-longer-to-make-which-is-bad-news-for-junior-applicants">Read more</a></p>
  135. Classic series like Deux Ex, Legacy Kain, and Saints Row will be "more actively" explored following Embracer Group structure shift

    Wed, 20 May 2026 08:37:25 -0000

    <img src="https://assetsio.gnwcdn.com/embracer-split.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Embracer Group is slicing itself in half, resulting in two legally distinct public companies. The split, which is set to take place next year, could potentially provide a lifeline for many of the intellectual properties currently in hibernation under Embracer's umbrella.</p> <p><a href="https://www.eurogamer.net/embracer-split-deux-ex-saints-row">Read more</a></p>
  136. How sexy will James Bond game 007: First Light be? Hitman studio IO Interactive says the clues are already out there

    Wed, 20 May 2026 09:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/bond-poolside-flirt.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Hitman studio <a href="https://www.eurogamer.net/companies/io-interactive">IO Interactive</a> has gone to great lengths to ensure 007: First Light feels James Bond enough. We've had entire videos documenting <a href="https://www.youtube.com/watch?v=wERMSI8q77M">the watch Bond will wear</a>, or <a href="https://www.youtube.com/watch?v=MQwFgeUCXOM">the Aston Martin he will presumably drive</a>, and there's <a href="https://www.youtube.com/watch?v=hT1kFDUmu_4">a celebrity making a villainish cameo</a>. There's even <a href="https://www.youtube.com/watch?v=8Jyw2JIiMD8">a 007: First Light Bond Theme recorded by famous singer Lana Del Rey</a>. But what about the game's, ahem, sexiness?</p> <p><a href="https://www.eurogamer.net/io-interactive-james-bond-007-first-light-sexiness">Read more</a></p>
  137. Hasbro cancel Dungeons and Dragons action game helmed by Star Wars Jedi: Fallen Order director, leaving studio hunting for new publishing deal

    Wed, 20 May 2026 09:08:44 -0000

    <img src="https://assetsio.gnwcdn.com/hasbro-cancel-dungeons-and-dragons-action-game-giant-skull-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Hasbro have opted to pull the publishing plug on the Dungeons and Dragons action game they and developers Giant Skull <a href="https://www.rockpapershotgun.com/baldurs-gate-ip-overlord-wizards-of-the-coast-reveal-a-new-dungeons-dragons-single-player-action-adventure">announced last June</a>. Said plug was reportedly pulled at some point earlier this year, leaving the studio headed by former Star Wars Jedi series director Stig Asmussen hunting for a new publishing deal.</p> <p><a href="https://www.rockpapershotgun.com/hasbro-cancel-dungeons-and-dragons-action-game-helmed-by-star-wars-jedi-fallen-order-director-leaving-studio-hunting-for-new-publishing-deal">Read more</a></p>
  138. The rumours were true, Warhorse are making an open-world Lord of the Rings RPG alongside a new Kingdom Come game

    Wed, 20 May 2026 09:40:12 -0000

    <img src="https://assetsio.gnwcdn.com/warhorse-middle-earth.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>If you've been hanging on tenterhooks since May 1st, <a href="https://www.rockpapershotgun.com/kingdom-come-devs-respond-to-lord-of-the-rings-game-rumour-i-cannot-disclose-details-but-i-can-tell-it-is-a-huge-immersive-rpg">when Edwin reported on the rumours</a> that Warhorse, the developers of medieval sandbox Kingdom Come Deliverance, were working on a Lord of the Rings RPG, then, firstly, that must have been very sore, sorry about that, but, secondly, the rumours were true. You may climb down from those hooks: Warhorse have confirmed they are creating an open-world RPG set across Tolkien's Middle-earth.</p> <p>Not only that, the studio announced they are also making a new Kingdom Come game at the same time. Used a phrase laced with ambiguity, they called it a 'Kingdom Come adventure', so that <em>could </em>mean a third game in their historical series or a rhythm game where you clop your horses hooves in time to the beat of Greensleeves. At this point, we just don't know.</p> <p><a href="https://www.rockpapershotgun.com/the-rumours-were-true-warhorse-are-making-an-open-world-lord-of-the-rings-rpg-alongside-a-new-kingdom-come-game">Read more</a></p>
  139. Star Wars Jedi director's single-player Dungeons & Dragons game cancelled less than a year after it was announced

    Wed, 20 May 2026 10:01:36 -0000

    <img src="https://assetsio.gnwcdn.com/jedi-survivor_p4i7SaX.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>That was quick. Hasbro has reportedly cancelled the single-player Dungeons & Dragons action-adventure being made by Star Wars Jedi director Stig Asmussen, less than a year after it was announced.</p> <p><a href="https://www.eurogamer.net/star-wars-jedi-dungeons-dragons-game-cancelled">Read more</a></p>
  140. It's true: the Kingdom Come Deliverance studio is making a Lord of the Rings RPG

    Wed, 20 May 2026 10:04:51 -0000

    <img src="https://assetsio.gnwcdn.com/HIvpR2-XEAANokl.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The rumours are true: Kingdom Come Deliverance studio Warhorse really is making a Lord of the Rings role-playing game. More specifically, it's making an open-world Middle-earth RPG.</p> <p><a href="https://www.eurogamer.net/kingdom-come-deliverance-lotr-lord-of-the-rings-rpg">Read more</a></p>
  141. "Roguelike can be anything": Krafton exec is very tired of being pitched "Balatro with different cards"

    Wed, 20 May 2026 10:30:00 -0000

    <img src="https://assetsio.gnwcdn.com/balatro-high-a.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> At Digital Dragons this year I somehow found myself attending a panel about games industry investment and publishing deals, featuring various senior M&A people gathered under the dread banner of "Capital Reality". It felt like visiting another planet, occupied by towering creatures of gold and green paper, who spoke an earwax-curdling vocabulary of phrases like "there's dry powder out there, but I'm seeing dealflop". </p> <p> The best practice when you are stranded on a strange new world is to bond with local lifeforms in the most elementary and primordial terms. In this case, I established a point of connection with Victor Lee, director of Europe investments for <a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a> publisher Krafton. It turns out he is as weary and confused and petulant about the abundance of roguelike deckbuilders as I. </p> <p><a href="https://www.rockpapershotgun.com/roguelike-can-be-anything-krafton-exec-is-very-tired-of-being-pitched-balatro-with-different-cards">Read more</a></p>
  142. Returnal director and Housemarque veteran Harry Krueger launches Finland-based game studio Cosmic Division

    Wed, 20 May 2026 10:36:39 -0000

    <img src="https://assetsio.gnwcdn.com/cosmic_division.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Housemarque is the talk of the town again following <a href="https://www.eurogamer.net/saros-review">Saros</a>' launch, and now another veteran from the Finnish studio, <a href="https://www.eurogamer.net/returnal-review-magnificent-and-monstrous">Returnal</a> game director Harry Krueger, is aiming to deliver something that feels familiar with a new game studio.</p> <p><a href="https://www.eurogamer.net/returnal-director-launches-cosmic-division-studio">Read more</a></p>
  143. Deus Ex, Saints Row and TimeSplitters might be lent out to external partners, Embracer say, possibly paving the way for new entries

    Wed, 20 May 2026 11:08:51 -0000

    <img src="https://assetsio.gnwcdn.com/best-immersive-sims-deus-ex-mankind-divided-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Embracer Group are threatening folks with a good time. Fresh off splitting themselves into a not at all confusing selection of companies rather than just the one (something they've <a href="https://www.rockpapershotgun.com/embracer-will-split-into-three-companies-including-middle-earth-friends">got form for doing</a>) the publishers have noted that as part of forming a new IP & licensing business, they'll be "more actively" exploring licensing out well-known series like <a href="https://www.rockpapershotgun.com/games/deus-ex">Deus Ex</a>, <a href="https://www.rockpapershotgun.com/games/saints-row">Saints Row</a>, TimeSplitters, and Thief to external partners. In theory, that could mean new games in said series made by studios that aren't directly under Embracer's thumb.</p> <p><a href="https://www.rockpapershotgun.com/deus-ex-saints-row-and-timesplitters-might-be-lent-out-to-external-partners-embracer-say-possibly-paving-the-way-for-new-entries">Read more</a></p>
  144. Months of work later, one Pokémon Pokopia player's recreation of the original Kanto region is almost complete

    Wed, 20 May 2026 11:15:16 -0000

    <img src="https://assetsio.gnwcdn.com/PokemonLetsGo_PokopiaDitto_custom.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/games/pokemon-pokopia">Pok&eacute;mon Pokopia</a> has been <a href="https://www.eurogamer.net/after-a-successful-launch-weekend-pokopia-has-become-one-of-the-best-selling-pokemon-spin-offs-ever">a hit on Nintendo Switch 2</a>, and its <a href="https://www.eurogamer.net/pokemon-pokopia-next-event-current">ongoing events</a> are keeping players glued to it. One especially dedicated player has been working on a recreation of the first-generation Kanto map with Pokopia's <a href="https://www.eurogamer.net/games/minecraft">Minecraft</a>-like tools, and they're almost finished now.</p> <p><a href="https://www.eurogamer.net/pokemon-pokopia-kanto-build">Read more</a></p>
  145. PlayStation just announced a new State of Play, and it'll be over an hour long

    Wed, 20 May 2026 12:19:49 -0000

    <img src="https://assetsio.gnwcdn.com/state-of-play_UI9BBFM.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Sony has just announced its next State of Play, which will return on 2nd June - kicking off the Summer Games Fest week with an hour-long showcase that will reveal more information about Marvel's Wolverine, as well as "news and updates on upcoming PS5 games". The wording on the PlayStation Blog more specifically reveals "updates, announcements, and gameplay reveals" will follow "a closer look at Marvel's Wolverine".</p> <p><a href="https://www.eurogamer.net/playstation-just-announced-a-new-state-of-play-and-itll-be-over-an-hour-long">Read more</a></p>
  146. PS6 delays, cross-gen blockbusters, more subscriptions? What PlayStation's financials really mean

    Wed, 20 May 2026 13:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/PS5_on-blue-background.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Earlier in May, Sony released its fiscal year report for the past twelve months. Amongst the inevitable dryness of financial reporting it offered an intriguing look into the wider economic challenges the PlayStation platform-holder is facing, and the solutions it has in mind. And all that is framed, notably, in the run up to the inevitable next generation of consoles.</p> <p><a href="https://www.eurogamer.net/sony-playstation-financial-report-what-it-means">Read more</a></p>
  147. "Whoa what a wild reaction" - Final Fantasy creator Hironobu Sakaguchi reacts to backlash after praising an AI-generated FF6 remake trailer

    Wed, 20 May 2026 13:53:50 -0000

    <img src="https://assetsio.gnwcdn.com/FF6-art_custom.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Earlier this week, <a href="https://www.eurogamer.net/final-fantasy-6-remake-teaser-ai-reaction">Final Fantasy legend Hironobu Sakaguchi praised an AI-generated trailer for a hypothetical remake of FF6</a>, sparking some backlash, before being told to "please stop" by SaGa creator Akitoshi Kawazu, another Square veteran. The comments by Sakaguchi sparked a degree of backlash, and his answer has been... to double down on his interest.</p> <p><a href="https://www.eurogamer.net/final-fantasy-creator-generative-ai-backlash">Read more</a></p>
  148. "We overlooked the potential offense and harm" - the studio behind popular multiplayer game Party Animals has now cancelled its AI video competition entirely

    Wed, 20 May 2026 14:36:24 -0000

    <img src="https://assetsio.gnwcdn.com/Party-Animals-in-the-snow.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Last week, Recreate Games apologised after <a href="https://www.eurogamer.net/party-animals-ai-competition-controversy-apology">an AI-generated video competition for its popular casual brawler Party Animals drew significant criticism</a> from its community. Now, it's cancelled the competition entirely.</p> <p><a href="https://www.eurogamer.net/party-animals-ai-video-contest-cancelled">Read more</a></p>
  149. It's not you, would-be Subnautica 2 fish murderers, it's our creature encounters not feeling "fair, readable, and engaging" enough, say Unknown Worlds

    Wed, 20 May 2026 15:34:16 -0000

    <img src="https://assetsio.gnwcdn.com/subnautica-2-creature-tweaks-coming-killable-fish-response-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>We get you, <a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a> players who're desperate to kill some fish. That's what Unknown Worlds have said in an open letter to the survival game's community following days worth of debate over the <a href="https://www.rockpapershotgun.com/subnautica-2s-no-killing-ethos-will-be-a-continued-point-of-resistance-among-players-say-unknown-worlds-but-they-have-no-plans-to-change-it">studio's decision to push folks</a> to find non-violent ways to solve their underwater leviathan problems. The studio are sticking to that ethos, but have promised some tweaks to creature behaviour and the effectiveness of tools like flares are incoming.</p> <p><a href="https://www.rockpapershotgun.com/its-not-you-would-be-subnautica-2-fish-murderers-its-our-creature-encounters-not-feeling-fair-readable-and-engaging-enough-say-unknown-worlds">Read more</a></p>
  150. Roguelike FPS offshoot Deep Rock Galactic: Rogue Core launches into early access with its own dangers, its own dwarves, and at last, its own identity

    Wed, 20 May 2026 16:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/Deep-Rock-Galactic-Rogue-Core-key-art.png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/deep-rock-galactic-rogue-core">Deep Rock Galactic: Rogue Core</a> &ndash; Ghost Ship Games&rsquo; attempt at plunging the co-op FPS spelunkery of <a href="https://www.rockpapershotgun.com/games/deep-rock-galactic">Deep Rock Galactic</a> into an even deeper, darker pit of roguelike tension &ndash; is out today in early access. I tried it last year, during one of the early alpha playtests, and it was okay? Ish? Already a functional multi-dwarf shooter, as you&rsquo;d expect from something built upon the excellent DRG, but also close enough to the original that it resembled an ambitious side-mode more than a standalone game.</p> <p>These days, though, Rogue Core appears to be doing a better job of carving out its own subterranean space. Last week, I played an updated build with lead game designer Mike Akopyan and game director Mikkel Martin Pederson, and enjoyed a much more distinct delve &ndash; even if its heightened brutality made our run one of the bloodiest Danish-English endeavours since the Viking Age.</p> <p><a href="https://www.rockpapershotgun.com/roguelike-fps-offshoot-deep-rock-galactic-rogue-core-launches-into-early-access-with-its-own-dangers-its-own-dwarves-and-at-last-its-own-identity">Read more</a></p>
  151. Surreal narrative match-3 game Titanium Court has sold over 25,000 copies, giving designer AP Thomson enough time to peacefully work on his next game

    Wed, 20 May 2026 16:07:41 -0000

    <img src="https://assetsio.gnwcdn.com/Dead-End-screenshot_Titanium-Court.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Many indie games <a href="https://www.eurogamer.net/far-far-west-sells-one-million-copies">are finding success</a> as larger publishers and studios try to navigate a difficult market, but <a href="https://www.eurogamer.net/games/titanium-court">Titanium Court</a> stands out as a particularly special and unique one. After a relatively quiet launch a month ago, it's now sold over 25k copies.</p> <p><a href="https://www.eurogamer.net/titanium-court-sells-25k-copies">Read more</a></p>
  152. "Honestly? We botched it" - Kickstarter apologises for its criticised adult content rules, and for betraying its "f*ck the establishment spirit"

    Wed, 20 May 2026 16:40:07 -0000

    <img src="https://assetsio.gnwcdn.com/kickstarter-sorry-AdobeStock_598768280.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Crowdfunding website Kickstarter - a place many video game projects have originated - has issued an unflinching apology after 'botching' new guidelines it released last week. The changes had sought to tighten the rules around adult-oriented projects raising money there, resulting in a fierce backlash and calls of censorship.</p> <p><a href="https://www.eurogamer.net/kickstarter-adult-content-rules-censorship-apology">Read more</a></p>
  153. Quantic Dream's multiplayer game Spellcasters Chronicles is being shut down and the studio reorganised, but Star Wars Eclipse is unaffected

    Wed, 20 May 2026 16:48:57 -0000

    <img src="https://assetsio.gnwcdn.com/spellcasters-chronicles_HtUHwZW.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Quantic Dream, the developer of <a href="https://www.eurogamer.net/games/detroit-become-human">Detroit: Become Human</a> and <a href="https://www.eurogamer.net/games/heavy-rain">Heavy Rain</a>, is closing down its MOBA-with-flying game Spellcasters Chronicles, which only launched in early access in February this year.</p> <p><a href="https://www.eurogamer.net/quantic-dream-closing-spellcasters-chronicles">Read more</a></p>
  154. Ubisoft confirms new Assassin's Creed, Far Cry, and Ghost Recon games are coming before April 2029

    Wed, 20 May 2026 17:47:09 -0000

    <img src="https://assetsio.gnwcdn.com/ubisoft-big-three-updated.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Ubisoft has outlined its future slate of releases in its latest earnings report, confirming the next Assassin's Creed will launch before the end of its 2028-2029 financial year. That's in addition to new Ghost Recon and Far Cry games.</p> <p><a href="https://www.eurogamer.net/ubisoft-new-assassins-creed-far-cry-ghost-recon-ai-experience">Read more</a></p>
  155. Subnautica 2 dev apologises for telling combat-seeking players to "go play Sons of the Forest or something"

    Thu, 21 May 2026 09:36:40 -0000

    <img src="https://assetsio.gnwcdn.com/e3b--RPQ.png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/games/subnautica-2">Subnautica 2</a> developer Unknown Worlds has poured cold water on hopes it will add more ways to defend yourself in the popular underwater survival game and potentially fight off dangerous fish.</p> <p><a href="https://www.eurogamer.net/subnautica-2-combat-response-update">Read more</a></p>
  156. New Assassin’s Creed, Far Cry and Ghost Recon games will release by early 2029 say Ubisoft, who're also dumping cash into a "first playable generative AI experience"

    Thu, 21 May 2026 09:42:25 -0000

    <img src="https://assetsio.gnwcdn.com/assassins-creed-black-flag-resynced-05.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>While in the midst of not great financial times at the moment, Ubisoft have revealed plans to have new Assassin&rsquo;s Creed, <a href="https://www.rockpapershotgun.com/games/far-cry">Far Cry</a>, and Ghost Recon games out at some point between now and early 2029. Boss Yves Guillemot is touting this to investors as signifying an incoming turnaround following "one of the most ambitious transformations in the company&rsquo;s history", which is corpospeak for <a href="https://www.rockpapershotgun.com/tencent-hand-ubisoft-a-big-wad-of-cash-to-spin-out-assassins-creed-far-cry-and-rainbow-six-as-a-separate-business">taking a bunch of money</a> from Tencent to rearrange some corporate chairs, <a href="https://www.rockpapershotgun.com/prince-of-persia-the-sands-of-time-remake-and-more-cancelled-by-ubisoft-with-layoffs-potentially-on-the-horizon">delaying or cancelling a bunch of games</a>, and <a href="https://www.rockpapershotgun.com/ubisoft-cut-staff-at-splinter-cell-devs-ubisoft-toronto-as-part-of-their-push-to-save-200-million">laying off staff</a>.</p> <p><a href="https://www.rockpapershotgun.com/new-assassins-creed-far-cry-and-ghost-recon-games-will-release-by-early-2029-say-ubisoft-whore-also-dumping-cash-into-a-first-playable-generative-ai-experience">Read more</a></p>
  157. New York's case that Steam lootboxes are "gambling" is a free speech violation that "will have an impermissible chilling effect on protected videogame design", argue Valve

    Thu, 21 May 2026 10:20:00 -0000

    <img src="https://assetsio.gnwcdn.com/counter-strike-global-offensive-loot-box-a1_BuGempM.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Valve have moved to dismiss a New York attorney general lawsuit accusing them of <a href="https://www.rockpapershotgun.com/valve-accused-of-letting-children-and-adults-alike-illegally-gamble-via-loot-boxes-in-new-york-state-lawsuit">facilitating illegal gambling</a> by way of lootboxes on Steam, after first seeking to <a href="https://www.rockpapershotgun.com/valve-does-not-cooperate-with-gambling-sites-counter-strike-publishers-issue-rare-public-defence-of-lootbox-mechanics-following-new-york-lawsuit">try it in the court of public opinion</a>. In a memo filed this week, the company offered a largely familiar defence against the New York AG lawsuit, hinging on the idea that randomised lootbox rewards can't be defined as gambling under state law, because they are bought with virtual currency (which can be used for other purposes) and have no 'real' value as cash or property.</p> <p>They also position the lawsuit as an attack on free speech, while - to my eye, anyway - skirting around the claim that lootbox design and presentation can be inherently manipulative.</p> <p><a href="https://www.rockpapershotgun.com/new-yorks-case-that-steam-lootboxes-are-gambling-is-a-free-speech-violation-that-will-have-an-impermissible-chilling-effect-on-protected-videogame-design-argue-valve">Read more</a></p>
  158. Co-op is definitely the worst way to play Subnautica 2, but as a big old sea-wuss, I really don't care

    Thu, 21 May 2026 10:44:57 -0000

    <img src="https://assetsio.gnwcdn.com/subnautica-2-header-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Confession time: I never actually finished the original <a href="https://www.eurogamer.net/games/subnautica">Subnautica</a>. It's not that I didn't love its clever mix of sandbox survival and structured narrative; it's just that I'm a massive wuss when it comes to the sea. Or what lies beneath, at least. Subnautica's sun-kissed Safe Shallows? Fine, lovely. Kelp Forest's increasing murk? Nerves starting to tingle. The yawning abyss of oceanic horrors pretty much everywhere else on the map? Bollocks to that. Let's just say I played most of the original cresting gingerly along the surface trying not to think too much about what might be lurking below. So when I finally reached the point the only way left to go was down, well, that was me done. In other words, I could <em>immediately</em> see the appeal of <a href="https://www.eurogamer.net/games/subnautica-2">Subnautica 2</a>'s co-op companionship, the reassuring sense of safety in numbers, the moment it was announced.</p> <p><a href="https://www.eurogamer.net/co-op-is-definitely-the-worst-way-to-play-subnautica-2-but-as-a-big-old-sea-wuss-i-really-dont-care">Read more</a></p>
  159. Xbox hires analyst who said games were losing the attention battle with gambling, crypto and porn as chief strategy officer in another leadership revamp

    Thu, 21 May 2026 11:28:11 -0000

    <img src="https://assetsio.gnwcdn.com/asha-sharma-xbox_ETUJlFF.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Microsoft's newly appointed gaming boss Asha Sharma has made more leadership changes at Xbox, this time hiring a handful of executives to help lead the company that include an <a href="https://www.eurogamer.net/video-games-are-losing-the-attention-war-to-gambling-porn-and-crypto-according-to-industry-report">industry analyst who said games were losing the attention war to gambling, porn and crypto</a>.</p> <p><a href="https://www.eurogamer.net/xbox-hires-analyst-asha-sharma">Read more</a></p>
  160. Prophet Margin is a holy city-builder that combines the joy of trade routes with the terror of God

    Thu, 21 May 2026 11:35:01 -0000

    <img src="https://assetsio.gnwcdn.com/prophet-margin.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Many fantasy games deal in the prospect of sacrificing things to gods, but few dramatise the associated exciting logistical pressures. Say you want to chuck a bunch of virgins into a volcano at regular intervals, to stop the regional Vulcan pulling a Pompei. Well, how are you going to procure an adequate supply of vestals, if you keep incinerating the very means of production? </p> <p> Perhaps you can obtain some from the nearby villages, in return for some steel wire from your furnaces. Ah, but the nearby villages don't want any wire; they're desperate for fish. Fine: sell the steel wire to the villages on the coast, that they may haul in a big catch and sell it to the inlanders, so they can flog their spare virgins to you. What happens when the other villagers run out of virgins? That's their problem. As Valve <a href="https://www.rockpapershotgun.com/new-yorks-case-that-steam-lootboxes-are-gambling-is-a-free-speech-violation-that-will-have-an-impermissible-chilling-effect-on-protected-videogame-design-argue-valve">like to say</a>, we cannot be held responsible for the business decisions of third parties. </p> <p><a href="https://www.rockpapershotgun.com/prophet-margin-is-a-holy-city-builder-that-combines-the-joy-of-trade-routes-with-the-terror-of-god">Read more</a></p>
  161. It's not just PS Plus Essential getting a price hike: Premium and Extra tiers are now more expensive too

    Thu, 21 May 2026 11:50:04 -0000

    <img src="https://assetsio.gnwcdn.com/playstation-plus-art-july-2025-v2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Following Sony's carefully worded PlayStation Plus price increase announcement earlier this week, the company has confirmed what everybody already expected but what it hadn't yet said out loud: it's not just PS Plus Essential going up in price; Premium and Extra are now more expensive too.</p> <p><a href="https://www.eurogamer.net/playstation-plus-premium-extra-price-hike">Read more</a></p>
  162. Squabble over Disco Elysium's legacy continues as Hopetown studio recruit another ex-ZA/UM dev while dropping a new trailer on Zero Parades' release day

    Thu, 21 May 2026 13:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/hopetown-disco-elysium-like-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Today, May 21st, marks the release of ZA/UM's <a href="https://www.rockpapershotgun.com/zero-parades-for-dead-spies-is-both-bootleg-disco-elysium-and-a-spirited-interrogation-of-fake-culture-in-all-its-guises">Zero Parades</a>, the studio's <a href="https://www.rockpapershotgun.com/games/disco-elysium">Disco Elysium</a> follow-up arriving following years of <a href="https://www.rockpapershotgun.com/theres-a-playable-disco-elysium-2-prototype-in-the-wilds-according-to-a-report-on-clashes-between-the-spiritual-successors">drama</a> and <a href="https://www.rockpapershotgun.com/disco-elysium-expansion-reportedly-cancelled-with-a-quarter-of-staff-at-risk-of-redundancy">turmoil</a> surrounding the original game and the people who made it. So, naturally, one of numerous Disco-like games which have sprung up over the past few years has chosen that day to put out a new trailer, while also shouting about having recruited another former Disco Elysium developer.</p> <p><a href="https://www.rockpapershotgun.com/squabble-over-disco-elysiums-legacy-continues-as-hopetown-studio-recruit-another-ex-zaum-dev-while-dropping-a-new-trailer-on-zero-parades-release-day">Read more</a></p>
  163. "Honestly difficult to imagine a path forward with it" - licensed Paranormal Activity horror game "technically done for good", says Mortuary Assistant creator

    Thu, 21 May 2026 13:37:15 -0000

    <img src="https://assetsio.gnwcdn.com/paranormal-activity-threshold_ro3AVHp.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The solo developer of horror hit The Mortuary Assistant has told Eurogamer that his officially licensed Paranormal Activity game, Paranormal Activity: Threshold, "is technically done for good".</p> <p><a href="https://www.eurogamer.net/honestly-difficult-to-imagine-a-path-forward-with-it-licensed-paranormal-activity-horror-game-technically-done-for-good-says-mortuary-assistant-creator">Read more</a></p>
  164. Stop Killing Games petition on game server switch offs will get a reply "before the summer", European Commission promise during latest debate

    Thu, 21 May 2026 14:26:19 -0000

    <img src="https://assetsio.gnwcdn.com/stop-killing-games-eu-petetion-strasbourg-debate-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Following a <a href="https://www.rockpapershotgun.com/id-say-mission-achieved-for-this-one-stop-killing-games-on-the-latest-european-commission-public-hearing">public hearing</a> at the European Parliament in Brussels last month, European politicians have debated the Stop Killing Games campaign's petition to put more consumer protections around <a href="https://www.rockpapershotgun.com/stop-killing-games-hopes-to-petition-regulators-to-stop-developers-from-shutting-down-games">online game server shutdowns</a> into law again today, May 21st. This latest debate took place during plenary session of the Eurpean Parliament in the French city of Strasbourg.</p> <p>As is the norm, lots of different politicians took turns putting forth different views on the issue and what kind of action might be needed in response to it. A representative of the European Commission also spoke, promising that a reply to the petition that the body are currently putting together will be forthcoming "before the summer".</p> <p><a href="https://www.rockpapershotgun.com/stop-killing-games-petition-on-games-server-switch-offs-will-get-a-reply-before-the-summer-european-commission-promise-during-latest-debate">Read more</a></p>
  165. Dragon Age: Inquisition's lead narrative designer is making an adventure game world "where the ordinary starts to feel like it is hiding something"

    Thu, 21 May 2026 14:45:33 -0000

    <img src="https://assetsio.gnwcdn.com/StudioReset_Concept_Ghost.png?width=690&quality=85&format=jpg&auto=webp" /> <p> Efforts to start a blaze by huffing on the embers of BioWare's legacy continue with the announcement of Studio Reset - a new Canadian independent whose members include veterans of <a href="https://www.rockpapershotgun.com/games/mass-effect">Mass Effect</a>, <a href="https://www.rockpapershotgun.com/games/dragon-age">Dragon Age</a>, and Anthem. The key personalities are Kaelin Lavall&eacute;e, lead narrative designer on <a href="https://www.rockpapershotgun.com/games/dragon-age-inquisition">Dragon Age: Inquisition</a> (*smiles, nods) and <a href="https://www.rockpapershotgun.com/games/mass-effect-andromeda">Mass Effect Andromeda</a> (*frowns), who has also served as a designer in different capacities on <a href="https://www.rockpapershotgun.com/games/the-long-dark">The Long Dark</a>. Kris Schoneberg, meanwhile, is Anthem's former creative director and a former Mass Effect level designer. Francis Lacuna, finally, is a character artist and later, character director who has worked across Dragon Age, Mass Effect and Anthem. </p> <p><a href="https://www.rockpapershotgun.com/dragon-age-inquisitions-lead-narrative-designer-is-making-an-adventure-game-world-where-the-ordinary-starts-to-feel-like-it-is-hiding-something">Read more</a></p>
  166. Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe"

    Thu, 21 May 2026 15:34:13 -0000

    <img src="https://assetsio.gnwcdn.com/splinter-cell-remake-new-director-is-old-director-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Finally, a game developer who agrees with my fervently held view that new technology makes everything worse. Celebrated designer Clint Hocking &ndash; him wot worked on <a href="https://www.rockpapershotgun.com/games/far-cry-2">Far Cry 2</a>, <a href="https://www.rockpapershotgun.com/games/splinter-cell">Splinter Cell</a>: Chaos Theory, <a href="https://www.rockpapershotgun.com/games/watch-dogs-legion">Watch Dogs Legion</a>, and the forthcoming Assassin's Creed Codename Hexe &ndash; has publicly opined that realistic modern lighting has made life trickier for stealth game creators, because realistic lighting conditions are harder to lurk in. Now you tell me! </p> <p> &ldquo;I actually think one of the difficulties with modern stealth games is the sophistication in the rendering has made lighting so much more realistic,&rdquo; Hocking told <a href="https://frvr.com/blog/news/splinter-cell-designer-says-one-of-the-difficulties-with-modern-stealth-games-is-realistic-lighting/">FRVR</a> in an excerpt from an upcoming podcast episode. The simulation of, say, diffusion - light scattering from different surfaces &ndash; makes stealth games &ldquo;so much harder to read&rdquo;, he explained. </p> <p><a href="https://www.rockpapershotgun.com/splinter-cell-veteran-says-realistic-modern-lighting-has-screwed-up-stealth-games-it-gets-very-hard-to-tell-whats-light-whats-shadow-whats-dark-whats-safe">Read more</a></p>
  167. Black Flag Resynced is the shonkiest Assassin's Creed in years, but therein, I think, lies its charm

    Thu, 21 May 2026 16:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/Black-Flag-header-final.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>"I want food that don't make me sick, I want walls that hold back the wind. I want a good life." Edward Kenway's introduction to piracy isn't inspired by dreams of wealth or a longing for glory. He simply wants to live comfortably, out of poverty. The Welsh privateer-turned-pirate never meant to get embroiled in a conspiracy between Assassin buccaneers and Templar admiralty; he was simply a victim of fate. But being an instinctive survivalist, a canny opportunist, and a wanton gadabout, it turns out a life at sea suited him just fine. It's a tale as charmingly simple in 2026 as it was in 2013.</p> <p><a href="https://www.eurogamer.net/assassins-creed-black-flag-resycned-preview">Read more</a></p>
  168. Assassin's Creed Black Flag Resynced director has teased more on cut modern-day sections - and it got me thinking

    Thu, 21 May 2026 16:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/black_flag_julien_koch.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>First things first: this thing is real. After three long years of rumours, <a href="https://www.eurogamer.net/ubisoft-is-reportedly-remaking-rollicking-pirate-adventure-assassins-creed-black-flag">reports</a>, and leaks, Ubisoft's Assassin's Creed Black Flag remake was <a href="https://www.eurogamer.net/assassins-creed-black-flag-resynced-official-as-artwork-revealed">revealed back in March</a> and we got more details about <a href="https://www.eurogamer.net/assassins-creed-black-flag-resynced-launch-edition-physical-bonuses-europe-exclusive">what it actually is</a> in April. The remake, dubbed Resync, is coming to PS5, Xbox Series X/S, and PC on 9th July, and - having had a fairly substantial <a href="https://www.eurogamer.net/assassins-creed-black-flag-resycned-preview">hands-on with Assassin's Creed Black Flag Resynched recently, I'm weirdly smitten</a> with how rough and ready it is.</p> <p><a href="https://www.eurogamer.net/black-flag-resynced-modern-day-tease-interview">Read more</a></p>
  169. After months of leaks and building expectations, Assassin's Creed Black Flag Resynced is a surprisingly clumsy remake, with bugs and parkour missteps marring my three-hour preview

    Thu, 21 May 2026 16:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/assassin's-creed-black-flag-resynced-combat-dodge.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Remakes are very much in vogue these days, providing developers the opportunity to return to an old favourite and enhance, expand, and correct the wrongs of the past. Some of the best, such as <a href="https://www.rockpapershotgun.com/games/mafia-definitive-edition">Mafia: Definitive Edition</a>, redraw the edges of an old story, elevating and embellishing what was there in ways that seem so natural you can forget where the original began and the remake ends. With Assassin's Creed Black Flag Resynced, Ubisoft are attempting the same for their much beloved open world pirate 'em up.</p> <p>Case in point, swashbuckling protagonist Edward Kenway now has nipples.</p> <p><a href="https://www.rockpapershotgun.com/after-months-of-leaks-and-building-expectations-assassins-creed-black-flag-resynced-is-a-surprisingly-clumsy-remake-with-bugs-and-parkour-missteps-marring-my-three-hour-preview">Read more</a></p>
  170. PlayStation's dynamic pricing experiment, and Sony's lack of transparency about it, reportedly might violate European law

    Thu, 21 May 2026 16:19:07 -0000

    <img src="https://assetsio.gnwcdn.com/ps6-price-date.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Sony's <a href="https://www.eurogamer.net/sony-tests-dynamic-pricing-for-digital-games">recent dynamic pricing experiment on the PlayStation Store</a>, which offers different game prices to different people, might violate European law, a new report has found.</p> <p><a href="https://www.eurogamer.net/playstation-dynamic-pricing-sony-transparency-eu-law">Read more</a></p>
  171. Baldur's Gate 3's Wyll gets "the autonomy he deserves" in deciding whether to break his pact with Mizora, thanks to a chunky companion quest overhaul mod

    Thu, 21 May 2026 16:20:00 -0000

    <img src="https://assetsio.gnwcdn.com/baldurs-gate-3-wyll-companion-quest-overhaul-mod-more-agency-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Back in 2024, I wrote about a group of <a href="https://www.rockpapershotgun.com/games/baldurs-gate-iii">Baldur's Gate 3</a> modders who were dead set on giving Wyll the same level of depth and attention Larian's RPG dotes on the likes of Shadowheart and Astarion. They dubbed their efforts the "Wyll Cinematic Universe", and kicked off by adding a new romance scene for the Blade of Frontiers to the game's third act. Now, their work looks to have culminated in a substantial revamp of Wyll's companion quest surrounding his pact with evil demon lady Mizora, giving him more agency to make his own decisions as to whether he breaks it.</p> <p><a href="https://www.rockpapershotgun.com/baldurs-gate-3s-wyll-gets-the-autonomy-he-deserves-in-deciding-whether-to-break-his-pact-with-mizora-thanks-to-a-chunky-companion-quest-overhaul-mod">Read more</a></p>
  172. Warhammer 40K: Dawn of War 4 gets a release date, as devs suggest we could get even more factions after launch

    Thu, 21 May 2026 17:45:49 -0000

    <img src="https://assetsio.gnwcdn.com/dawn-of-war-4-chaos.png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/games/warhammer-40000-dawn-of-war-4">Warhammer 40K: Dawn of War 4</a> has a release date, and happily for fellow DoW fans it's not too far away. The excellent-looking RTS sequel will launch on 17th September this year, with a fancier Commander Edition also getting you access a few days early, on 14th September, as well.</p> <p><a href="https://www.eurogamer.net/warhammer-40k-dawn-of-war-4-release-date-devs-tease-more-factions">Read more</a></p>
  173. "It emulates and it replicates, but it doesn't innovate" - Troy Baker isn't afraid of 'AI art', because he doesn't believe it can ever actually exist

    Fri, 22 May 2026 09:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/troy-baker-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Troy Baker is one of the most well known actors in video games, with credits ranging from Batman's Joker to The Last of Us' Joel, and many more in between. Along with starring roles in established franchises such as the lead in <a href="https://www.eurogamer.net/indiana-jones-and-the-great-circle-review">Indiana Jones and the Great Circle</a>, Baker has also lent his talents to all-new indies, such as voicing the cigar-munching Jack Pepper in quirky black-and-white vintage Disney-styled shooter Mouse P.I. for Hire.</p> <p><a href="https://www.eurogamer.net/troy-baker-ai-art-doesnt-innovate-interview">Read more</a></p>
  174. Bungie reportedly eyeing up "significant" layoffs, no plans for Destiny 3: what happens after Destiny 2's final update in June?

    Fri, 22 May 2026 09:00:47 -0000

    <img src="https://assetsio.gnwcdn.com/d2-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Overnight, Halo and Destiny developer Bungie announced the end of content updates for live service shooter <a href="https://www.eurogamer.net/games/destiny-2">Destiny 2</a>. Nearly nine years after launch, and after a myriad of content updates and monetisation changes, the developer has called a day on the storied MMOFPS, announcing that the final content drop for the game will land on 9th June, 2026. </p> <p><a href="https://www.eurogamer.net/destiny-2-live-service-layoffs-destiny-3">Read more</a></p>
  175. "If they turn off, they might not be able to turn them on again": The charming reason behind Dawn of War 4's excitable, dancing mech

    Fri, 22 May 2026 09:05:02 -0000

    <img src="https://assetsio.gnwcdn.com/dawn-of-war-IV-adeptus-mechanicus-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>If you watch the Dawn of War 4 trailer showing off the Adeptus Mechanicus faction, you might have spotted a mech that's practically dancing on the spot. The excitable little thing looks to be itching to get into the fight. It turns out, it's not channeling the spirit of a warmongering puppy, it's got to keep moving for very serious lore reasons.</p> <p>"They can never stop," Dawn of War 4's creative director Jan Theysen tells me. "They're always moving and always walking because the Adeptus Mechanicus fear that if they turn off, they might not be able to turn them on again. So they just keep them moving all the time."</p> <p><a href="https://www.rockpapershotgun.com/if-they-turn-off-they-might-not-be-able-to-turn-them-on-again-the-charming-reason-behind-dawn-of-war-4s-excitable-dancing-mech">Read more</a></p>
  176. Don't worry, GTA 6 is still planned for November, marketing push will begin this summer

    Fri, 22 May 2026 09:28:21 -0000

    <img src="https://assetsio.gnwcdn.com/Lucia-in-GTA-6-using-a-punch-bag.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I know, I know, whenever you see a GTA headline at the moment, you're expecting a new trailer, right? There is currently a huge swathe of the internet obsessed with the idea we're going to get <a href="https://www.eurogamer.net/gta-6-everything-we-know-so-far-9357">GTA 6</a> retail price and its third trailer any day now. And you know what? It seems, maybe, there's some fire behind all that smoke. Overnight, Take-Two CEO Strauss Zelnick allayed fears that that Grand Theft Auto 6 may not launch in November after all, and reiterated that the game's marketing push will begin this summer.</p> <p><a href="https://www.eurogamer.net/gta-6-release-date-reaffirmed">Read more</a></p>
  177. Destiny 2 is getting its final update in June, and the team reportedly face "significant" layoffs as soon as it's out the door

    Fri, 22 May 2026 09:50:01 -0000

    <img src="https://assetsio.gnwcdn.com/destiny-2-header_WGwvqoj.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Bungie have announced that they are putting together the final update for <a href="https://www.rockpapershotgun.com/games/destiny-2">Destiny 2</a>, bringing to an end the live service shooters 12-year run. The game itself will continue to exist for players to replay the content that already exists but nothing new will be added.</p> <p>Behind the announcement, as told to Bloomberg by their sources, is the news that Bungie face "significant" layoffs as soon as the update is out the door.</p> <p><a href="https://www.rockpapershotgun.com/destiny-2-is-getting-its-final-update-in-june-and-the-team-reportedly-face-significant-layoffs-as-soon-as-its-out-the-door">Read more</a></p>
  178. Price rises? What price rises? Nintendo reportedly ramping up Switch 2 production, aiming to produce 20 million consoles by March 2027

    Fri, 22 May 2026 10:11:46 -0000

    <img src="https://assetsio.gnwcdn.com/stonks-s2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Nintendo is looking to produce a frankly eye-watering 20m <a href="https://www.eurogamer.net/platforms/switch-2">Switch 2</a> units by the end of the current fiscal year (March 2027), <a href="https://www.bloomberg.com/news/articles/2026-05-22/nintendo-seeks-to-top-conservative-switch-forecast-by-about-20">per a report from Bloomberg</a>.</p> <p><a href="https://www.eurogamer.net/switch-2-production-ramps-up-march-2027">Read more</a></p>
  179. Call of Duty 2026 is a new Modern Warfare, and Infinity Ward promises it'll be a "definitive" entry

    Fri, 22 May 2026 12:12:42 -0000

    <img src="https://assetsio.gnwcdn.com/cod-2026.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>We already know a few things about this year's Call of Duty game. Earlier this year, Activision confirmed that <a href="https://www.eurogamer.net/next-call-of-duty-skipping-ps4-xbox-one-activision-confirms">the game would skip PS4 and Xbox One</a> (something that wasn't true for last year's <a href="https://www.eurogamer.net/games/call-of-duty-black-ops-7">Black Ops 7</a>). There were also rumours that the game would <a href="https://in.ign.com/call-of-duty-black-ops-7/249223/news/call-of-duty-modern-warfare-4-infinity-ward-shuts-down-rumours-about-the-game-being-a-copy-of-mw2">return to the Modern Warfare series</a>, though that was just a suggestion until last night. Now, as we approach the summer blow-out for all things video games, <a href="https://www.eurogamer.net/companies/infinity-ward">Infinity Ward</a> has finally confirmed that, yes, it's making a new Modern Warfare.</p> <p><a href="https://www.eurogamer.net/call-of-duty-2026-modern-warfare-definitive">Read more</a></p>
  180. "You build a little squad of allied characters": Warhammer Survivors' spin on bullet heaven brings a lovely touch of chaos to the battlefield

    Fri, 22 May 2026 12:41:53 -0000

    <img src="https://assetsio.gnwcdn.com/warhammer-survivors-boss-fight.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Bullet heaven games can already be fairly chaotic. Starting with <a href="https://www.rockpapershotgun.com/games/vampire-survivors">Vampire Survivors</a>, it's a genre that joyously fills your screen with thousands of enemies and tasks you with somehow killing them all before they reach your character in the centre. While Warhammer Survivors treads much of the same ground of Poncle's original, there is a small mechanical twist at its centre that adds a meaningful extra drip of chaos to the action.</p> <p>Rather than control a single character, as you pick up weapons, you assemble a small squad, all of whom act independently of you.</p> <p><a href="https://www.rockpapershotgun.com/you-build-a-little-squad-of-allied-characters-warhammer-survivors-spin-on-bullet-heaven-brings-a-lovely-touch-of-chaos-to-the-battlefield">Read more</a></p>
  181. Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable

    Fri, 22 May 2026 13:43:44 -0000

    <img src="https://assetsio.gnwcdn.com/honkai-star-rail-version-4-3-keyart-1.jpeg?width=690&quality=85&format=jpg&auto=webp" /> <p>HoYoverse has today delivered full details on the next major update for <a href="https://www.vg247.com/games/honkai-star-rail">Honkai: Star Rail</a>. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on <strong>June 1</strong>. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character.</p> <p><a href="https://www.vg247.com/honkai-star-rail-version-4-3-all-details">Read more</a></p>
  182. Dang, I can't hang with the Wang in Zero Parades, so ZA/UM's thought violation gun won't stop going bang

    Fri, 22 May 2026 14:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/zero-parades-wang-feature-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I&rsquo;ve been a super sorry spy again. THAT&rsquo;S AGAINST YOUR AGREEMENT, Mr Wang shouts in text form, subsequently yanking away the bonuses afforded to me by my decision to adopt the Wang way. I didn&rsquo;t think working the Wang into my thang would be this stressful, to be honest.</p> <p><a href="https://www.rockpapershotgun.com/dang-i-cant-hang-with-the-wang-in-zero-parades-so-zaums-thought-violation-gun-wont-stop-going-bang">Read more</a></p>
  183. Your allies in turn-based tactics game Menace can now be completely wiped out by the [REDACTED], but at least the new patch gives us battle tanks

    Fri, 22 May 2026 14:35:00 -0000

    <img src="https://assetsio.gnwcdn.com/menace-battle-tank.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The latest update for Menace, the turn-based tactics game where you play as space police in a system overrun with aliens and rebels, brings good news and bad news. On the one hand, it gives us two kinds of tank, letting us finally take some heavy armour into battle, but on the other, the cost of your failure just got significantly higher. If you lose a planet to Menace's main enemy, the allied faction on the surface is wiped out.</p> <p>Plus, there are three new ways to trigger a game over. So, quite a lot more bad news than good, I'm afraid.</p> <p>The patch also adds wheat fields. That news is neutral.</p> <p><a href="https://www.rockpapershotgun.com/your-allies-in-turn-based-tactics-game-menace-can-now-be-completely-wiped-out-by-the-redacted-but-at-least-we-can-now-bring-battle-tanks-to-the-fight">Read more</a></p>
  184. We know precious little about Final Fantasy 7 Remake Part 3, but the trilogy lead just confirmed one of the series' most controversial characters is coming back

    Fri, 22 May 2026 15:26:15 -0000

    <img src="https://assetsio.gnwcdn.com/chadley-ff7.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>We don't even have an official name for the third entry in the <a href="https://www.eurogamer.net/final-fantasy-7-remake-review-a-faithful-remake-with-a-few-missteps-along-the-way">Final Fantasy 7 Remake</a> series yet, but already trilogy lead Naoki Hamaguchi is starting to tease what we're going to see in the game when it finally gets revealed.</p> <p><a href="https://www.eurogamer.net/final-fantasy-7-remake-part-3-chadley">Read more</a></p>
  185. Half-Life: Alyx is convincing me I don't have the knees for VR gaming, or perhaps I should stop cowering behind cars quite so often

    Fri, 22 May 2026 16:21:09 -0000

    <img src="https://assetsio.gnwcdn.com/vr-headset-chair.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I know I don't have the best knees. My body informed me of this during a drunken dance-off in a Leeds night club when one of them popped out of place and tore a line through the back of my knee cap. It told me again a year later when I did the same thing playing frisbee. And a third time when I slipped on some grass while walking Jeremy Peel's dog on a rainy day. Put kindly, they're shoddy.</p> <p>Yet, I'm developing a whole new appreciation for their shoddiness while playing through <a href="https://www.rockpapershotgun.com/games/half-life-alyx">Half-Life: Alyx</a>, Valve's VR spin on City 17.</p> <p><a href="https://www.rockpapershotgun.com/half-life-alyx-is-convincing-me-i-dont-have-the-knees-for-vr-gaming-or-perhaps-i-should-stop-cowering-behind-cars-quite-so-often">Read more</a></p>
  186. What we've been playing - "I'd like to shout out a fun game you can only really do on the road"

    Sat, 23 May 2026 07:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/wwb-dog-roadtrip-AdobeStock_115557929.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Bertie enjoys digital characters' musculature; Connor goes on a trip and discovers he's possibly the nosiest person around; and Kelsey goes diving.</p> <p><a href="https://www.eurogamer.net/what-weve-been-playing-road-trip">Read more</a></p>
  187. What are we all playing this weekend?

    Sat, 23 May 2026 07:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/the-gondolette-playing-this-weekend.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Ah, it's a Saturday and the start of a heat wave. What to do? What to do? Pull out the plastic storage box and fill it with cold water and ice cubes for a nice chilling foot bath. Get some damp flannels in the freezer to become an ice pack ready to be deployed at a moment's notice. And get a nice hot cup of tea on, because tea doesn't stop for a poxy heat wave.</p> <p>(Though maybe I'll get a nice buttery chardonnay in the fridge for afters)</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-383">Read more</a></p>
  188. A bittersweet farewell to Destiny 2, one of the best - and worst - games I've ever played

    Sat, 23 May 2026 09:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/d2-header-end.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>So, <a href="https://www.eurogamer.net/destiny-2-live-service-layoffs-destiny-3">Destiny 2 is dying</a> and it might take most of Bungie with it. I have spoken at length <a href="https://www.eurogamer.net/destiny-2-can-it-ever-win-lapsed-players-back">about how a continued prioritisation of the bottom-line</a> over a loyal playerbase, and forward-thinking staff, <a href="https://www.vg247.com/destiny-2-lost-soul-michael-salvatori">has ravaged the very soul of the game</a>. For many of us the writing feels like it's been on the walls since as early as 2023. <a href="https://www.eurogamer.net/games/destiny-2">Destiny 2</a> has not been the game I fell in love with for years now, yet news of its demise left me feeling rather sad.</p> <p><a href="https://www.eurogamer.net/bittersweet-farewell-destiny-2">Read more</a></p>
  189. Former CEO Bobby Kotick claims lawsuit against Microsoft's acquisition of Activision was only filed to help Embracer

    Sat, 23 May 2026 12:14:26 -0000

    <img src="https://assetsio.gnwcdn.com/activision-blizzard-boss-bobby-kotick-tells-staff-companys-initial-response-to-discrimination-lawsuit-was-tone-deaf-1627468141202.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Ex-Activision Blizzard boss <a href="https://www.eurogamer.net/personas/bobby-kotick">Bobby Kotick</a> has claimed that a lawsuit opposing Microsoft's acquisition of <a href="https://www.eurogamer.net/microsoft-has-finally-bought-activision-blizzard">the Call of Duty maker for $67.8bn</a> was allegedly designed to "help pave the way for Embracer to increase its foothold in the California market at the expense of Activision".</p> <p><a href="https://www.eurogamer.net/kotick-activision-ap7-lawsuit-embracer">Read more</a></p>
  190. Warhammer 40,000: Chaos Gate - Deathwatch picks up where Daemonhunters' XCOM-ish gorefest left off

    Sat, 23 May 2026 16:14:29 -0000

    <img src="https://assetsio.gnwcdn.com/warhammer-40000-chaos-gate-deathwatch.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> All roads lead to, and sometimes return to, XCOM. In this case, it's more of a return, as a sequel to <a href="https://www.rockpapershotgun.com/games/warhammer-40000-chaos-gate-daemonhunters">Warhammer 40,000: Chaos Gate - Daemonhunters</a> was announced this week, replacing its demonic subtitle with an equally gloriously edgy "Deathwatch." This one's apparently a direct sequel to Daemonhunters, now putting you in charge of the Imperium's "most elite alien-hunters," once again taking the form of a turn-based tactical <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a>. </p> <p><a href="https://www.rockpapershotgun.com/warhammer-40000-chaos-gate-deathwatch-picks-up-where-daemonhunters-xcom-ish-gorefest-left-off">Read more</a></p>
  191. Say goodbye to birds and hello to dragons in Wyrmspan, a scalier take on beloved strategy card game Wingspan

    Sat, 23 May 2026 17:14:33 -0000

    <img src="https://assetsio.gnwcdn.com/wyrmspan.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Birds, as we all know, are dinosaurs. Yet there exists a higher being above birds that answer the question "what if dinosaurs really were birds?": dragons. I can only assume the exact same logic I've laid out here was used during the design process for the board game Wyrmspan, the dragon-oriented follow-up to the bird-focused <a href="https://www.rockpapershotgun.com/the-best-strategy-games-on-pc">strategy</a> card game <a href="https://www.rockpapershotgun.com/games/wingspan">Wingspan</a>. And now, much like Wingspan before it, Wyrmspan too is getting its own video game adaptation. </p> <p><a href="https://www.rockpapershotgun.com/say-goodbye-to-birds-and-hello-to-dragons-in-wyrmspan-a-scalier-take-on-beloved-strategy-card-game-wingspan">Read more</a></p>
  192. Paralives continues to sound promising with a roadmap outlining free updates The Sims would normally charge for

    Sat, 23 May 2026 17:53:13 -0000

    <img src="https://assetsio.gnwcdn.com/paralives-interview-3.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> While I've never really played all that much of <a href="https://www.rockpapershotgun.com/video-game-franchises/the-sims">The Sims</a> (does maybe four hours of My Sims Kingdom from when I was 11 count?), my partner certainly has, expositing all of the surprisingly deep lore to me from time to time. Yet nothing shocks me more than hearing both the cost of expansions and the contents therewithin. What do you mean you have to hand over legal tender for bloody seasons? I'm supposed to pretend that this <a href="https://www.rockpapershotgun.com/best-simulation-games">simulation</a> of life exists in a post-weather world right up to the point of handing over 40 bucks? All of this to say, <a href="https://www.rockpapershotgun.com/games/paralives">Paralives</a> continues to sound convincing for the expansion fatigued Simmers thanks to its first roadmap. </p> <p><a href="https://www.rockpapershotgun.com/paralives-continues-to-sound-promising-with-a-roadmap-outlining-free-updates-the-sims-would-normally-charge-for">Read more</a></p>
  193. Destiny 2 players share their memories and reviews - positive and negative - as Bungie calls time

    Sat, 23 May 2026 19:16:04 -0000

    <img src="https://assetsio.gnwcdn.com/destiny-2-final-shape-(1).png?width=690&quality=85&format=jpg&auto=webp" /> <p>Bungie fans are battling it out on <a href="https://www.eurogamer.net/games/destiny-2">Destiny 2</a>'s Steam page, where unhappy fans are mounting a negative review campaign, and supporters are doing their best to mitigate it.</p> <p><a href="https://www.eurogamer.net/destiny-2-cancelled-player-reviews">Read more</a></p>
  194. "God is dead, and Heaven has gone corporate" in Grindset T.V., an overstimulating speedrunning game by way of Cruelty Squad

    Sat, 23 May 2026 20:49:28 -0000

    <img src="https://assetsio.gnwcdn.com/grindset-tv.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> <a href="https://www.rockpapershotgun.com/games/cruelty-squad">Cruelty Squad</a> is quite quietly influential. It obviously isn't the first game to opt for visuals that look are debatably an affront to every sense you have and a few you don't, but its surprise level of popularity has bled into the design sensibilities of other indie devs in the years following. Games like Splatter and Dungeons of Blood and Dream certainly feel like they fit into a post-Cruelty Squad world with their ocularly maximalist approach to visuals, and now Grindset T.V. will be joining them in the ranks, an "open world speedrunning first person platformer for the freaks." </p> <p><a href="https://www.rockpapershotgun.com/god-is-dead-and-heaven-has-gone-corporate-in-grindset-tv-an-overstimulating-speedrunning-game-by-way-of-cruelty-squad">Read more</a></p>
  195. In Crimson Desert's latest update, you can pick up baby wyverns as pets, throw your fish in a pond, and shut those pesky outlaws up

    Sat, 23 May 2026 21:53:39 -0000

    <img src="https://assetsio.gnwcdn.com/crimson-desert-more-changes-coming-boss-enemy-rematches-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Another day, another <a href="https://www.rockpapershotgun.com/crimson-desert-tips-and-tricks">Crimson Desert</a> patch. The devs behind the everything but the kitchen sink RPG, Pearl Abyss, seem deadset on somehow eventually including the sink too, as while this update is a small one, it continues to add yet more features, things to discover, a pet to own, and a good bit more besides. </p> <p><a href="https://www.rockpapershotgun.com/in-crimson-deserts-latest-update-you-can-pick-up-baby-wyverns-as-pets-throw-your-fish-in-a-pond-and-shut-those-pesky-outlaws-up">Read more</a></p>
  196. The Sunday Papers

    Sun, 24 May 2026 10:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Sundays are for setting up a fan fiction writing group with your fellow RPG dungeon masters. You gather in a nice living room that often reminds visitors of the beloved previous tenants, and you write something. It's of indeterminate quality, at least until it's fully formed, mainly because you let it go where it wants as you go, rather than planning out a path ahead of time. It's a wild horse, and sometimes it bucks you off by, for example, having you roll into a metaphor you're unlikely to be able to maintain unless you suddenly write cowboy hats into existence for your gang of would-be masters. The words spill forth, occasionally dripping onto the carpet or being flung towards a metal spitoon in the corner, where they land with a satisfying ftannnggg sound. Sometimes you do just about manage to keep the metaphors going.</p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-811">Read more</a></p>
  197. As 007 First Light's first 13 minutes leak online, IO Interactive drops official footage of the opening mission

    Sun, 24 May 2026 20:47:07 -0000

    <img src="https://assetsio.gnwcdn.com/James-Bond-gun-barrel-opening-with-an-image-of-Bond-in-007-First-Light-wearing-a-black-DJ-overlaid-on-top.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/companies/io-interactive">IO Interactive</a> has shared a portion of the opening mission from its upcoming James Bond game, 007 First Light, after <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1tm3b42/007_first_lights_introduction_mission_iceland/">footage leaked online over the weekend</a>.</p> <p><a href="https://www.eurogamer.net/007-first-light-leak">Read more</a></p>
  198. One of horror's most iconic characters is finally coming to Dead by Daylight just in time for its tenth anniversary

    Sun, 24 May 2026 21:25:33 -0000

    <img src="https://assetsio.gnwcdn.com/Screenshot-2026-05-24-at-22.08.48.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Friday the 13th's Jason Voorhees is finally joining the ranks of <a href="https://www.eurogamer.net/games/dead-by-daylight">Dead by Daylight</a>.</p> <p><a href="https://www.eurogamer.net/dead-by-daylight-jason-friday-13th">Read more</a></p>
  199. Star Citizen tops $1 billion crowdfunding milestone as "$5000 JPEG" spaceship you cannot use yet goes on sale

    Sun, 24 May 2026 22:10:08 -0000

    <img src="https://assetsio.gnwcdn.com/Star-Citizen_bCEvDtA.png?width=690&quality=85&format=jpg&auto=webp" /> <p>It's official: <a href="https://www.eurogamer.net/games/star-citizen">Star Citizen</a>, Cloud Imperium Games' multiplayer sci-fi sim, has now topped $1 billion in crowdfunding.</p> <p><a href="https://www.eurogamer.net/star-citizen-tops-1-billion-sells-5000-unflyable-spaceship">Read more</a></p>
  200. Paralives feels like the perfect tranquil tonic to the chaos of The Sims

    Mon, 25 May 2026 09:04:41 -0000

    <img src="https://assetsio.gnwcdn.com/paralives-relax-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Paralives gets off to a lovely start. We fade up to see the camera tracking a moving train as it winds serenely across a bucolic landscape. Slowly it moves in for an aerial view and the roof pops off, revealing the guard inside. And this is your movement tutorial; you'll guide the little fella into the next carriage, where a cluster of passengers leisurely watch the world go by. One handsome man slumps blissfully against his girlfriend; a group of friends laugh together across the aisle. Another man gazes dreamily into space, nodding along to something on his headphones, while a dad nearby keeps a watchful eye on his son. This household selection screen - which tells you so much about each group's dynamic just by looking at them - feels emblematic of a Sims-like full of warm little touches and distinctive ideas.</p> <p><a href="https://www.eurogamer.net/paralives-perfect-tranquil-tonic-chaos-the-sims">Read more</a></p>
  201. Your first look at Unreal Engine 6 comes courtesy of a much shinier looking Rocket League teaser

    Mon, 25 May 2026 09:30:06 -0000

    <img src="https://assetsio.gnwcdn.com/rocket-league-unreal-engine-6.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Epic Games have made no secret of the next release of Unreal Engine; they first shared some details about the follow-up <a href="https://www.rockpapershotgun.com/epic-detail-plans-for-unreal-engine-6-and-share-vision-of-a-metaverse-spanning-roblox-minecraft-and-fortnite">back in 2024</a>, namely that it's being built around the idea of "interoperable content" that can be switched between any game that uses the engine. Now, Unreal Engine 6 has been somewhat formally revealed through the lens of a "new era" of <a href="https://www.rockpapershotgun.com/games/rocket-league">Rocket League</a> during the game's Paris Majors semi-finals. </p> <p><a href="https://www.rockpapershotgun.com/your-first-look-at-unreal-engine-6-comes-courtesy-of-a-much-shinier-looking-rocket-league-teaser">Read more</a></p>
  202. The opening mission of 007 First Light leaked online, so IO have fought fire with fire by offering up the game's first 13 minutes

    Mon, 25 May 2026 10:46:15 -0000

    <img src="https://assetsio.gnwcdn.com/007-first-light-13-minutes-gameplay.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> As is the case with most big name games that people are desperate to get their hands on, over the weekend the opening mission of <a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a> leaked online due to <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1tm3b42/007_first_lights_introduction_mission_iceland/">someone seemingly acquiring a disc copy a touch early</a>. That video has since been taken down, to no one's surprise, but IO Interactive clearly decided to fight fire with fire, as they've shared the first 13 minutes of said opening mission themselves. Spoilers ahead obviously for those who want to go in knowing nothing! </p> <p><a href="https://www.rockpapershotgun.com/the-opening-mission-of-007-first-light-leaked-online-so-io-have-fought-fire-with-fire-by-offering-up-the-games-first-13-minutes">Read more</a></p>
  203. Hop aboard Running Train, a lush Japanese train sim that's out in early access now

    Mon, 25 May 2026 11:58:57 -0000

    <img src="https://assetsio.gnwcdn.com/running-train.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> There is no abundance of train <a href="https://www.rockpapershotgun.com/best-simulation-games">sims</a> in this world, that's for sure. But I am a person that likes <a href="https://knowyourmeme.com/memes/holy-shit-two-cakes">two cakes</a>, so you won't find me complaining when a new one rocks up. Today, that new one is Running Train, a quite lush looking train sim that places a big emphasis on looking as realistic as possible, set in tourist's and gaming's current favourite destination, Japan. </p> <p><a href="https://www.rockpapershotgun.com/hop-aboard-running-train-a-lush-japanese-train-sim-thats-out-in-early-access-now">Read more</a></p>
  204. Dishonored dev Arkane Studios nearly made Thief 4 and a Blade Runner game

    Mon, 25 May 2026 13:18:58 -0000

    <img src="https://assetsio.gnwcdn.com/Screenshot-2026-05-25-at-13.45.43.png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/games/redfall">Redfall</a> and <a href="https://www.eurogamer.net/games/deathloop">Deathloop</a> developer Arkane almost worked on Thief 4 and a <a href="https://www.eurogamer.net/games/blade-runner">Blade Runner</a> game before it made the first <a href="https://www.eurogamer.net/games/dishonored">Dishonored</a>.</p> <p><a href="https://www.eurogamer.net/arkane-bladerunner-thief-4">Read more</a></p>
  205. Most of Bungie's staff were reportedly unaware of the decision to end active development on Destiny 2 until it went public

    Mon, 25 May 2026 14:37:46 -0000

    <img src="https://assetsio.gnwcdn.com/destiny-2-duality_TbUGGbP.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Last week, Bungie made a half surprising, half the writing was on the wall decision to <a href="https://www.rockpapershotgun.com/destiny-2-is-getting-its-final-update-in-june-and-the-team-reportedly-face-significant-layoffs-as-soon-as-its-out-the-door">end active development</a> on <a href="https://www.rockpapershotgun.com/games/destiny-2">Destiny 2</a>. The long running live service <a href="https://www.rockpapershotgun.com/best-fps-games">shooter's</a> final update has been set for June, with responses to the news generally oscillating between genuine upset and baffled disappointment. Worse still, a report suggested that the studio is facing "significant" layoffs as a result of this choice. Except the choice didn't come last week, but earlier in the year, a choice that another report now claims that many at Bungie weren't privy to until it was made public. </p> <p><a href="https://www.rockpapershotgun.com/most-of-bungies-staff-were-reportedly-unaware-of-the-decision-to-end-active-development-on-destiny-2-until-it-went-public">Read more</a></p>
  206. After seven years of development, Paralives is out in early access

    Mon, 25 May 2026 15:53:55 -0000

    <img src="https://assetsio.gnwcdn.com/paralives-launch.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> The day has come. After first being announced all the way back in 2019 by then solo dev Alex Mass&eacute; (a small studio has been formed since then), <a href="https://www.rockpapershotgun.com/games/paralives">Paralives</a> is now out in early access. Being an early access release, that means you shouldn't expect something as refined as its biggest source of inspiration, and now competitor, <a href="https://www.rockpapershotgun.com/video-game-franchises/the-sims">The Sims</a>, but it does seem like there's plenty to get started with. </p> <p><a href="https://www.rockpapershotgun.com/after-seven-years-of-development-paralives-is-out-in-early-access">Read more</a></p>
  207. My memories of classic GTA have been gloriously smothered by this reasonably SFW giantess erotica game

    Tue, 26 May 2026 09:36:15 -0000

    <img src="https://assetsio.gnwcdn.com/stepnsmush.png?width=690&quality=85&format=jpg&auto=webp" /> <p>My intolerable efforts to become Rock Paper Shotgun's new Erotica Uncle proceed apace with Step 'n Smush, a free WIP browser game in which you play some extremely large women sexily stepping all over bustling 2D cities. You've got 70 seconds to squash as many buildings as you can, gaining size for every pedestrian you amorously flatten. It could be a mod for the original <a href="https://www.rockpapershotgun.com/games/grand-theft-auto">Grand Theft Auto</a>; given a larger <del>butt</del> budget, it should be a mod for <a href="https://www.rockpapershotgun.com/gta-6-everything-we-know">GTA 6</a>.</p> <p><a href="https://www.rockpapershotgun.com/my-memories-of-classic-gta-have-been-gloriously-smothered-by-this-reasonably-sfw-giantess-erotica-game">Read more</a></p>
  208. As an online petition for Destiny 3 gains traction, reports suggest Bungie staff didn't know about the end of Destiny 2 until the public announcement

    Tue, 26 May 2026 09:53:36 -0000

    <img src="https://assetsio.gnwcdn.com/ss_d230d30da82a7b92c842e7447ee5a8458b866251.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Last week's biggest shocker was <a href="https://www.eurogamer.net/destiny-2-live-service-layoffs-destiny-3">the untimely death of Destiny 2</a>, which will receive its last content update in early June before going into life support mode. Now, we're getting more details about how everything went down at Bungie and have learned fans are organising already to ask for Destiny 3.</p> <p><a href="https://www.eurogamer.net/destiny-3-online-petition">Read more</a></p>
  209. A third Kingdom Come RPG may be released sooner than you think

    Tue, 26 May 2026 10:04:50 -0000

    <img src="https://assetsio.gnwcdn.com/kingdom-come-dlieverance.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The next game in the <a href="https://www.eurogamer.net/games/kingdom-come-deliverance">Kingdom Come: Deliverance</a> role-playing series is - as plans stand - going to be released surprisingly soon. Developer Warhorse Studios said its current target is the next financial year.</p> <p><a href="https://www.eurogamer.net/kingdom-come-deliverance-3-release-window">Read more</a></p>
  210. "It felt like we had needed couples therapy": Dishonored devs Arkane making Thief or Blade Runner games sounds ace, but might have sparked a creative director scrap

    Tue, 26 May 2026 10:07:08 -0000

    <img src="https://assetsio.gnwcdn.com/dishonored-devs-arkane-thief-blade-runner-choice-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/dishonored">Dishonored</a> co-directors Raphael Colantonio and Harvey Smith seem like good mates. In a newly published YouTube let's play of their creation, they sit side by side, both dressed in black t-shirts like a married couple who've gone to great pains to coordinate their threads. Would that still be the case if their efforts to make Thief 4 and a <a href="https://www.rockpapershotgun.com/games/blade-runner">Blade Runner</a> game respectively hadn't ended up being mashed together to form 2012's sneaky holiday to Dunwall? Perhaps not, given Smith said it felt as though the pair needed couples therapy by the time they wrapped up a game which wasn't based on a single established work one director would have loved more than the other.</p> <p><a href="https://www.rockpapershotgun.com/it-felt-like-we-had-needed-couples-therapy-dishonored-devs-arkane-making-thief-or-blade-runner-games-sounds-ace-but-might-have-sparked-a-creative-director-scrap">Read more</a></p>
  211. Forza Horizon 6 players are being tormented by 'drivatar' bowieknife99, but the real racer behind the bot remains a mystery

    Tue, 26 May 2026 10:25:46 -0000

    <img src="https://assetsio.gnwcdn.com/FH6-snow-race.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/forza-horizon-6-review">Forza Horizon 6 is a great time</a> in an extremely detailed replica of Japan, but a single 'drivatar' is causing mayhem across the racing game, with the community now organising to end their reign of terror and learn more about their origins.</p> <p><a href="https://www.eurogamer.net/forza-horizon-6-drivatar-crisis">Read more</a></p>
  212. It looks like a Planet Zoo 2 reveal could be just around the corner

    Tue, 26 May 2026 11:13:57 -0000

    <img src="https://assetsio.gnwcdn.com/planet-zoo-birthday-penguins.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>We already knew it was coming thanks to a brisk tease and subsequent announcement last year, but it looks like a proper <a href="https://www.eurogamer.net/games/planet-zoo">Planet Zoo</a> 2 unveiling could be imminent if an update to the series' official YouTube page is any indication.</p> <p><a href="https://www.eurogamer.net/planet-zoo-2-reveal-tease-youtube">Read more</a></p>
  213. Skyblivion's gorgeously revamped Ayleid ruins are all done and dusted, the folks behind the Oblivion Remake mod have announced

    Tue, 26 May 2026 11:25:30 -0000

    <img src="https://assetsio.gnwcdn.com/skyblivion-ayleid-runs-done-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>One of the bits of Oblivion remake mod <a href="https://www.rockpapershotgun.com/games/skyblivion">Skyblivion</a> I'm most keen to explore is all sorted and ready to go. The modders have announced that they've finished making and QA testing their revamped versions of The Elder Scrolls 4's Ayleid ruins, marking another key <a href="https://www.rockpapershotgun.com/skyblivion-devs-are-on-the-hunt-for-some-final-vital-veteran-hands-to-get-the-oblivion-remake-mod-over-the-line-this-year">step forward in their journey</a>, even if the mod's still without a final release date following its <a href="https://www.rockpapershotgun.com/skyblivions-release-has-been-delayed-to-2026-but-you-can-check-out-an-interactive-version-of-its-map">delay last year</a>.</p> <p><a href="https://www.rockpapershotgun.com/skyblivions-gorgeously-revamped-ayleid-ruins-are-all-done-and-dusted-the-folks-behind-the-oblivion-remake-mod-have-announced">Read more</a></p>
  214. 007 First Light review

    Tue, 26 May 2026 12:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/007-First-Light-review-header.png?width=690&quality=85&format=jpg&auto=webp" /> <p>The magic of 007 First Light is in the bluff. When <a href="https://www.eurogamer.net/companies/io-interactive">IO Interactive</a>'s young James Bond is caught out yet again trying to sneak through some restricted area, he has numerous ways to resolve the situation. Gadgets. Fists. Guns. Whatever's lying on the nearest surface. But the most novel, and in some ways most satisfying, is simply to blag it. Pressing Circle (on PlayStation) will cause Bond to blurt out some impeccably improvised lie, stunning guards into second-guessing their suspicions and opening a brief window for Bond to slip by.</p> <p><a href="https://www.eurogamer.net/007-first-light-review">Read more</a></p>
  215. New video from Elden Ring movie set seemingly confirms the presence of early game foes and a familiar castle

    Tue, 26 May 2026 12:06:14 -0000

    <img src="https://assetsio.gnwcdn.com/Elden-Ring_Stormveil.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Production on Alex Garland's <a href="https://www.eurogamer.net/elden-ring-walkthrough-8042">Elden Ring</a> movie - <a href="https://www.eurogamer.net/elden-ring-leaked-movie-set-images-significant-pre-game-backstory">which is, at least partially, a prequel to FromSoftware's RPG</a> - is progressing well. <a href="https://www.eurogamer.net/elden-ring-movie-leak-infamous-character">Even Dung Eater is seemingly in</a>, so fans are expecting a rather faithful adaptation. Now, the latest set video suggests some low-level enemies will show up too.</p> <p><a href="https://www.eurogamer.net/elden-ring-movie-set-video-conwy-castle">Read more</a></p>
  216. Here are our PS Plus monthly games for June, with an Xbox title headlining

    Tue, 26 May 2026 12:56:18 -0000

    <img src="https://assetsio.gnwcdn.com/Screenshot-from-Grounded-showing-a-small-human-in-the-back-garden-with-a-PS-Plus-logo-overlaid-to-the-side.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>We are on the cusp of yet another month, and that means another batch of games for PlayStation Plus, and today Sony revealed what's in store for all subscribers this June, with an Xbox-owned game headlining the lineup.</p> <p><a href="https://www.eurogamer.net/here-are-our-ps-plus-monthly-games-for-june-with-an-xbox-title-headlining">Read more</a></p>
  217. Hundreds of Marvel Rivals cheats named and shamed in "an immediate, targeted purge"

    Tue, 26 May 2026 13:08:33 -0000

    <img src="https://assetsio.gnwcdn.com/marvel-rivals_ltROskf.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Nearly 500 Marvel Rivals players have been named, shamed and banned in "a targeted purge" by NetEase following their exploits after a recent game update.</p> <p><a href="https://www.eurogamer.net/marvel-rivals-exploiters-cheats-named-shamed">Read more</a></p>
  218. Life Below sees you restoring a dying sea floor, yet it makes for a surprisingly cosy city builder filled with touches of vibrant life

    Tue, 26 May 2026 14:12:21 -0000

    <img src="https://assetsio.gnwcdn.com/life-below-clownfsh.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>For people who don't play city builders, it may be easy to look at them as something mechanical and bureaucratic. Grids of streets, well-ordered manufacturing production lines, and carefully tailored catchment areas to ensure residential zones will efficiently staff nearby businesses, don't scream the stuff of life. Though, play enough of them and you will often see there can be a good deal of living going on at street level. Zoom in close on <a href="https://www.rockpapershotgun.com/games/cities-skylines">Cities: Skylines</a> and you can follow people as they travel to work, hover over your town in <a href="https://www.rockpapershotgun.com/games/anno-1800">Anno 1800</a> and you watch the carts take goods from the harbours to factories to markets to the doors of your townspeople.</p> <p>Life Below may not be about constructing a city exactly, but this underwatcher cosy city builder still captures that sense of bustling life.</p> <p><a href="https://www.rockpapershotgun.com/life-below-sees-you-restoring-a-dying-sea-floor-yet-it-makes-for-a-surprisingly-cosy-city-builder-filled-with-touches-of-vibrant-life">Read more</a></p>
  219. Take-Two boss refutes Red Dead Online "missed opportunity" allegations, as RDR2 passes a huge sales milestone

    Tue, 26 May 2026 15:46:27 -0000

    <img src="https://assetsio.gnwcdn.com/sc8sqi.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Despite Red Dead Online not receiving updates for years and feeling abandoned in comparison to <a href="https://www.eurogamer.net/games/gta-online">Grand Theft Auto Online</a>, Take-Two CEO Strauss Zelnick thinks <a href="https://www.eurogamer.net/games/red-dead-redemption-2">Red Dead Redemption 2</a>'s multiplayer component has been a success by all accounts.</p> <p><a href="https://www.eurogamer.net/take-two-ceo-red-dead-online-success">Read more</a></p>
  220. Is Paradox making a Lego Skylines city-building game? That's what the latest Korean age ratings board update suggests

    Tue, 26 May 2026 15:52:48 -0000

    <img src="https://assetsio.gnwcdn.com/Lego-Skylines-custom-EG.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>City-building game <a href="https://www.eurogamer.net/cities-skylines-2-publisher-refunds-dlc-and-admits-we-let-you-down">Cities: Skylines 2 wasn't the sequel</a> fans of the original were expecting, but <a href="https://www.eurogamer.net/cities-skylines-1-is-getting-its-first-new-expansion-in-two-years">more work is being done on them both</a> as we speak. Meanwhile, it appears Paradox Interactive - known for strategy and management games - is betting on a Lego version of the series, or at least that's what the latest Korean age ratings tease.</p> <p><a href="https://www.eurogamer.net/lego-skylines-city-building-paradox">Read more</a></p>
  221. Rocket League's Unreal Engine 6 makeover teased as Epic reveals a glimpse of the future

    Tue, 26 May 2026 16:03:07 -0000

    <img src="https://assetsio.gnwcdn.com/rocket-league-new-era-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>It barely feels like yesterday <a href="https://www.digitalfoundry.net/articles/digitalfoundry-2020-unreal-engine-5-playstation-5-tech-demo-analysis">Epic was showing off Unreal Engine 5 with a bit of Tomb Raider-esque temple bothering</a>, but here we are again. Half a decade later, it's time to get the Unreal Engine 6 ball rolling - which Epic did this weekend in relatively muted fashion, appending word of its impending arrival in a trailer for a new-look <a href="https://www.eurogamer.net/games/rocket-league">Rocket League</a>.</p> <p><a href="https://www.eurogamer.net/rocket-league-unreal-engine-6-tease">Read more</a></p>
  222. At long last, Dead by Daylight welcomes Friday the 13th's Jason Voorhees, and he's now available for some beta slashing

    Tue, 26 May 2026 16:09:18 -0000

    <img src="https://assetsio.gnwcdn.com/dead-by-daylight-jason-voorhees.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> With all of the iconic horror villains <a href="https://www.rockpapershotgun.com/games/dead-by-daylight">Dead by Daylight</a> has featured over the years, the one character's absence has stuck out like a bit of a sore thumb: Jason Voorhees of Friday the 13th fame. That'll be in no small part due to the fact that the horror series was in licence limbo for many years, resulting in the amusing fact that Nicolas Cage (National Treasure, Ghost Rider) made it in before Jason did. But now, as we await his own game, Mr. Voorhees is coming to Debbie Daylight, and you can currently try him out on the beta branch version of the game. </p> <p><a href="https://www.rockpapershotgun.com/at-long-last-dead-by-daylight-welcomes-friday-the-13ths-jason-voorhees-and-hes-now-available-for-some-beta-slashing">Read more</a></p>
  223. An unforgiving RPG I bet you've never heard of has sold more copies than some triple-A games

    Tue, 26 May 2026 16:45:25 -0000

    <img src="https://assetsio.gnwcdn.com/kenshi_pX2pGs1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>How many of you have heard of Kenshi? It's an obscure and unflinching sandbox survival role-playing game in which you wander a desert and can quite easily starve to death. It's hard, especially at the beginning, it's systemically dense, and it's also a best-selling role-playing game.</p> <p><a href="https://www.eurogamer.net/kenshi-sales-sandbox-survival-rpg">Read more</a></p>
  224. Remedy's new CEO doesn't want to "change the DNA" of the Control studio, but he does still think their games "could give a lot more"

    Tue, 26 May 2026 17:06:49 -0000

    <img src="https://assetsio.gnwcdn.com/Alan-Wake-2-alan-writers-room.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Back in February, Remedy <a href="https://www.ign.com/articles/remedy-finds-new-ceo-in-former-ea-exec-jean-charles-gaudechon">appointed Jean-Charles Gaudechon as its new CEO</a> following last year's <a href="https://www.rockpapershotgun.com/games/fbc-firebreak">FBC: Firebreak</a> flop. This quickly raised some eyebrows given Gaudechon's tenure at EA, a game studio that's had its fair share of controversies over the years thanks to its business practices. After all, Remedy are meant to be this quirky, Finnish game studio that does things their own, weird way, such an appointment felt out of step. But, in a recent interview, Gaudechon made it seem like he's not about to "change the DNA" of a place like Remedy (even if he does still want to bring more money in by expanding in other ways). </p> <p><a href="https://www.rockpapershotgun.com/remedys-new-ceo-doesnt-want-to-change-the-dna-of-the-control-studio-but-he-does-still-think-their-games-could-give-a-lot-more">Read more</a></p>
  225. Unsanctioned GTA Online modding platform Rage:MP is shutting down thanks to a cease and desist from Take-Two

    Tue, 26 May 2026 18:00:22 -0000

    <img src="https://assetsio.gnwcdn.com/GTA-5-Valentines-Day.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> As it currently stands, it's a bit unclear how Rockstar are planning to approach multiplayer with <a href="https://www.rockpapershotgun.com/games/grand-theft-auto-vi">GTA 6</a>. It seems that GTA Online will <a href="https://www.restart.run/articles/grand-theft-auto-online-will-persist-past-the-release-of-grand-theft-auto-6">continue to run even after the impending sequel launches</a>, but beyond that who really knows. What is clear is that Rockstar and their publisher Take-Two are still pretty committed to GTA Online and its ecosystem, given that they've now apparently sent a cease and desist to the popular modding and roleplay platform Rage:MP. </p> <p><a href="https://www.rockpapershotgun.com/unsanctioned-gta-online-modding-platform-ragemp-is-shutting-down-thanks-to-a-cease-and-desist-from-take-two">Read more</a></p>
  226. Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics

    Tue, 26 May 2026 20:41:17 -0000

    <img src="https://assetsio.gnwcdn.com/yerba-buena.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> The problem with <a href="https://www.rockpapershotgun.com/games/portal">Portal</a> is that Valve only made two of them. Those are some dang good puzzle games! And they're not very long. I don't necessarily need more Portal exactly per se, I just want more of that style of puzzle platforming that's equal parts physical as it is clever. Hopefully, Yerba Buena, a puzzle platformer where you can copy and paste the physics and movement of one object to another, can deliver on that front. </p> <p><a href="https://www.rockpapershotgun.com/yerba-buena-out-today-is-a-portal-esque-puzzle-platformer-where-your-weapon-of-choice-is-copying-and-pasting-physics">Read more</a></p>
  227. The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been

    Tue, 26 May 2026 21:56:20 -0000

    <img src="https://assetsio.gnwcdn.com/marathon-season-2-cinematic-trailer.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> <a href="https://www.rockpapershotgun.com/games/marathon">Marathon</a> is a horror game. Well, it should be, anyway (or I suppose in some ways <a href="https://www.rockpapershotgun.com/marathon-isnt-deathmatch-gone-wide-its-multiplayer-alien-isolation-and-every-other-player-is-a-xenomorph">it already is</a>). The ever under-respected genre is not where Bungie's take on an extraction <a href="https://www.rockpapershotgun.com/best-fps-games">shooter</a> currently sits, even if there are still qualities to be found in the likes of jump scares, a clingy, sticky tension, hints of something that went catastrophically wrong. I want more of these elements of horror, and oh lucky me, the first trailer for the game's second season looks like it will deliver on that front. </p> <p><a href="https://www.rockpapershotgun.com/the-first-cinematic-look-at-marathon-season-2-paints-it-as-the-horror-game-it-always-should-have-been">Read more</a></p>
  228. "He really defined and captured the essence of Batman" - How Lego Batman: Legacy of the Dark Knight's Shai Matheson honours the legendary Kevin Conroy

    Wed, 27 May 2026 09:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/lego-batman-(1).jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Batman, you've probably heard of him. This masked hero of the night has been protecting Gotham City across films, TV series, comic books and games for over 80 years. Many actors have portrayed Batman since his comic book-conception, with the likes of Christian Bale, Ben Affleck, Michael Keaton, and Robert Pattinson all taking on the role in films (and, who can forget George Clooney's nipple suit for his turn as Batman). In the games, meanwhile, we have seen names <a href="https://www.eurogamer.net/troy-baker-ai-art-doesnt-innovate-interview">like Troy Baker</a> and Will Arnett voicing the Caped Crusader. Of course, there is also late, great Kevin Conroy, who is seen by many as the definitive take on both Batman and Bruce Wayne.</p> <p><a href="https://www.eurogamer.net/lego-batman-legacy-of-the-dark-knight-shai-matheson-kevin-conroy">Read more</a></p>
  229. First Metal Gear Solid 4 port footage confirms Konami is keeping those real world iPod and Playboy cameos

    Wed, 27 May 2026 09:07:30 -0000

    <img src="https://assetsio.gnwcdn.com/mgs-4-collection-steam-headline-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Product placement will remain alive and well in Konami's upcoming and long-awaited modern port of <a href="https://www.eurogamer.net/games/metal-gear-solid-4-guns-patriots">Metal Gear Solid 4: Guns of the Patriots</a>.</p> <p><a href="https://www.eurogamer.net/metal-gear-solid-4-playboy-ipod">Read more</a></p>
  230. The rumoured third Witcher 3 expansion has been announced by CD Projekt Red

    Wed, 27 May 2026 09:29:54 -0000

    <img src="https://assetsio.gnwcdn.com/songs-of-past-witcher-3-expansion.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>CD Projekt Red has announced <a href="https://www.eurogamer.net/cd-projekt-red-witcher-3-expansion-questions">the much-rumoured third expansion</a> for <a href="https://www.eurogamer.net/games/the-witcher-3-wild-hunt">The Witcher 3: Wild Hunt</a>. It's called Songs of the Past, it's based around Geralt again, and it's coming out next year on PC, PlayStation 5 and Xbox Series S/X.</p> <p><a href="https://www.eurogamer.net/rumoured-witcher-3-third-expansion-announced">Read more</a></p>
  231. There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens

    Wed, 27 May 2026 09:34:19 -0000

    <img src="https://assetsio.gnwcdn.com/Starminer.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Attention unidentified spacecraft, this is the USS Asteroid Paper Railgun. Please maintain your current heading and velocity. I am about to rotate 34 degrees and jettison a new early access space <a href="https://www.rockpapershotgun.com/the-best-strategy-games-on-pc">strategy game</a> from my cargo hold. If my calculations are correct, the package should arrive in your airlock in precisely 14.7 seconds. If my calculations are incorrect &ndash; well, I'm not sure if <a href="https://www.rockpapershotgun.com/games/starminer">Starminer</a> simulates damage from loose storage modules, but it's probably better avoided. </p> <p><a href="https://www.rockpapershotgun.com/there-are-a-million-ways-to-deliver-ore-in-starminer-a-real-time-space-strategy-sim-with-zero-g-physics-just-beware-your-greed-doesnt-attract-the-aliens">Read more</a></p>
  232. Marathon's Season 2 cinematic trailer promises things are about to get spookier on Tau Ceti IV: "Moon's EXTRA haunted"

    Wed, 27 May 2026 09:34:27 -0000

    <img src="https://assetsio.gnwcdn.com/MarathonS2_cinematic.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/marathon-review">Marathon</a> continues to grow, even as <a href="https://www.eurogamer.net/destiny-2-live-service-layoffs-destiny-3">Destiny 2 is on its way out</a>. Following <a href="https://www.eurogamer.net/marathon-season-2-release-date-details">an official announcement of Season 2</a> earlier this month, the cinematic trailer is promising the extraction shooter will get <em>even scarier</em> this summer.</p> <p><a href="https://www.eurogamer.net/marathon-season-2-cinematic-trailer">Read more</a></p>
  233. Another GTA 5 multiplayer mod service is shutting down as Take-Two and Rockstar push to consolidate modding around FiveM

    Wed, 27 May 2026 10:34:56 -0000

    <img src="https://assetsio.gnwcdn.com/grand-theft-auto-5s-latest-pc-screenshots-sure-are-a-looker-142748226146.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>As we eagerly await <a href="https://www.eurogamer.net/gta-6-release-date-reaffirmed">GTA 6's marketing push</a> to kick off, <a href="https://www.eurogamer.net/gta-online-daily-revenue-data-and-more-leaks">Grand Theft Auto 5 and GTA Online continue to make millions of dollars each month</a>, so it's not surprising to see Take-Two push to consolidate multiplayer mods around FiveM, the platform <a href="https://www.eurogamer.net/rockstar-hires-a-team-of-modders-it-had-previously-banned-from-playing-gta-5">it acquired back in 2023</a>.</p> <p><a href="https://www.eurogamer.net/gta-5-rage-mp-mod-service-shutting-down">Read more</a></p>
  234. The Witcher 3 minimum PC requirements rise significantly ahead of new expansion, forcing you to use Windows 11 and an SSD

    Wed, 27 May 2026 10:56:56 -0000

    <img src="https://assetsio.gnwcdn.com/witcher-3-geralt-songs-of-past-expansion.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><strong>UPDATE 28th May:</strong> CD Projekt Red has responded to concerns about the changing Witcher 3 PC system requirements, particularly as they relate to Windows 10 no longer being supported.</p> <p><a href="https://www.eurogamer.net/the-witcher-3-minimum-pc-requirements-change">Read more</a></p>
  235. Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world

    Wed, 27 May 2026 11:01:43 -0000

    <img src="https://assetsio.gnwcdn.com/red-dead-online-not-missed-opportunity-take-two-ceo-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>As Rockstar gear up to release <a href="https://www.rockpapershotgun.com/gta-6-everything-we-know">GTA 6</a> (at least on consoles), spare a thought for <a href="https://www.rockpapershotgun.com/games/red-dead-online">Red Dead Online</a>. The multiplayer element of <a href="https://www.rockpapershotgun.com/games/red-dead-redemption-2">Red Dead Redemption 2</a> had its steady flow of major update-carrying stagecoaches <a href="https://www.rockpapershotgun.com/rockstar-abandon-major-red-dead-online-updates-to-focus-on-gta-6">stopped all the way back in 2022</a>, with its makers explicitly citing a desire to shift those development resources over to that next entry in the stealy wheels series.</p> <p>There've been a few moments <a href="https://www.rockpapershotgun.com/red-dead-online-just-got-some-surprise-new-missions-and-one-involves-investigating-undead-plagues">in the years since</a> when Red Dead Online has looked a bit like it might bounce back to prominence, but nothing substantial in that vein has materialised. It essentially had a solid three year run, but failed to come close to grasping the reins from its older inspiration, GTA Online. In the eyes of Take-Two CEO Strauss Zelnick, however, that doesn't make it a missed opportunity.</p> <p><a href="https://www.rockpapershotgun.com/red-dead-online-wasnt-a-missed-opportunity-in-the-eyes-of-take-twos-boss-but-id-say-its-proof-that-following-the-gta-train-doesnt-guarantee-the-world">Read more</a></p>
  236. Geralt's back for one last Roach ride in long-rumoured The Witcher 3: Wild Hunt expansion Songs of the Past

    Wed, 27 May 2026 11:34:58 -0000

    <img src="https://assetsio.gnwcdn.com/songs-of-past-witcher-3-expansion.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Silver-haired fox of an RPG <a href="https://www.rockpapershotgun.com/games/the-witcher-3-wild-hunt">The Witcher 3: Wild Hunt</a> is officially getting a new expansion, ten years after Blood and Wine and over eleven since the base game launch. It&rsquo;s called <a href="https://x.com/thewitcher/status/2059560461872373812">Songs of the Past</a>, it&rsquo;s being co-developed between CD Projekt Red and <a href="https://www.rockpapershotgun.com/games/the-witcher-remake">The Witcher 1 Remake</a> devs Fool&rsquo;s Theory, and its coming in 2027 &ndash; potentially the same trip round t&rsquo;Sun as <a href="https://www.rockpapershotgun.com/games/the-witcher-4">The Witcher 4</a>.</p> <p><a href="https://www.rockpapershotgun.com/geralts-back-for-one-last-roach-ride-in-long-rumoured-the-witcher-3-wild-hunt-expansion-songs-of-the-past">Read more</a></p>
  237. Pokémon game sales cross 515m units as The Pokémon Company looks to Winds and Waves next year, and TCG production is ramping up too

    Wed, 27 May 2026 11:43:08 -0000

    <img src="https://assetsio.gnwcdn.com/Pokemon_money_custom_WindyWavychu.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/pokemon-winds-and-waves-everything-we-know-so-far">Pok&eacute;mon Winds and Waves</a> will no doubt be huge when the two games launch on <a href="https://www.eurogamer.net/platforms/switch-2">Nintendo Switch 2</a> in 2027, but Pok&eacute;mon is thriving regardless of what's going on in the mainline series. <a href="https://www.eurogamer.net/pokemon-legends-z-a-sold-more-in-a-week-than-pokemon-xy-58m-copies-with-roughly-half-on-switch-2">Legends: Z-A had a killer debut last year</a>, and you don't need us to remind you <a href="https://www.eurogamer.net/pokemon-pokopia-nioh-3-performed-so-well-koei-techmo-revised-earnings-forecast">Pokopia has been huge</a>, too. It all adds up, and the latest update straight from The Pok&eacute;mon Company is staggering.</p> <p><a href="https://www.eurogamer.net/pokemon-games-tcg-sales-2026">Read more</a></p>
  238. After 10 years of work, modders have remade classic RPG Ultima Underworld in Unity with 3D models, new sound effects, and controller support

    Wed, 27 May 2026 12:06:25 -0000

    <img src="https://assetsio.gnwcdn.com/unityunderground.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Eyes up, dungeon delvers! Or down, rather. Some bright spark has remade Looking Glass classic Ultima Underworld: The Stygian Abyss in the Unity engine with new 3D models and sound effects, plus controller support. Ultima Underworld, often cited as the <em>original</em> first-person 3D RPG! Ultima Underworld, also considered a primordial specimen of the immersive sim! Ultima Underworld, which has influenced everything from Bioshock to Tomb Raider! Ultima Underworld, which... some appropriately rousing fourth thing!</p> <p>The Unity revival is an unofficial project, titled Unity Underground. I guess we must brace for the potential wrath of license holders EA, but it does require ownership of the old game files to work, so surely it's on the level? Anyway, here's the first ten minutes in video form.</p> <p><a href="https://www.rockpapershotgun.com/after-10-years-of-work-modders-have-remade-classic-rpg-ultima-underworld-in-unity-with-3d-models-new-sound-effects-and-controller-support">Read more</a></p>
  239. Resident Evil Requiem finally has a free PC and console demo, three months after the full game released

    Wed, 27 May 2026 12:40:16 -0000

    <img src="https://assetsio.gnwcdn.com/Grace-from-Resident-Evil-Requiem-posing-in-the-game's-photo-mode-with-three-stars-around-her.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Three months after its full release, Capcom has announced a demo for Resident Evil Requiem.</p> <p><a href="https://www.eurogamer.net/resident-evil-requiem-finally-has-a-free-pc-and-console-demo-three-months-after-the-full-game-released">Read more</a></p>
  240. Mina the Hollower is an 8-bit world of complex wonder

    Wed, 27 May 2026 13:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/mina-the-hollower-9.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>My favourite moment in <a href="https://www.eurogamer.net/games/zelda-links-awakening">The Legend of Zelda: Link's Awakening</a> happens in a library. You're wandering between the stacks, trying to learn more about this strange island you've washed up on, when you spy a book that's hidden up high, stuck at the top of a book shelf, and well out of range of your grasping hands.</p> <p><a href="https://www.eurogamer.net/mina-the-hollower-impressions-wonder">Read more</a></p>
  241. Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now

    Wed, 27 May 2026 13:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/no-mans-sky-swarm-update-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>It's the Death Star! Well, sort of. It's a big robo-eye invading the galaxy with a swarm of killer drones, as <a href="https://www.rockpapershotgun.com/games/no-mans-sky">No Man's Sky</a> goes a bit <a href="https://www.rockpapershotgun.com/games/helldivers-2">Helldivers 2</a>-ish in its latest update. Dubbed The Swarm, it'll see folks filed away from their <a href="https://www.rockpapershotgun.com/pokemon-battles-with-space-cows-dinosaurs-and-gaseous-blobs-are-the-premise-of-no-mans-skys-latest-update-dubbed-xeno-arena">not quite Pokemon battles</a> to join three factions who'll need to work together in ship battles to fend off a big Robo-eye with a space station-scorching laser.</p> <p><a href="https://www.rockpapershotgun.com/helldivers-2-esque-war-against-a-giant-evil-robo-eye-beckons-in-no-mans-skys-the-swarm-update-invading-the-galaxy-right-now">Read more</a></p>
  242. No Man's Sky goes to war as Swarm update brings universe-ending threat, hundred-ship space battles, and a splash of… Splatoon?

    Wed, 27 May 2026 13:00:05 -0000

    <img src="https://assetsio.gnwcdn.com/no-mans-sky-swarm-update-header-correction.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Even if you're not particularly up on your <a href="https://www.eurogamer.net/games/no-mans-sky">No Man's Sky</a> lore, you'll likely have at least heard in-game mention of the World of Glass, a kind of archival afterlife linked to the exploratory sci-fi game's ill-fated simulation. And in its latest update, Swarm, something fearsome is breaking through from that other realm - so it's time to band together and fight back.</p> <p><a href="https://www.eurogamer.net/no-mans-sky-swarm-update">Read more</a></p>
  243. 007 First Light is now out in full, and I hope the masses are ready to face the most difficult decision of their lives

    Wed, 27 May 2026 14:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/bond-watches-bit-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>What took you so long, Bond? I asked you to meet me here, with the nuclear codes I politely requested, <a href="https://www.rockpapershotgun.com/007-first-light-release-date#when-is-first-light-out">in good time</a>. Instead, you've turned up right as I'm about to give this presentation on said codes, meaning I've had no time to grill you about them as part of my prep. You're right, you owe me nothing and at least you're here now. I'll order your signature tippl-wait, what's that you've got there? A box? What's in the box, Bond? This is what delayed you, is it? Ok, I'll take a look inside, if you insist.</p> <p>Aaaaaaaaaaaaaaiiiiiiiiiiiiiiiieeeeeeeeeeeeeeeeegggggggggghhhhhhhhhhhhhhhh.</p> <p><a href="https://www.rockpapershotgun.com/007-first-light-is-now-out-in-full-and-i-hope-the-masses-are-ready-to-face-the-most-difficult-decision-of-their-lives">Read more</a></p>
  244. Hideo Kojima and Nicolas Winding Refn have teamed up for a Prada mode event teaser exploring "new creative possibilities through AI technology"

    Wed, 27 May 2026 14:11:00 -0000

    <img src="https://assetsio.gnwcdn.com/Prada_NWRxKojima.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/personas/hideo-kojima">Hideo Kojima</a> and filmmaker Nicolas Winding Refn have teamed up again after <a href="https://www.eurogamer.net/games/death-stranding-2">Death Stranding 2</a>, but they aren't working on a new game or movie. Instead, they've released a short made with the help of AI tools for Prada.</p> <p><a href="https://www.eurogamer.net/hideo-kojima-nicolas-winding-refn-ai-short">Read more</a></p>
  245. Another live service game crashes as Sony switches off servers for PS5 exclusive Destruction AllStars

    Wed, 27 May 2026 14:34:36 -0000

    <img src="https://assetsio.gnwcdn.com/destruction-all-starts.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Sony has abruptly shut down multiplayer services for PlayStation 5 launch exclusive <a href="https://www.eurogamer.net/games/destruction-allstars">Destruction AllStars</a>, and it doesn't sound like they're ever coming back.</p> <p><a href="https://www.eurogamer.net/destruction-allstars-online-servers-shutdown">Read more</a></p>
  246. "Hoping we'll be spared" - The bowieknife99 saga in Forza Horizon 6 continues as the urban legend goes viral and Walmart bans the mysterious racer

    Wed, 27 May 2026 15:10:10 -0000

    <img src="https://assetsio.gnwcdn.com/Forza-Horizon-6_BS1HQnI.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/games/forza-horizon-6">Forza Horizon 6</a> is a blast, but there's a recurring 'drivatar' AI racer making things harder for many drivers. Their nickname is bowieknife99, and <a href="https://www.eurogamer.net/forza-horizon-6-drivatar-crisis">they've caused enough mayhem to become an urban legend of sorts</a>. Now, the myth has gone viral.</p> <p><a href="https://www.eurogamer.net/forza-horizon-6-bowieknife99-viral">Read more</a></p>
  247. 007 First Light's PC performance isn't quite martini-smooth, but it's a damn sight better than that stuttering reveal footage

    Wed, 27 May 2026 15:27:05 -0000

    <img src="https://assetsio.gnwcdn.com/007-First-Light-Bond-smirk.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>While Mark&rsquo;s off doing the actual review and/or <a href="https://www.rockpapershotgun.com/007-first-light-is-now-out-in-full-and-i-hope-the-masses-are-ready-to-face-the-most-difficult-decision-of-their-lives">agonising over watch straps</a>, I&rsquo;ve spent my time with <a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a> slowly moving a laser beam up between its legs, demanding it reveal its PC performance secrets. Which it did immediately and without protest, to be fair. But you know the saying: when you&rsquo;re holding a laser, everything looks like James Bond&rsquo;s crotch.</p> <p><a href="https://www.rockpapershotgun.com/007-first-lights-pc-performance-isnt-quite-martini-smooth-but-its-a-damn-sight-better-than-that-stuttering-reveal-footage">Read more</a></p>
  248. Dragon Quest 40th anniversary event reveals DQ12 restart with new title, DQ11 Switch 2 port, and the return of Dragon Quest Monsters series

    Wed, 27 May 2026 15:49:30 -0000

    <img src="https://assetsio.gnwcdn.com/DQ12_reboot_footage.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>It's been a few years since <a href="https://www.eurogamer.net/games/dragon-quest-xii-the-flames-of-fate">Dragon Quest 12: The Flames of Fate</a>'s announcement, so fans were logically expecting news during today's 40th-anniversary stream. An update has indeed been shared, but it's not what we were expecting.</p> <p><a href="https://www.eurogamer.net/dragon-quest-12-beyond-dreams-revealed">Read more</a></p>
  249. IO Interactive has a plan to keep you playing 007: First Light long after the credits roll

    Wed, 27 May 2026 16:05:07 -0000

    <img src="https://assetsio.gnwcdn.com/007-First-Light---Mission-2-Header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>As a linear, scripted action game, the replayability of James Bond game 007: First Light has been called into question. It's something Rick brought up in <a href="https://www.eurogamer.net/007-first-light-review">Eurogamer's 007: First Light review</a>, mostly because it jars with the sandbox approach <a href="https://www.eurogamer.net/companies/io-interactive">IO Interactive</a> used for Hitman, which is replayable by design.</p> <p><a href="https://www.eurogamer.net/007-first-light-replayability-tacsim-dlc">Read more</a></p>
  250. Alan Wake and Control "should have sold more", says Remedy's newly-appointed CEO, who promises he's not the evil exec people expected

    Wed, 27 May 2026 16:17:24 -0000

    <img src="https://assetsio.gnwcdn.com/Jesse-from-Control-sits-on-a-chair-while-on-the-phone.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>While both games were critically acclaimed, Remedy's newly-appointed CEO believes Alan Wake and Control "should have sold more" and been more commercially successful than they were. That being said, he has a remedy for Remedy's titles (thank you Matt, for pointing out this the perfect word play here), and believes film and TV adaptations will give the games a boost.</p> <p><a href="https://www.eurogamer.net/remedy-alan-wake-control">Read more</a></p>
  251. Paralives is possibly the first ever videogame with a character editor that gives people motion sickness

    Wed, 27 May 2026 16:44:03 -0000

    <img src="https://assetsio.gnwcdn.com/paramaker-on-train.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Cosy life sim <a href="https://www.rockpapershotgun.com/games/paralives">Paralives</a> <a href="https://www.rockpapershotgun.com/after-seven-years-of-development-paralives-is-out-in-early-access">launched into early access this week</a>, sweetening the initial reception with <a href="https://www.rockpapershotgun.com/paralives-continues-to-sound-promising-with-a-roadmap-outlining-free-updates-the-sims-would-normally-charge-for">a roadmap full of free goodies</a>. I've been looking forward to the game, if only because there has been such disappointment of late on the life sim front &ndash; Paradox Tectonic's Life By You <a href="https://www.rockpapershotgun.com/paradox-shutter-studio-tectonic-and-cancel-troubled-sims-competitor-life-by-you">fell foul of funding cuts</a>, Inzoi is a <a href="https://www.rockpapershotgun.com/inzoi-early-access-review">horrible haunted Botox catalogue</a>, and EA's plans for <a href="https://www.rockpapershotgun.com/video-game-franchises/the-sims">The Sims</a> 5 remain <a href="https://www.rockpapershotgun.com/as-the-sims-project-rene-switches-to-being-mobile-first-ea-vaguely-tease-the-series-next-evolution">nebulous and live-servicey</a>.</p> <p>Paralives? It appears both throwback and forward-thinking, a game of rosy cheeks, antique shops and smaller mechanical touches like skill progression juddering to a halt if your character's needs aren't met. It's the champion this wayward genre needs. What could go wrong? Ah, it seems the character creator has been making people physically ill.</p> <p><a href="https://www.rockpapershotgun.com/paralives-is-possibly-the-first-ever-videogame-with-a-character-editor-that-gives-people-motion-sickness">Read more</a></p>
  252. The demand for weapons in Subnautica 2 reveals the difficulty of separating open worlds from conquest

    Wed, 27 May 2026 18:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/20260509185107_1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> When I play <a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a>, I often feel as though I am swimming in two worlds simultaneously. On the one hand, there's the world that goes on without me, the world of wonky indigenous beings living out their lives, careless of my presence: shoals of unharvestable fish swizzing past like dropped fireworks, growth cycles half-deciphered in flooded laboratories, crested hammerheads idly circling their territories. On the other, there's the world that goes on <em>for</em> me, its rewards and hazards colour-coded and reasonably predictable, its flora and fauna gated-off and patterned according to their role within the crafting and progression systems. </p> <p><a href="https://www.rockpapershotgun.com/the-demand-for-weapons-in-subnautica-2-reveals-the-difficulty-of-separating-open-worlds-from-conquest">Read more</a></p>
  253. Valve announces significant Steam Deck price rise of almost £200 in the UK, over 40% around the world

    Thu, 28 May 2026 08:48:23 -0000

    <img src="https://assetsio.gnwcdn.com/press_white_shady_english.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Valve has announced a substantial price increase for its Steam Deck OLED models, citing "rising memory and storage costs" as the reason.</p> <p><a href="https://www.eurogamer.net/steam-deck-price-increase">Read more</a></p>
  254. Witcher 3 modders have already added Geralt's new sword from the Songs of the Past expansion to the base game

    Thu, 28 May 2026 09:09:35 -0000

    <img src="https://assetsio.gnwcdn.com/witcher-3-songs-of-the-past-dlc-sword-mod-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Yesterday, May 27th, CD Projekt finally held their hands up and <a href="https://www.rockpapershotgun.com/geralts-back-for-one-last-roach-ride-in-long-rumoured-the-witcher-3-wild-hunt-expansion-songs-of-the-past">revealed that the extra DLC</a> long-rumoured to be coming to <a href="https://www.rockpapershotgun.com/games/the-witcher-3-wild-hunt">The Witcher 3</a> is indeed a thing. It's called Songs of the Past and will arrive in 2027, they said, also lobbing out some promo art of Gerry from the River holding a sword in front of a spooky tree bloke. Cue a Witcher 3 modder cracking their knuckles and immediately getting to work re-creating the sword from the artwork and adding it to the <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> as a way for folks to celebrate the news.</p> <p><a href="https://www.rockpapershotgun.com/witcher-3-modders-have-already-added-geralts-new-sword-from-the-songs-of-the-past-expansion-to-the-base-game">Read more</a></p>
  255. Bungie details Marathon Season 2 and the new Sentinel class, with a free-to-play week and special sale planned, too

    Thu, 28 May 2026 09:21:17 -0000

    <img src="https://assetsio.gnwcdn.com/2026_Marathon_S2_Launch_Press_Kit_COMPRESSED_008.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Right after dropping the untimely news <a href="https://www.eurogamer.net/destiny-2-live-service-layoffs-destiny-3">Destiny 2 won't be getting more support after June</a>, Bungie is ramping up work on <a href="https://www.eurogamer.net/marathon-review">Marathon</a>, with <a href="https://www.eurogamer.net/marathon-season-2-cinematic-trailer">Season 2 introducing a spooky new map and mysterious new threats</a> next week.</p> <p><a href="https://www.eurogamer.net/marathon-season-2-rundown">Read more</a></p>
  256. The Steam Deck OLED's price hikes have killed its status as the best deal in PC games hardware

    Thu, 28 May 2026 10:01:00 -0000

    <img src="https://assetsio.gnwcdn.com/Asus-ROG-Ally-X-vs-Steam-Deck-OLED-software.JPG?width=690&quality=85&format=jpg&auto=webp" /> <p>Ongoing <a href="https://www.rockpapershotgun.com/creativity-is-the-key-how-pc-hardwares-smaller-manufacturers-are-navigating-the-ram-shortage-disaster">memory chip shortages</a>, caused by a proliferation of AI-huffing data centres, continue to make PC games hardware <a href="https://www.rockpapershotgun.com/one-of-pc-gamings-key-ram-manufacturers-arent-selling-to-regular-humans-anymore-so-they-can-peddle-more-kit-to-ai-companies">scarcer</a>, <a href="https://www.rockpapershotgun.com/ram-may-be-abominably-expensive-but-hey-at-least-ssd-prices-are-also-exploding">less affordable</a>, and <a href="https://www.rockpapershotgun.com/msi-plan-15-30-price-hikes-for-their-hardware-report-claims-as-the-memory-crisis-consequences-continue-to-rumble-back-to-your-wallet">generally miserable</a>. The latest victim is the <a href="https://www.rockpapershotgun.com/steam-deck-oled-review">Steam Deck OLED</a>, which returned to stock yesterday &ndash; and it&rsquo;d be very nice to end the sentence there, but alas &ndash; with some barely believable price hikes.</p> <p><a href="https://www.rockpapershotgun.com/the-steam-deck-oleds-price-hikes-have-killed-its-status-as-the-best-deal-in-pc-games-hardware">Read more</a></p>
  257. Fortnite's return to the Apple App Store and iOS has caused an eight-year record surge in downloads, with a spike in daily activity, too

    Thu, 28 May 2026 10:28:07 -0000

    <img src="https://assetsio.gnwcdn.com/fortnite-save-the-world.png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/games/fortnite">Fortnite</a> has faced tons of difficulties in recent times, with <a href="https://www.eurogamer.net/fortnite-still-biggest-game-in-the-world-but-playtime-dropped-in-2025">engagement going down</a> and <a href="https://www.eurogamer.net/fortnite-maker-epic-cuts-over-1000-jobs-as-battle-royale-suffers-slump">massive layoffs</a> at Epic affecting its short-term creative potential. However, its recent <a href="https://www.eurogamer.net/fortnite-app-store-epic-apple-court">return to the Apple App Store</a> has kickstarted a surge in downloads and activity.</p> <p><a href="https://www.eurogamer.net/fortnite-apple-app-store-ios-return">Read more</a></p>
  258. Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales

    Thu, 28 May 2026 10:29:05 -0000

    <img src="https://assetsio.gnwcdn.com/subnautica-2-reportedly-triggers-earnout-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a> publishers Krafton have reportedly agreed to pay the up to $250 million earnout to Unknown Worlds' devs, this being the bonus which was a major point of contention in the legal dispute between the former and the <a href="https://www.rockpapershotgun.com/krafton-suddenly-replace-three-subnautica-2-leads-with-one-of-the-execs-behind-callisto-protocol">three Unknown Worlds bosses who were ousted last year</a>. Unknown Worlds CEO <a href="https://www.rockpapershotgun.com/subnautica-2-bosses-handed-back-control-of-company-after-judge-finds-krafton-guily-of-wrongfully-usurping-control">Ted Gill was reinstated</a> as a result of the ensuing legal action, paving the way for Sub 2's <a href="https://www.rockpapershotgun.com/after-seven-hours-in-early-access-subnautica-2-feels-more-like-a-remake-than-a-sea-quel-but-it-has-plenty-of-room-to-grow">early access launch</a> this month.</p> <p><a href="https://www.rockpapershotgun.com/krafton-have-reportedly-agreed-to-pay-subnautica-2s-devs-that-250-million-bonus-following-strong-early-sales">Read more</a></p>
  259. A Pragmata sequel? Well, "of course" Capcom's game director would love one, but alas, he is "not the only one who decides"

    Thu, 28 May 2026 11:04:49 -0000

    <img src="https://assetsio.gnwcdn.com/20260528120351-01KSQ41K7ZKNVSKWSAHS6ZYS3X.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Pragmata's director would "of course" love to make a sequel to Capcom's space-based small girl and astronaut starring game, but he isn't the only person who needs to give it the green light.</p> <p><a href="https://www.eurogamer.net/pragmata-sequel-of-course-director-would-love-one">Read more</a></p>
  260. Donkey Kong 64 finally arrives on Nintendo Switch Online next month

    Thu, 28 May 2026 11:37:06 -0000

    <img src="https://assetsio.gnwcdn.com/The-Kong-family-dancing-in-a-screenshot-from-Donkey-Kong-64.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>90s classic <a href="https://www.eurogamer.net/games/donkey-kong-64">Donkey Kong 64</a> is <em>finally </em>coming to Nintendo Switch Online. It will be available for all those Nintendo Switch Online + Expansion Pack subscribers from next month, on 4th June.</p> <p><a href="https://www.eurogamer.net/donkey-kong-64-nintendo-switch-online">Read more</a></p>
  261. Subnautica 2 publisher Krafton now forced to pay $250m earnout to Unknown Worlds developers after more than 4m units sold

    Thu, 28 May 2026 12:16:32 -0000

    <img src="https://assetsio.gnwcdn.com/Subnautica-2---Storage-Header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/games/subnautica-2">Subnautica 2</a> has been off to a stellar start despite <a href="https://www.eurogamer.net/subnautica-2-combat-response-update">some discussions over fighting alien fish</a>, with <a href="https://www.eurogamer.net/subnautica-2-sales-launch-one-million">2m copies sold within 12 hours of launching</a> on Steam and Xbox's storefronts. Since its 14th May launch, its success has only become bigger, and now Krafton will be forced to pay developer Unknown Worlds $250m.</p> <p><a href="https://www.eurogamer.net/subnautica-2-krafton-unknown-worlds-earnout">Read more</a></p>
  262. Planet Zoo 2 finally revealed after much teasing, with an autumn release date, aquatic and flying species, and the ability to conserve outside of your zoo

    Thu, 28 May 2026 13:00:21 -0000

    <img src="https://assetsio.gnwcdn.com/Planet-Zoo-2-key-art.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Earlier this week, the park sim veterans at Frontier Developments <a href="https://www.eurogamer.net/planet-zoo-2-reveal-tease-youtube">began teasing Planet Zoo 2</a>. Now, the sequel has been fully revealed, and it's coming later this year with a handful of huge additions.</p> <p><a href="https://www.eurogamer.net/planet-zoo-2-revealed">Read more</a></p>
  263. That sword Geralt unsheaths in The Witcher 3 Songs of the Past expansion artwork? We've seen it before

    Thu, 28 May 2026 13:27:30 -0000

    <img src="https://assetsio.gnwcdn.com/geralt-sword-songs-of-past-witcher-3-expansion.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/rumoured-witcher-3-third-expansion-announced">A third Witcher 3 expansion, Songs of the Past</a>, was only announced yesterday, but it appears we've seen the sword Geralt unsheaths in the artwork before.</p> <p><a href="https://www.eurogamer.net/witcher-3-expansion-songs-of-past-sword">Read more</a></p>
  264. IOI is 'keeping the British end up' in 007 First Light by switching out Americanisms to "reinforce the immersion"

    Thu, 28 May 2026 14:17:42 -0000

    <img src="https://assetsio.gnwcdn.com/James-Bond-dressed-as-a-chauffer-in-007-First-Light.-He-is-resting-on-the-bonnet-of-a-green-car_rnLqNqo.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Following earlier gameplay teaser trailers, developer <a href="https://www.eurogamer.net/companies/io-interactive">IO Interactive</a> has made some changes to the dialogue in 007 First Light.</p> <p><a href="https://www.eurogamer.net/007-first-light-americanism-parking-lot">Read more</a></p>
  265. Bungie are making it easy for you to try Marathon by launching its new season with a free week, right when veteran players lose all their best gear

    Thu, 28 May 2026 14:27:43 -0000

    <img src="https://assetsio.gnwcdn.com/marathon-season-2-key-art.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I hear that some of you aren't playing <a href="https://www.rockpapershotgun.com/games/marathon">Marathon</a> yet. Maybe extraction shooters aren't your jam, or there's not enough about Bungie's game to draw you away from your shooter of choice, or maybe you're just sick and tired of a certain portion of the internet yammering on about Marathon like it's the bee's-freaking-knees of multiplayer games. Now, if you fall into that latter camp, I have particularly good news for you. For one week only, you will be able to drop into Tau Ceti and wipe the smile of those yammerers' faces without buying the game.</p> <p>Bungie are kicking off Marathon Season 2 with a free week. Importantly, that free week coincides with an account wipe for all players, so even though you will be going up against people who have had a couple of months in Marathon already, they won't be packing any of their best loot or top level skills.</p> <p>(It's also a great chance to try a really very good shooter that you might have been interested in.)</p> <p><a href="https://www.rockpapershotgun.com/bungie-are-making-it-easy-to-you-to-try-marathon-by-launching-its-new-season-with-a-free-week-right-when-veteran-players-lose-all-their-best-gear">Read more</a></p>
  266. Heroes of Might and Magic: Olden Era reveals early access roadmap as publisher Hooded Horse celebrates 1m copies sold during its first month

    Thu, 28 May 2026 14:33:42 -0000

    <img src="https://assetsio.gnwcdn.com/heroes-olden-era-steam-headline-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/heroes-of-might-and-magic-olden-era-release-date-april-early-access">Heroes of Might and Magic: Olden Era</a>, the latest entry in the iconic turn-based fantasy strategy series, <a href="https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/">has convinced most players so far</a>, but it's got a long early access journey ahead. Today, publisher Hooded Horse and developer Unfrozen Studio have shared an extensive roadmap.</p> <p><a href="https://www.eurogamer.net/heroes-of-might-and-magic-olden-era-roadmap">Read more</a></p>
  267. Call of Duty is in need of a big win, and Modern Warfare 4's multiplayer might be it

    Thu, 28 May 2026 15:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/MW4_MP_004_BRANDED.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Call of Duty is in desperate need of a win. <a href="https://www.eurogamer.net/games/call-of-duty-black-ops-7">Black Ops 7</a> was the climax of rising displeasure in the established formula. It lacked that bite, amongst other things. <a href="https://www.eurogamer.net/call-of-duty-black-ops-7-review">It missed the mark for many</a>, especially compared to older entries.</p> <p><a href="https://www.eurogamer.net/call-of-duty-modern-warfare-4-multiplayer-impressions">Read more</a></p>
  268. "We make an entertainment product" - Call of Duty: Modern Warfare 4 leads on their sure to be controversial North vs South Korea campaign

    Thu, 28 May 2026 15:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/MW4_CAM_009_BRANDED.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Call of Duty: Modern Warfare 4 is taking the series to South Korea. The campaign starts with North Korean missiles reigning down on a densely packed urban environment, and puts you in the shoes of soldiers in the midst of this chaos.</p> <p><a href="https://www.eurogamer.net/call-of-duty-modern-warfare-4-campaign-south-korea">Read more</a></p>
  269. Call of Duty: Modern Warfare 4 finally revealed, and it's officially leaving last-generation consoles behind

    Thu, 28 May 2026 15:00:39 -0000

    <img src="https://assetsio.gnwcdn.com/MW4_CAM_013_BRANDED.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Activision and <a href="https://www.eurogamer.net/companies/infinity-ward">Infinity Ward</a> have revealed Call of Duty: Modern Warfare 4. It's launching on Xbox Series X/S, PS5, PC, and <a href="https://www.eurogamer.net/platforms/switch-2">Nintendo Switch 2</a> on the 23rd October, 2026.</p> <p><a href="https://www.eurogamer.net/call-of-duty-modern-warfare-4-reveal">Read more</a></p>
  270. Unlike The Sims, early access hit Paralives will "never" have paid DLC and will stick to free updates, devs say

    Thu, 28 May 2026 16:04:47 -0000

    <img src="https://assetsio.gnwcdn.com/Paralives_family.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Though we'd known about it for quite some time, breezy life simulator <a href="https://www.eurogamer.net/games/paralives">Paralives</a> has managed to become one of this month's surprise hits. With <a href="https://store.steampowered.com/news/app/1118520/view/695387676933621101">over 250k copies sold</a> in less than eight hours, it was off to a great start on Steam earlier this week, and now the developers are promising no paid DLC will be released.</p> <p><a href="https://www.eurogamer.net/paralives-devs-say-no-paid-dlc-plans">Read more</a></p>
  271. Planet Zoo 2 is on the way later this year, adding in aquatic animals as a big win for mola mola lovers

    Thu, 28 May 2026 16:23:58 -0000

    <img src="https://assetsio.gnwcdn.com/planet-zoo-2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Truth be told, in the leadup to the proper reveal of <a href="https://www.rockpapershotgun.com/games/planet-zoo">Planet Zoo</a> 2, with developer Frontier Developments not so subtly teasing it, my immediate thought was, "didn't that come out already?" Apparently not! For Planet Zoo 2 has in fact now been revealed, and is yet to be released. An announcement trailer shows it off a touch, though not in any mechanical detail, and to be honest my fight or flight is being set off by the human zoo visitors in a way I don't want to sit with. </p> <p><a href="https://www.rockpapershotgun.com/planet-zoo-2-is-on-the-way-later-this-year-adding-in-aquatic-animals-as-a-big-win-for-mola-mola-lovers">Read more</a></p>
  272. Call of Duty: Modern Warfare 4, not to be confused with Call of Duty 4: Modern Warfare, sees North Korea invade South Korea

    Thu, 28 May 2026 16:24:36 -0000

    <img src="https://assetsio.gnwcdn.com/call-of-duty-modern-warfare-4-south-korea-fire.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>By this point, I'm convinced the Call of Duty series is a sick experiment testing the limits of mass deja vu. Infinity Ward, the makers of <a href="https://www.rockpapershotgun.com/games/call-of-duty-4-modern-warfare">Call of Duty 4: Modern Warfare</a> have just announced their new game <a href="https://www.rockpapershotgun.com/games/call-of-duty-modern-warfare">Call of Duty: Modern Warfare</a> 4.</p> <p>This new game has a linear campaign that sees North Korea bombard South Korean capital Seoul before launching a land invasion of the city. In one strand of the campaign you'll play as a South Korean soldier repelling the invasion, in another you'll play as a North Korean soldier on the other side of the battle, and in a third series regular Captain Price is off causing a ruckus.</p> <p><a href="https://www.rockpapershotgun.com/call-of-duty-modern-warfare-4-not-to-be-confused-with-call-of-duty-4-modern-warfare-sees-north-korea-invade-south-korea">Read more</a></p>
  273. CD Projekt Red reveals huge The Witcher 3 sales milestone, which helps explain why a third expansion is in development 11 years later

    Thu, 28 May 2026 16:33:39 -0000

    <img src="https://assetsio.gnwcdn.com/witcher-3-geralt_uS0zYOX.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Why is CD Projekt Red making a third expansion for <a href="https://www.eurogamer.net/games/the-witcher-3-wild-hunt">The Witcher 3: Wild Hunt</a>, more than a decade after the original game was released? A newly revealed sales milestone of 65 million units probably has something to do with it. That's a hell of an installed base to sell to.</p> <p><a href="https://www.eurogamer.net/witcher-3-sales-milestone-65-million">Read more</a></p>
  274. The Remake of the End of the Greatest RPG of All Time, out today, wants you to figure out what the greatest RPG of all time really is

    Thu, 28 May 2026 17:17:03 -0000

    <img src="https://assetsio.gnwcdn.com/the-remake-of-the-end-of-the-greatest-rpg-of-all-time.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Have you played <a href="https://www.rockpapershotgun.com/games/the-remake-of-the-end-of-the-greatest-rpg-of-all-time">The Remake of the End of the Greatest RPG of All Time</a>? I mean, you have to, right, it's The Remake of the End of the Greatest RPG of all Time! Or so the video game named The Remake of the End of the Greatest RPG of all Time (or TROTEOTGOAT as I'll refer to it henceforth) would present itself as, anyway, an investigative deluge of several genres that is out today. </p> <p><a href="https://www.rockpapershotgun.com/the-remake-of-the-end-of-the-greatest-rpg-of-all-time-out-today-wants-you-to-figure-out-what-the-greatest-rpg-of-all-time-really-is">Read more</a></p>
  275. Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it

    Thu, 28 May 2026 18:07:23 -0000

    <img src="https://assetsio.gnwcdn.com/veritas-tales.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> I wonder if enough thought has been put into where a game gets made. There is surely a special quality in other art forms like film where you might be whisked away to another country, or in theatre where you construct a world on a stage. Games mostly get made in office buildings, which isn't particularly magical sounding. What about a remote Japanese mountain village? Well, this is exactly what Yoshio Nishimura did, a former Capcom and Vanillaware devs with 30 years of experience. Enter stage left: Veritas Tales: Witch of the Dark Castle. </p> <p><a href="https://www.rockpapershotgun.com/heres-a-choose-your-own-adventure-rpg-from-a-former-capcom-dev-who-spent-six-years-in-a-remote-japanese-mountain-village-making-it">Read more</a></p>
  276. The Witcher 3 expansion Songs of the Past was once intended to launch this year, CD Projekt Red reveals, so the rumours were correct

    Thu, 28 May 2026 18:17:02 -0000

    <img src="https://assetsio.gnwcdn.com/the-witcher-3-10-years-piece.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/witcher-3-expansion-rumours-analyst-100-percent-certain-cd-projekt-red-will-release-significant-new-content-this-year">So the rumours <em>were </em>true</a>: CD Projekt Red did originally plan to release Witcher 3 expansion Songs of the Past this year, but it changed its plan to 2027 to achieve "the best possible result".</p> <p><a href="https://www.eurogamer.net/witcher-3-expansion-songs-of-the-past-release-date-details">Read more</a></p>
  277. Anthropic's Claude Opus 4.8 is here with 3X cheaper fast mode and near-Mythos level alignment

    Thu, 28 May 2026 18:23:00 -0000

    <p>Anthropic today <a href="https://www.anthropic.com/news/claude-opus-4-8">released Claude Opus 4.8</a>, an upgrade to its flagship model that ships at the same price as its predecessor, alongside a dramatically cheaper &quot;fast mode&quot; tier and a new feature that lets the model spawn hundreds of parallel subagents for codebase-scale work.</p><p>The model is available immediately across Anthropic&#x27;s surfaces — claude.ai, Claude Code, the API, and Cowork — at unchanged pricing: $5 per million input tokens and $25 per million output tokens. Developers can call it as <code>claude-opus-4-8</code>.</p><p>The headline efficiency story is fast mode. Anthropic has slashed the price of running Opus 4.8 in fast mode — where the model produces tokens at roughly 2.5x normal speed — to $10 per million input tokens and $50 per million output tokens, down from $30/$150 for Opus 4.7</p><p>That&#x27;s a 3X reduction from the fast-mode pricing of previous models, and brings high-throughput inference within reach of latency-sensitive production workloads. </p><p>Fast mode is available immediately in Claude Code via the <code>/fast</code> command; API access is gated, with a waitlist at <a href="https://claude.com/fast-mode">claude.com/fast-mode</a>.</p><p>In regular mode, Claude Opus 4.8 remains among the more expensive of leading frontier models, but still comes in under chief rival OpenAI&#x27;s GPT-5.5.</p><h2><b>Frontier AI Model API Pricing Snapshot</b></h2><table><tbody><tr><td><p><b>Model</b></p></td><td><p><b>Input</b></p></td><td><p><b>Output</b></p></td><td><p><b>Total Cost</b></p></td><td><p><b>Source</b></p></td></tr><tr><td><p>MiMo-V2.5 Flash</p></td><td><p>$0.10</p></td><td><p>$0.30</p></td><td><p>$0.40</p></td><td><p><a href="https://platform.xiaomimimo.com/docs/en-US/pricing">Xiaomi MiMo</a></p></td></tr><tr><td><p>deepseek-v4-flash</p></td><td><p>$0.14</p></td><td><p>$0.28</p></td><td><p>$0.42</p></td><td><p><a href="https://api-docs.deepseek.com/quick_start/pricing">DeepSeek</a></p></td></tr><tr><td><p>deepseek-v4-pro</p></td><td><p>$0.435</p></td><td><p>$0.87</p></td><td><p>$1.305</p></td><td><p><a href="https://api-docs.deepseek.com/quick_start/pricing">DeepSeek</a></p></td></tr><tr><td><p>MiniMax M2.7</p></td><td><p>$0.30</p></td><td><p>$1.20</p></td><td><p>$1.50</p></td><td><p><a href="https://platform.minimax.io/docs/guides/models-intro">MiniMax</a></p></td></tr><tr><td><p>Gemini 3.1 Flash-Lite</p></td><td><p>$0.25</p></td><td><p>$1.50</p></td><td><p>$1.75</p></td><td><p><a href="https://ai.google.dev/gemini-api/docs/pricing">Google</a></p></td></tr><tr><td><p>MiMo-V2.5</p></td><td><p>$0.40</p></td><td><p>$2.00</p></td><td><p>$2.40</p></td><td><p><a href="https://platform.xiaomimimo.com/docs/en-US/pricing">Xiaomi MiMo</a></p></td></tr><tr><td><p>Kimi-K2.6</p></td><td><p>$0.95</p></td><td><p>$4.00</p></td><td><p>$4.95</p></td><td><p><a href="https://platform.kimi.ai/docs/pricing/chat-k26">Moonshot/Kimi</a></p></td></tr><tr><td><p>GLM-5</p></td><td><p>$1.00</p></td><td><p>$3.20</p></td><td><p>$4.20</p></td><td><p><a href="https://docs.z.ai/guides/overview/pricing">Z.ai</a></p></td></tr><tr><td><p>Grok 4.3 low context</p></td><td><p>$1.25</p></td><td><p>$2.50</p></td><td><p>$3.75</p></td><td><p><a href="https://docs.x.ai/developers/models/grok-4.3">xAI</a></p></td></tr><tr><td><p>GLM-5.1</p></td><td><p>$1.40</p></td><td><p>$4.40</p></td><td><p>$5.80</p></td><td><p><a href="https://docs.z.ai/guides/overview/pricing">Z.ai</a></p></td></tr><tr><td><p>Claude Haiku 4.5</p></td><td><p>$1.00</p></td><td><p>$5.00</p></td><td><p>$6.00</p></td><td><p><a href="https://www.anthropic.com/pricing">Anthropic</a></p></td></tr><tr><td><p>Grok 4.3 high context</p></td><td><p>$2.50</p></td><td><p>$5.00</p></td><td><p>$7.50</p></td><td><p><a href="https://docs.x.ai/developers/models/grok-4.3">xAI</a></p></td></tr><tr><td><p>Qwen3.7-Max</p></td><td><p>$2.50</p></td><td><p>$7.50</p></td><td><p>$10.00</p></td><td><p><a href="https://modelstudio.console.alibabacloud.com/ap-southeast-1?spm=a2ty_o05.31384571.0.0.52649f6b7G0D55&amp;tab=doc#/doc/?type=model&amp;url=2840914_2&amp;modelId=qwen3.7-max&amp;serviceSite=international">Alibaba Cloud</a></p></td></tr><tr><td><p>Gemini 3.5 Flash</p></td><td><p>$1.50</p></td><td><p>$9.00</p></td><td><p>$10.50</p></td><td><p><a href="https://ai.google.dev/gemini-api/docs/pricing">Google</a></p></td></tr><tr><td><p>Gemini 3.1 Pro Preview ≤200K</p></td><td><p>$2.00</p></td><td><p>$12.00</p></td><td><p>$14.00</p></td><td><p><a href="https://ai.google.dev/gemini-api/docs/pricing">Google</a></p></td></tr><tr><td><p>GPT-5.4</p></td><td><p>$2.50</p></td><td><p>$15.00</p></td><td><p>$17.50</p></td><td><p><a href="https://openai.com/api/pricing/">OpenAI</a></p></td></tr><tr><td><p>Gemini 3.1 Pro Preview &gt;200K</p></td><td><p>$4.00</p></td><td><p>$18.00</p></td><td><p>$22.00</p></td><td><p><a href="https://ai.google.dev/gemini-api/docs/pricing">Google</a></p></td></tr><tr><td><p><b>Claude Opus 4.8</b></p></td><td><p><b>$5.00</b></p></td><td><p><b>$25.00</b></p></td><td><p><b>$30.00</b></p></td><td><p><b></b><a href="https://platform.claude.com/docs/en/about-claude/pricing"><b>Anthropic</b></a></p></td></tr><tr><td><p>GPT-5.5</p></td><td><p>$5.00</p></td><td><p>$30.00</p></td><td><p>$35.00</p></td><td><p><a href="https://openai.com/api/pricing/">OpenAI</a><b></b></p></td></tr></tbody></table><h2><b>Modest gains over 4.7, but Mythos-class capabilities coming</b></h2><p>On benchmarks, Opus 4.8 is a step up rather than a leap. It scores 88.6% on SWE-bench Verified (vs. 87.6% for Opus 4.7), 69.2% on the harder SWE-bench Pro (vs. 64.3%), and 74.6% on Terminal-Bench 2.1 (vs. 66.1%). Anthropic itself characterizes the model as &quot;a modest but tangible improvement on its predecessor.&quot;</p><p>It beats GPT-5.5 regular across at least 12 benchmarks, including most knowledge-work, coding (issue-level), agentic tool-use, and long-context benchmarks. GPT-5.5 wins on terminal/CLI workflows and is roughly tied on web browsing and graduate-level science.</p><p>The bigger signal sits in Anthropic&#x27;s internal capability ladder: Opus 4.8 lands between Opus 4.7 and the more capable Claude Mythos Preview, which is currently restricted to a small number of organizations under Project Glasswing for cybersecurity work. </p><p>Anthropic says it expects to bring &quot;Mythos-class models to all our customers in the coming weeks&quot; once additional cyber safeguards are in place.</p><p>Several enterprise partners cited material gains. Databricks reported that Opus 4.8 unlocks &quot;a step change in agentic reasoning&quot; inside its Genie data agent, at &quot;61% cheaper token cost than Opus 4.7&quot; thanks to multimodal efficiency on PDFs and diagrams. </p><p>Hebbia cited better citation precision and token efficiency on dense financial filings. Devin-maker Cognition said the release &quot;translates directly into faster capability gains for engineers&quot; and noted Opus 4.8 fixed comment-verbosity and tool-calling issues from 4.7. A computer-use vendor reported 84% on Online-Mind2Web, a jump over both Opus 4.7 and GPT-5.5.</p><h2><b>Dynamic workflows: hundreds of parallel subagents</b></h2><p>Alongside the model, Anthropic launched a research preview of dynamic workflows in Claude Code — a feature designed for tasks too large for a single context window. Claude plans the work, spawns hundreds of parallel subagents, then verifies its own outputs before reporting back. Anthropic&#x27;s example: a codebase-scale migration &quot;across hundreds of thousands of lines of code from kickoff to merge, with the existing test suite as its bar.&quot;</p><p>Dynamic workflows is available on Claude Code&#x27;s Enterprise, Team, and Max plans.</p><p>Two smaller additions round out the release:</p><ol><li><p><b>Effort control on claude.ai and Claude Cowork:</b> A new selector lets users dial how much thinking Claude does per response — higher effort spends more tokens for better answers, lower effort responds faster and burns rate limits more slowly. Available on all plans.</p></li><li><p><b>System entries inside the messages array on the API:</b> Developers can now update Claude&#x27;s instructions mid-task — adjusting permissions, token budgets, or environment context as an agent runs — without breaking the prompt cache.</p></li></ol><h2><b>Honesty, and an &quot;evaluation awareness&quot; caveat</b></h2><p>Anthropic is leading with honesty as a headline trait. The company&#x27;s alignment team reports Opus 4.8 is &quot;around four times less likely than its predecessor to allow flaws in code it has written to pass unremarked,&quot; and that misaligned behavior rates are now &quot;substantially lower than Opus 4.7, and similar to our best-aligned model, Claude Mythos Preview.&quot;</p><p>Indeed, a bar chart released by Anthropic shows how close Opus 4.8 is to the still selectively released Mythos in terms of its misalignment (a lower score is better), coming in at roughly 1.9, down from 2.5 for Opus 4.7 and effectively tied with the more capable, restricted Mythos Preview. The score is based on roughly 2,600 simulated investigation sessions per model. </p><p>The <a href="https://cdn.sanity.io/files/4zrzovbb/website/c886650a2e96fc0925c805a1a7ca77314ccbf4a6.pdf">244-page system card </a>publicly released by Anthropic also goes into greater detail on specific categories of misalignment — whether a model produces potentially harmful content around &quot;military-grade weapons,&quot; &quot;harmful sexual content&quot;, &quot;disallowed cyberoffense&quot;, and &quot;undermining liberal democracy,&quot; and again, across all of them, Opus 4.8 scores markedly better than 4.7 or Sonnet 4.6, and comes quite close to Mythos.</p><p>Anthropic flags one finding it considers &quot;the most concerning&quot; from training: Opus 4.8 shows a growing tendency to reason explicitly about how its outputs will be graded, including in environments where it wasn&#x27;t told it was being evaluated. In other words: the model knows it is likely being graded, and produces a response it thinks will earn it a good grade on the test, not one it would necessarily produce if it thought it wasn&#x27;t being graded.</p><p>Anthropic says this didn&#x27;t translate into worse observable behavior — Opus 4.8 shows fewer misleading task-success claims than prior models — but calls it &quot;a concerning trend that could complicate training in the future.&quot; Preliminary interpretability work also found unverbalized grader-related reasoning in roughly 5% of training episodes.</p><p>Anthropic ran the model through a one-week live bug bounty for prompt injection — a first — and concluded Opus 4.8 sits between Opus 4.7 and Sonnet 4.6 on robustness, ahead of &quot;all comparable frontier models&quot; tested, with deployed safeguards bringing browser-use attack success rates to near zero.</p><h2><b>What&#x27;s next?</b></h2><p>Anthropic teased two trajectories. Near-term: cheaper models that provide &quot;many of the same capabilities as Opus.&quot; Longer-term: the Mythos-class models, which the company says represent higher intelligence than Opus but require stronger cyber safeguards before general release.</p><p>For now, Opus 4.8 is positioned as the new go-to enterprise and development workhorse — slightly smarter than 4.7, dramatically cheaper to run fast, and noticeably more honest about what it doesn&#x27;t know.</p>
  278. Red Frame is a Witnessian puzzle game where every red frame you find has a conundrum for you to solve

    Thu, 28 May 2026 20:32:26 -0000

    <img src="https://assetsio.gnwcdn.com/red-frame.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> There are plenty of philosophical critiques to be had of <a href="https://www.rockpapershotgun.com/games/the-witness">The Witness</a> (and its creator at large), but there was something still quite appealing about the idea of a world harbouring <a href="https://www.rockpapershotgun.com/the-best-puzzle-games">puzzles</a> in unexpected places. Thankfully, there's a new one of those on the way that can knock The Witness off of its podium called Red Frame, a time manipulation game set in a buried mansion where if you can see something that might look like a red frame, you're certain to find a puzzle. </p> <p><a href="https://www.rockpapershotgun.com/red-frame-is-a-witnessian-puzzle-game-where-every-red-frame-you-find-has-a-conundrum-for-you-to-solve">Read more</a></p>
  279. Mistral AI launches Vibe, expands into industrial AI and announces data center push to challenge OpenAI

    Thu, 28 May 2026 20:54:16 -0000

    <p><a href="https://mistral.ai/">Mistral AI</a> used its inaugural conference on Wednesday to announce a sweeping expansion into industrial manufacturing, a new inference data center south of Paris, and a rebranding of its consumer-facing assistant — moves that collectively signal the three-year-old French startup&#x27;s ambition to become the enterprise AI provider of record for companies that refuse to hand their most sensitive data to American hyperscalers.</p><p>At the <a href="https://ainowsummit.com/">AI NOW Summit</a>, held at a venue in central Paris, co-founder and CEO Arthur Mensch took the stage alongside CTO Timothée Lacroix and Chief Scientist Guillaume Lample to lay out a strategy that stretches from bare-metal GPU clusters to physics simulations for aircraft wings. The company disclosed that it now employs 1,000 people and is targeting €1 billion ($1.17B USD) in revenue for 2026 — a figure that, if achieved, would be an extraordinary growth trajectory for a company that began with 15 employees collaborating with its first customer, BNP Paribas, in 2023.</p><p>&quot;We have two convictions at Mistral,&quot; Mensch told the audience. &quot;The first is that in order to deploy AI in the enterprise, you actually need, as an AI provider, to own the full stack.&quot; He described Mistral&#x27;s business as fundamentally about &quot;transforming electrons into tokens and intelligence,&quot; arguing that physical infrastructure control matters as much as model quality.</p><p>The announcements come at a pivotal moment for Mistral and for the broader European AI ecosystem. The company has <a href="https://www.clay.com/dossier/mistral-ai-funding">raised at least $3.9 billion</a> across nine funding rounds, according to Clay&#x27;s funding tracker, including a massive €1.7 billion Series C led by Dutch semiconductor equipment maker ASML in September 2025 at an €11.7 billion valuation, and an $830 million debt financing round in March 2026 from a consortium of seven banks to fund data center construction. Mistral now finds itself in a peculiar competitive position: too large to be dismissed as a research lab, but still dwarfed by the resources of <a href="https://openai.com/">OpenAI</a>, <a href="https://deepmind.google/">Google DeepMind</a>, and <a href="https://www.anthropic.com/">Anthropic</a>.</p><p>Its answer, articulated across nearly an hour of presentations Wednesday, is vertical depth — going industry by industry, workflow by workflow, and building the infrastructure to keep everything on premises.</p><h2><b>Why Mistral is betting that physics AI will reshape how Airbus and BMW design products</b></h2><p>The centerpiece announcement was <a href="https://mistral.ai/industry/manufacturing/">Mistral for Industrial Engineering</a>, a fully integrated AI stack that combines Mistral&#x27;s large language models with physics simulation capabilities acquired through its purchase of <a href="https://www.emmi.ai/">Emmi AI</a>, completed earlier in May 2026. The platform targets the aerospace, automotive, and semiconductor industries with tools for accelerating product design, validating simulations, and optimizing production.</p><p>The launch came with headline partnerships. Mistral announced it is working with <a href="https://www.airbus.com/en/newsroom/press-releases/2026-05-airbus-partners-with-mistral-ai-to-strengthen-the-use-of-artificial-intelligence-in-sovereign">Airbus</a> across its commercial aircraft, helicopter, defense, and space divisions, implementing AI from initial design through to on-board capabilities. For <a href="https://www.automotiveworld.com/news/bmw-bets-on-mistral-for-an-edge-in-physical-ai/">BMW Group</a>, Mistral is serving as a central partner for what the automaker calls its &quot;Large Industry Model&quot; initiative, focused on multimodal reasoning models for crash simulation and other complex engineering tasks. ASML, already Mistral&#x27;s largest shareholder, is also an early adopter.</p><p>Mensch framed the industrial push as addressing a fundamental gap in how AI is currently deployed. &quot;AI is great today at automating tasks for knowledge workers and for people that are doing software engineering,&quot; he told the summit audience. &quot;But once you move to all the kind of engineers, well, they are underserved.&quot;</p><p>The reason, he explained, is structural. Simulating the behavior of a wing or a factory process requires compute-intensive physics solvers that can take hours or weeks per design variant. Traditional simulation creates a bottleneck that makes AI-assisted iteration impractical. </p><p>Mistral&#x27;s answer is what it calls &quot;<a href="https://mistral.ai/news/physics-ai-research/">physics AI</a>&quot; — data-driven models trained on solver outputs that can predict physical behavior in seconds rather than hours, running on a single GPU. As Mistral&#x27;s own blog post on the technology acknowledges, physics AI is &quot;not a replacement for first-principles solvers in every regime&quot; — it is a throughput accelerator for the majority of design-loop iterations, with traditional solvers reserved for verification and edge cases.</p><p>&quot;We now have both the language intelligence and the physical intelligence models, and by combining them together we are building delegation loops that allow us to create better tools, that allow us to create better objects that actually have an impact on the physical world,&quot; Mensch said.</p><p>The <a href="https://www.asml.com/en/news/press-releases/2025/asml-mistral-ai-enter-strategic-partnership">ASML partnership</a> offered a concrete illustration. In a video testimonial shown at the summit, an ASML representative described how the company&#x27;s lithography machines run around the clock at customer fabrication plants, and field service engineers need to diagnose issues as rapidly as possible. By combining ASML&#x27;s internal engineering expertise with Mistral&#x27;s models, &quot;we were able to develop a solution that&#x27;s 120 times faster with a similar accuracy as we have today,&quot; the representative said. Another ASML speaker described AI agents acting as &quot;an always-on code reviewer&quot; to catch software defects before they reach customers.</p><div></div><h2><b>Inside Mistral&#x27;s €4 billion infrastructure gamble to build Europe&#x27;s most powerful AI data centers</b></h2><p>Mistral&#x27;s full-stack ambitions extend all the way down to the physical layer. Launched in June 2025, <a href="https://mistral.ai/news/mistral-compute/">Mistral Compute</a> is a €4 billion ($4.66B USD) investment in data centers in France and Sweden, with a stated roadmap of 200 MW of capacity by 2027 and 1 GW by 2030.</p><p>Lacroix described the company&#x27;s existing 40 MW facility at Bruyères-le-Châtel, south of Paris, which was built in collaboration with Eclarion and has been training models since early 2026. &quot;It&#x27;s been very interesting to see how we can transfer rigor, which is one of our company values, into down to the hardware layer,&quot; he said, describing the process of &quot;fixing compute trays and fixing fibers, allowing us to reach the very best speeds possible on that hardware for training.&quot;</p><p>On Wednesday, Mistral announced a <a href="https://wiky.com/2026/05/28/mistral-defends-ai-use-in-warfare-rebuts-pope-criticism/">new 10 MW facility</a> at Les Ulis in the Essonne department, also south of Paris, dedicated to inference operations and scheduled to open in Q3 2026. Lacroix also referenced a site in Borlänge, Sweden, planned for development through 2027, which will host NVIDIA&#x27;s next-generation Vera Rubin GPUs. &quot;One of the benefits for us of owning the hardware layer is also that it lets us be at the very bleeding edge of what infrastructure provides,&quot; he told the audience.</p><p>The infrastructure push is funded in part by the <a href="https://www.clay.com/dossier/mistral-ai-funding">$830 million debt financing round</a> announced in March 2026, which Clay&#x27;s funding tracker attributes to a consortium of seven banks: Bpifrance, BNP Paribas, Crédit Agricole CIB, HSBC, La Banque Postale, MUFG, and Natixis CIB. And this infrastructure ownership is not merely a hedge against GPU scarcity — it is central to Mistral&#x27;s pitch to security-conscious enterprise and government customers. The company&#x27;s February 2026 acquisition of serverless platform Koyeb has been integrated into Mistral Studio to support both hosted and on-premises deployments, giving customers a choice between running inference on Mistral&#x27;s hardware or their own.</p><p>&quot;More and more, the compute world has been getting supply constrained,&quot; Lacroix told the audience. &quot;One of the reasons we&#x27;ve been doing all of this and developing all of this data center capacity is to secure compute capacity not only for ourselves but also for our customers.&quot;</p><h2><b>Le Chat is dead, long live Vibe: How Mistral&#x27;s new agent platform takes aim at enterprise productivity</b></h2><p>In a consumer-facing rebrand with significant enterprise implications, Mistral announced that <a href="https://chat.mistral.ai/chat">Le Chat</a> — its conversational AI assistant launched in February 2024 — is being renamed Vibe and reimagined as a unified agent platform for enterprise productivity and software development.</p><p>&quot;We are transitioning Le Chat to the Vibe family,&quot; Lacroix told the audience, explaining that the evolution was driven by the growing power of agentic models, particularly the new Mistral Medium 3.5. As the team used Vibe&#x27;s coding CLI internally with increasingly complex tasks, &quot;we realized that this really didn&#x27;t need to be bound to the CLI, it didn&#x27;t need to be limited to code, and we could do a lot more with it,&quot; he said.</p><p><a href="https://mistral.ai/products/vibe/">Vibe</a> encompasses two primary modes. Vibe for Work is a web and mobile agent that connects to enterprise tools — Google Workspace, Outlook, SharePoint, Slack, GitHub — to perform multi-step tasks such as summarizing emails, analyzing spreadsheets, drafting reports, and scheduling recurring workflows. Vibe for Code is a coding agent available through a web interface, a new VS Code extension, and the existing CLI, capable of building features, fixing bugs, refactoring code, and shipping pull requests. Critically, the same underlying agent powers both modes. &quot;When you access it through our web app or through the CLI, you have access to the same connections, the same tools, the same understanding of who you are, what you do, and what you&#x27;re trying to achieve,&quot; Lacroix said.</p><p>Pricing starts at free for basic use, <a href="https://mistral.ai/pricing/">$14.99 per month</a> for Pro, <a href="https://mistral.ai/pricing/">$24.99 per user per month</a> for Teams, and custom pricing for Enterprise deployments. Alongside Vibe, Mistral also launched Search Toolkit, an open-source framework for building production search pipelines already in use by shipping giant CMA CGM, which uses it alongside Voxtral to process audio from multiple data sources and return alerts within 15 seconds.</p><h2><b>Mistral&#x27;s model strategy signals a new phase: fewer products, more capabilities per model</b></h2><p>Chief Scientist Guillaume Lample used his portion of the keynote to describe a philosophical shift in Mistral&#x27;s model strategy: consolidation of capabilities into fewer, more versatile models rather than maintaining separate specialized products.</p><p><a href="https://mistral.ai/news/vibe-remote-agents-mistral-medium-3-5/">Mistral Medium 3.5</a>, the company&#x27;s current flagship, absorbs capabilities that previously required distinct models. Pixtral (image processing), Magistrale (reasoning), and DevStral (coding) have all been deprecated as standalone products, with their capabilities folded natively into Medium 3.5. &quot;Now all our models are natively multimodal,&quot; Lample said. &quot;We no longer have Magistrale. This model is deprecated, because all our models will natively be doing reasoning.&quot;</p><p>The company is also working on <a href="https://mistral.ai/models/">Mistral Large 4</a>, which Lample said would arrive &quot;in a couple of months at most, during the summer,&quot; with expanded capabilities in industrial applications such as fluid dynamics, computational chemistry, computer-aided design, and cybersecurity. On the smaller end of the spectrum, Lample highlighted Mr. Lossier, a 1-billion-parameter OCR model that can process thousands of pages per minute on a single GPU, and the Voxtral speech model family, which has expanded from automatic speech recognition to include text-to-speech with voice cloning. A &quot;duplex&quot; model for real-time conversational speech is planned for release within months.</p><p>Lample also made the case for open-weight models becoming more — not less — important in the agentic era. &quot;Today we are building these agentic workflows, these models are running in the background, they are doing a lot of actions, a lot of tool calls, so they are extremely token-hungry, much more than before,&quot; he said. &quot;What we are seeing today is actually a comeback of this small model and the efficient model.&quot; Upcoming models will be trained on more than 200 languages, a multilingual strength now powering a partnership with Amazon to improve non-English interactions on Alexa+.</p><h2><b>How Mistral&#x27;s enterprise playbook stacks up against OpenAI and Anthropic</b></h2><p>Mistral&#x27;s positioning stands in sharp contrast to the strategies of its most prominent American rivals. While <a href="https://openai.com/">OpenAI</a> and <a href="https://www.anthropic.com/">Anthropic</a> have each attracted hundreds of millions of consumer users and derive significant revenue from subscription products, Mistral has leaned almost entirely into enterprise and government deployments. As TechCrunch reported in March when Mistral announced its Forge customization platform at Nvidia GTC, CEO Mensch has described the company as being &quot;<a href="https://techcrunch.com/2026/03/17/mistral-forge-nvidia-gtc-build-your-own-ai-enterprise/">on track to surpass $1 billion in annual recurring revenue</a>&quot; — a figure driven largely by corporate clients.</p><p>The <a href="https://venturebeat.com/infrastructure/mistral-ai-launches-forge-to-help-companies-build-proprietary-ai-models">Forge platform</a>, which lets enterprises train custom models on their own data rather than simply fine-tuning or applying retrieval-augmented generation to existing models, represents the foundation on which the company&#x27;s industry-specific solutions are built. As Mistral&#x27;s head of product, Elisa Salamanca, told TechCrunch, Forge &quot;lets enterprises and governments customize AI models for their specific needs.&quot; Early partners include Ericsson, the European Space Agency, Italian consulting company Reply, and Singapore&#x27;s DSO and HTX, alongside ASML.</p><p>Mistral has also built an expanding network of systems integration partnerships to drive enterprise adoption. In February 2026, Accenture and Mistral announced a multi-year <a href="https://newsroom.accenture.com/news/2026/accenture-and-mistral-ai-accelerate-enterprise-reinvention-with-scalable-ai-that-delivers-strategic-autonomy-for-customers">strategic collaboration</a>, with Accenture itself becoming a Mistral customer. Mauro Macchi, Accenture&#x27;s CEO for Europe, Middle East, and Africa, said at the time that the partnership brings together &quot;sovereign models and the capability to scale technology across industries, geographies and business functions.&quot;</p><p>The <a href="https://www.reuters.com/business/finance/bnp-paribas-steps-up-mistral-partnership-bolster-rapid-ai-defences-2026-05-26/">BNP Paribas relationship</a> offers the most detailed public case study. In a video testimonial at the summit, a BNP Paribas representative described deploying Mistral&#x27;s models on-premises to satisfy strict security requirements, developing AI agents for KYC processes that reduced incomplete files from 80% to 10% and compressed processing time from weeks to days. The bank&#x27;s LLM platform at its Corporate and Institutional Banking division has now rolled out to 65,000 users. Mensch noted the significance: &quot;We started to collaborate in 2023 where we were 15 people, so that was, I think, really a leap of faith at the time.&quot;</p><p>The industrial vertical is also being extended to government clients. Mistral disclosed that it is working with France, Luxembourg, Singapore, Morocco, Greece, and Slovakia to build citizen-facing AI services — from deploying agents that help job-seekers through France Travail to building models that understand Moroccan Darija and Amazigh languages. &quot;We think that AI needs to be specialized and understand structural nuances,&quot; Mensch told the audience. &quot;It needs to speak languages as good as it speaks English.&quot;</p><h2><b>The road ahead for Europe&#x27;s most ambitious AI company</b></h2><p>For <a href="https://mistral.ai/">Mistral</a>, Wednesday&#x27;s announcements amount to a declaration that the company intends to compete not by matching American AI giants on any single dimension, but by assembling capabilities none of them are willing or able to offer in combination: open-weight models, owned infrastructure, on-premises deployment, physics simulation, and deep vertical customization — all under a single roof.</p><p>The strategy demands execution on multiple fronts simultaneously, each requiring enormous capital and specialized talent. The competition is formidable and accelerating. <a href="https://openai.com/">OpenAI</a> has been rapidly expanding its enterprise offerings. <a href="https://www.anthropic.com/">Anthropic</a>, backed by billions from Amazon, is building its own corporate AI practice. <a href="https://www.google.com/">Google</a>, <a href="https://www.microsoft.com/en-us">Microsoft</a>, and <a href="https://www.amazon.com/">Amazon</a> all offer AI platforms deeply integrated with cloud infrastructure that most enterprises already use.</p><p>But <a href="https://mistral.ai/">Mistral</a> is wagering that the world&#x27;s most consequential AI deployments — the ones governing how aircraft get designed, how banks process compliance, how governments interact with citizens — will ultimately go to providers that offer sovereignty over data, models, and compute. &quot;AI is too strategic to be left in the hands of a few,&quot; Mensch said, echoing the conviction he described from Mistral&#x27;s founding three years ago.</p><p>Three years in, the company that started as a Paris research lab with a handful of employees now trains models in its own data centers, simulates physics for the manufacturers that build the world&#x27;s planes and cars, and is rewriting its assistant into an agent that can file your pull requests and summarize your inbox in the same conversation. Whether that sprawling ambition coheres into a durable business or stretches Mistral too thin is the €11.7 billion ($13.6B USD)  question. The 1,000 people now working there are betting that in enterprise AI, owning the full stack is not a liability — it is the product.</p>
  280. Researchers automated LLM reasoning strategy design and cut token usage by 69.5%

    Thu, 28 May 2026 21:32:45 -0000

    <p>Test-time scaling (TTS) has emerged as a proven method to improve the performance of large language models in real-world applications by giving them extra compute cycles at inference time. However, TTS strategies have historically been handcrafted, relying heavily on human intuition to dictate the rules of the model’s reasoning. </p><p>To address this bottleneck, researchers from Meta, Google, and several universities have introduced <a href="https://arxiv.org/abs/2605.08083">AutoTTS</a>, a framework that automatically discovers optimal TTS strategies. This automated approach allows enterprise organizations to dynamically optimize compute allocation without manually tuning heuristics. </p><p>By implementing the optimal strategies discovered by AutoTTS, organizations can directly reduce the token usage and operational costs of deploying advanced reasoning models in production environments. In experimental trials, AutoTTS managed inference budgets efficiently, successfully reducing token consumption by up to 69.5% without sacrificing accuracy.</p><h2>The manual bottleneck in test-time scaling</h2><p><a href="https://venturebeat.com/ai/how-test-time-scaling-unlocks-hidden-reasoning-abilities-in-small-language-models-and-allows-them-to-outperform-llms">Test-time scaling</a> enhances LLMs by granting them extra compute when generating answers. This extra compute allows the model to generate multiple reasoning paths or evaluate its intermediate steps before arriving at a final response. </p><p>The primary challenge for designing TTS strategies is determining how to allocate this extra computation optimally. Historically, researchers have designed these strategies manually, relying on guesswork to build rigid heuristics. Engineers must hypothesize the rules and thresholds for when a model should branch out into new reasoning paths, probe deeper into an existing path, prune an unpromising branch, or stop reasoning altogether. </p><p>Because this manual tuning process is constrained by human intuition, a vast amount of possible approaches remain unexplored. This often results in suboptimal trade-offs between model accuracy and computing costs.</p><p>Current TTS algorithms can be mapped to a width-depth control space — &quot;width&quot; being the number of reasoning branches explored, &quot;depth&quot; being how far each develops. Self-consistency (SC) samples a fixed number of trajectories and majority-votes the answer. Adaptive-consistency (ASC) saves compute by stopping early once a confidence threshold is hit. Parallel-probe takes a more granular approach, pruning unpromising branches while deepening the rest. All three are hand-crafted, and that&#x27;s the constraint AutoTTS is designed to break.</p><p>While some more advanced methods employ richer structures like tree search or external verifiers, they all share one key characteristic: they are meticulously hand-crafted. This manual approach restricts the scope of strategy discovery, leaving a massive portion of the potential resource-allocation space untouched.</p><h2>Automating strategy discovery with AutoTTS</h2><p>AutoTTS reframes the way test-time scaling is optimized. Instead of treating strategy design as a human task, AutoTTS approaches it as an algorithmic search problem within a controlled environment. </p><p>This framework redefines the roles of both the human engineer and the AI model. Rather than hand-crafting specific rules for when an LLM should branch, prune, or stop reasoning, the engineer&#x27;s role shifts to constructing the discovery environment. The human defines the boundaries, including the control space of states and actions, optimization objectives balancing accuracy versus cost, and the specific feedback mechanisms. </p><p>An explorer LLM, such as Claude Code, designs the strategy. This explorer acts as an autonomous agent that iteratively proposes TTS “controllers.” These controllers are code-defined policies or algorithms that dictate how an AI model allocates its computational budget during inference. The explorer tests and refines these controllers based on feedback until it discovers an optimal resource-allocation policy. </p><p>To make this automated search computationally affordable, AutoTTS relies on an “offline replay environment.” If the explorer LLM had to invoke a base reasoning model to generate new tokens every time it tested a new strategy, the compute costs would be astronomical. Instead, it relies on thousands of reasoning trajectories pre-collected from the base LLM. These trajectories include &quot;probe signals,&quot; which are intermediate answers that help the controller evaluate progress across different reasoning branches. </p><p>During the discovery loop, the explorer agent proposes a controller and evaluates it against this offline data. The agent observes the execution traces of the proposed controller that show it allocated compute over time. By analyzing these traces, the agent can diagnose specific failure modes, such as noting if a controller pruned branches too aggressively in a specific scenario. This provides an advantage over just viewing a final result. The agent then iteratively rewrites its code to improve the accuracy-cost tradeoff. </p><h2>Inside the AI-designed controller</h2><p>Because the explorer agent is not constrained by human intuition, it can discover highly coordinated, complex rules that a human engineer would likely never hand-code. One optimal controller discovered by AutoTTS, named the Confidence Momentum Controller, leverages several non-obvious mechanisms to manage compute:</p><ul><li><p><b>Trend-based stopping</b>: Hand-crafted strategies often instruct the model to stop reasoning once it hits a certain instantaneous confidence threshold. The AutoTTS agent discovered that instantaneous confidence can be misleading due to temporary spikes. Instead, the controller tracks an exponential moving average (EMA) of confidence and only stops if the overall confidence level is high and the trend is not actively declining.</p></li><li><p><b>Coupled width-depth control</b>: Manually designed algorithms usually treat the &quot;widening&quot; of new reasoning paths and the &quot;deepening&quot; of current paths as separate decisions. AutoTTS discovered a closed feedback loop where the two actions are linked. If the confidence of the current branches stalls or regresses, the controller automatically triggers the spawning of new branches.</p></li><li><p><b>Alignment-aware depth allocation</b>: Instead of giving all active reasoning branches an equal computation budget, the controller dynamically identifies which branches agree with the current leading answer. It then gives those branches priority &quot;bursts&quot; of extra computation. This concentrates the computational budget on the emerging consensus to quickly verify if it is correct.</p></li></ul><h2>Cost savings and accuracy gains in real-world benchmarks</h2><p>To test whether an AI could autonomously discover a better test-time scaling strategy, researchers set up a rigorous evaluation framework. The core experiments were conducted on Qwen3 models ranging from 0.6B to 8B parameters. The researchers also tested the system&#x27;s ability to generalize on a distilled 8B version of the DeepSeek-R1 model. </p><p>The explorer AI agent was initially tasked with discovering an optimal strategy using the AIME24 mathematical reasoning benchmark. This discovered strategy was then tested on two held-out math benchmarks, AIME25 and HMMT25, as well as the graduate-level general reasoning benchmark GPQA-Diamond. </p><p>The AutoTTS discovered controller was pitted against four manually designed test-time scaling algorithms in the industry. These baselines included Self-Consistency with 64 parallel reasoning paths (SC@64), Adaptive-Consistency (ASC), Parallel-Probe, and Early-Stopping Self-Consistency (ESC). ESC is a hybrid approach that generates trajectories in parallel and stops early when an answer seems stable.</p><p>When set to a balanced, cost-conscious mode, the AutoTTS-discovered controller reduced total token consumption by approximately 69.5% compared to SC@64. At the same time, the controller maintained the same average accuracy across the four Qwen models. When the inference budget was turned up, AutoTTS pushed peak accuracy beyond all handcrafted baselines in five out of eight test cases.</p><div></div><p>This efficiency translated to other tasks. On the GPQA-Diamond benchmark, the balanced AutoTTS variant slashed the inference token cost from 510K tokens down to just 151K tokens, while slightly improving overall accuracy. On the DeepSeek model, AutoTTS achieved the highest overall accuracy on the HMMT25 benchmark while cutting the token spend nearly in half.</p><p>For practitioners building enterprise AI applications, these experiments highlight two major operational benefits:</p><ul><li><p><b>Raising peak performance:</b> AutoTTS doesn&#x27;t just save money on token consumption. It actively raises the peak attainable performance of the base model. The AI-designed controller is remarkably good at detecting noisy or unproductive reasoning branches on the fly and continuously redirecting its compute budget toward the branches generating the most useful reasoning signals.</p></li><li><p><b>Cost-effective custom development</b>: Because the framework relies on an offline replay environment, the entire discovery process cost only $39.90 and took 160 minutes. For enterprise teams, that means optimized reasoning strategies tailored to proprietary models and internal tasks are now within reach — without a dedicated research budget.</p></li></ul><p>Both the <a href="https://github.com/zhengkid/AutoTTS">AutoTTS framework</a> and the Confidence Momentum Controller are available on GitHub; the CMC can be used as a drop-in replacement for other TTS controllers.</p>
  281. Amidst ongoing legal proceedings, Rockstar devs have publicly formed a union with the IWGB

    Thu, 28 May 2026 22:17:49 -0000

    <img src="https://assetsio.gnwcdn.com/gta-6-grand-theft-auto-6-main-characters-hot-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Last year, more than 30 Rockstar Games staff members were <a href="https://www.rockpapershotgun.com/rockstar-have-been-accused-of-union-busting-after-the-firing-of-more-than-30-staff-members">fired in an act of alleged union busting</a> by the GTA 6 developer. Rockstar claimed that this firing was because said devs were <a href="https://www.ign.com/articles/gta-6-developer-rockstar-claims-fired-employees-were-dismissed-for-leaking-specific-game-features-from-upcoming-and-unannounced-titles-not-because-they-were-trying-to-unionize">leaking features from upcoming games</a>. Following this, the UK's IWGB <a href="https://www.rockpapershotgun.com/iwgb-union-file-legal-claims-against-rockstar-due-to-gta-6-maker-allegedly-refusing-to-negotiate-over-firings">filed legal claims</a> against the studio due to them supposedly refusing to negotiate over firings, a case which continues on to this day. Now, Rockstar devs have gone public with their union, calling themselves the Rockstar IWGB Game Workers Union. </p> <p><a href="https://www.rockpapershotgun.com/amidst-ongoing-legal-proceedings-rockstar-devs-have-publicly-formed-a-union-with-the-iwgb">Read more</a></p>
  282. 007 First Light truly 'earns the number', as critical acclaim leads to impressive sales milestone in just 24 hours

    Fri, 29 May 2026 08:50:37 -0000

    <img src="https://assetsio.gnwcdn.com/007-First-Light-screenshot-showing-Bond-and-his-fellow-recruits-doing-weapons-training-in-Malta.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/companies/io-interactive">IO Interactive</a>'s Bond origin game 007 First Light has already reached an impressive milestone.</p> <p><a href="https://www.eurogamer.net/007-first-light-james-bond-sales-milestone-24-hours">Read more</a></p>
  283. Mina the Hollower review

    Fri, 29 May 2026 09:10:57 -0000

    <img src="https://assetsio.gnwcdn.com/mina-the-hollower-review.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Here is a game that feels like an adventure. And it feels like it was an adventure to make, too. Mina the Hollower took six years to design and build, six years that took it from what sounds like a kind of coding doodle to a panoramic journey across a richly imagined island, taking in platforming and combat, puzzle-solving, and sheer immersion in the world building. It's Zelda and it's Bloodborne. It's smacking bosses and reading the in-game newspaper. All of which is to say that those six years of design work are apparent throughout, in the complexity of the landscapes you travel, in the density of the secrets and the lore.</p> <p><a href="https://www.eurogamer.net/mina-the-hollower-review">Read more</a></p>
  284. Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain

    Fri, 29 May 2026 09:17:41 -0000

    <img src="https://assetsio.gnwcdn.com/HOMM-horse.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Before I tell you about the <a href="https://www.rockpapershotgun.com/games/heroes-of-might-and-magic-olden-era">Heroes of Might and Magic: Olden Era</a> early access roadmap, I fear I must finally have a tantrum about the terrible word, "roadmap". Videogame developers, I cannot think of a more flattening, soul-sapping way to describe the process of tinkering with the clockwork of make-believe.</p> <p>In this case, Unfrozen are planning to add a persistent netherworld to their strategy RPG, stretching beneath every mountain and valley. They are also even now convening a Thieves Guild for surveillance purposes, and breeding unspecified monsters as powerful as lich dragons. If I were going to summarise all that, I would toy with words like Cornucopia or Manifestation or Eruption or Blight. I would go rooting around in the Epic of Gilgamesh for a line that sounds vaguely like a hotfix. Roadmap? You are cultivating a fantasy, Unfrozen, not paving one over. From now on, the only game developers who are allowed to use the word "roadmap" are people who are making games about actual infrastructure. Anyway, let's dig into the Heroes of Might and Magic: Olden Era early access cornucopia.</p> <p><a href="https://www.rockpapershotgun.com/heroes-of-might-and-magic-olden-era-is-getting-a-roguelike-mode-a-thieves-guild-and-a-sprawling-underworld-with-unique-terrain">Read more</a></p>
  285. Stop Killing Games-backed bill that'd bar publishers from switching off game servers without thinking of players passes California State Assembly vote

    Fri, 29 May 2026 10:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/the-crew-unlimited-post-launch-dev-update-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>A <a href="https://www.rockpapershotgun.com/stop-killing-games-throw-weight-behind-california-bill-that-would-force-companies-to-either-keep-games-working-independently-after-server-shutdowns-or-issue-refunds">Californian bill</a> backed by the <a href="https://www.rockpapershotgun.com/stop-killing-games-hopes-to-petition-regulators-to-stop-developers-from-shutting-down-games">Stop Killing Games campaign</a>, which would see publishers shutting down servers for online games forced to provide full refunds or a version of the game players can keep on playing independently of said servers as part of the process, has hopped another hurdle. It's passed a full vote in California's State Assembly, paving the way for it to head to the state's senate as it inches closer to becoming a fully enacted law despite <a href="https://www.rockpapershotgun.com/california-bill-pushing-to-keep-games-playable-after-server-shutdowns-doesnt-reflect-how-games-actually-work-esa-assert">opposition from the Entertainment Software Association (ESA)</a>.</p> <p><a href="https://www.rockpapershotgun.com/stop-killing-games-backed-bill-thatd-bar-publishers-from-switching-off-game-servers-without-thinking-of-players-passes-california-state-assembly-vote">Read more</a></p>
  286. The Xbox Game Pass price cut is working, Asha Sharma reportedly tells staff, but "we will not solve this in one moment or one launch"

    Fri, 29 May 2026 10:25:25 -0000

    <img src="https://assetsio.gnwcdn.com/asha-sharma-xbox_ETUJlFF.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Microsoft's recent decision to cut the price of Xbox Game Pass seems to have done what it was designed to do and increase Game Pass subscriber activity.</p> <p><a href="https://www.eurogamer.net/xbox-game-pass-price-cut-working-asha-sharma">Read more</a></p>
  287. Crimson Desert's 1.09.00 patch adds another highly-requested player feature (as well as loads of new pets)

    Fri, 29 May 2026 10:35:30 -0000

    <img src="https://assetsio.gnwcdn.com/Kliff-from-Crimson-Desert-carries-a-pig-over-his-shoulder.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The 1.09.00 Patch for Crimson Desert has arrived, just one week after the last patch - proving that developer Pearl Abyss is moving at a rate of knots when it comes to fixing and updating its massively popular RPG.</p> <p><a href="https://www.eurogamer.net/crimson-desert-patch-1-09-details">Read more</a></p>
  288. The Witcher 4 is the work of over twice as many CD Projekt staff as The Witcher 3, in a fresh display of how blockbluster team sizes have ballooned

    Fri, 29 May 2026 11:20:38 -0000

    <img src="https://assetsio.gnwcdn.com/the-witcher-4-console-first-development-still-push-pcs-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> <a href="https://www.rockpapershotgun.com/games/the-witcher-4">The Witcher 4</a> is the work of over twice as many CD Projekt developers as <a href="https://www.rockpapershotgun.com/games/the-witcher-3-wild-hunt">The Witcher 3: Wild Hunt</a>, the company's executives have revealed. That's approximately as many people as worked on <a href="https://www.rockpapershotgun.com/games/cyberpunk-2077">Cyberpunk 2077</a>, although naturally, the figure excludes a lot of external or infrequent contributors, such as voice actors. </p> <p><a href="https://www.rockpapershotgun.com/the-witcher-4-is-the-work-of-over-twice-as-many-cd-projekt-staff-as-the-witcher-3-in-a-fresh-display-of-how-blockbluster-team-sizes-have-ballooned">Read more</a></p>
  289. "We're determined to win justice for the 31 fired workers" - Rockstar Games workers publicly launch union, as legal battle with the GTA 6 maker rages on

    Fri, 29 May 2026 11:57:29 -0000

    <img src="https://assetsio.gnwcdn.com/Lucia-in-GTA-6-aiming-a-weapon.-She-has-her-hair-tied-back-and-is-wearing-sunglasses-and-a-mask-to-cover-her-face.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Developers at <a href="https://www.eurogamer.net/companies/rockstar-games">Rockstar Games</a> have publicly announced a union known as the Rockstar Game Workers Union (RGWU), which is a subsidiary of the wider Independent Workers' Union of Great Britain (IWGB). It comes as the IWGB is preparing to take the <a href="https://www.eurogamer.net/gta-6-everything-we-know-so-far-9357">Grand Theft Auto 6</a> maker to court over the <a href="https://www.eurogamer.net/gta-6-developer-rockstar-accused-of-union-busting-after-it-fires-dozens-of-developers">firing of staff members in a move seen by many as 'union busting'</a> in October last year, which sparked protests as well as legal action.</p> <p><a href="https://www.eurogamer.net/were-determined-to-win-justice-for-the-31-fired-workers-rockstar-games-workers-publicly-launch-union-as-legal-battle-with-the-gta-6-maker-rages-on">Read more</a></p>
  290. After 007 First Light, IO Interactive's next game probably won't be another James Bond or a Hitman, but rather something else entirely

    Fri, 29 May 2026 13:36:32 -0000

    <img src="https://assetsio.gnwcdn.com/project-fantasy-art-io-interactive-cropped.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The new James Bond game, 007 First Light, seems to be enjoying a very positive response. We were charmed in <a href="https://www.eurogamer.net/007-first-light-review">our 007 First Light review</a>, and judging by <a href="https://www.eurogamer.net/007-first-light-james-bond-sales-milestone-24-hours">the impressive 007 First Light launch sales</a>, many of you were too. The chances of developer <a href="https://www.eurogamer.net/companies/io-interactive">IO Interactive</a> realising <a href="https://www.eurogamer.net/hitman-developer-says-james-bond-game-will-hopefully-be-the-start-of-a-trilogy">that James Bond trilogy dream</a> one day seem strong. But even so, the next game from IO probably won't be a James Bond game at all, or a Hitman game - that other series the studio built its reputation on.</p> <p><a href="https://www.eurogamer.net/io-interactive-project-fantasy-rpg">Read more</a></p>
  291. Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they've got a Homeworld guy doing the mechs

    Fri, 29 May 2026 14:04:24 -0000

    <img src="https://assetsio.gnwcdn.com/zerospace-mechs.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>If you have been hankering for a new scifi singleplayer real-time strategy game - specifically, one in which the charm of your human protagonist is inversely proportional to the quality of the mechs - spare a few moments for <a href="https://www.rockpapershotgun.com/games/zerospace">ZeroSpace</a>. A collaboration between Starlance Studios and Ironward, it puts you in charge of a galactic "Protectorate" army made up of units from various species or factions, and invites you to splattergun swarms of grumpy arachnids, while navigating "through political turmoil in the Orion sector". It's out in early access on 20th July.</p> <p><a href="https://www.rockpapershotgun.com/sci-fi-rts-zerospace-combines-starcraft-with-mass-effect-rpg-choices-and-look-theyve-got-a-homeworld-guy-doing-the-mechs">Read more</a></p>
  292. "This market is not behaving normally" - analysts react to Valve's Steam Deck price increases, and what it means for the cost of the upcoming Steam Machine

    Fri, 29 May 2026 14:04:36 -0000

    <img src="https://assetsio.gnwcdn.com/The-LED-strim-on-the-Steam-Machine.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Earlier this week, <a href="https://www.eurogamer.net/steam-deck-price-increase">Valve announced a steep price increase for its Steam Deck OLED models</a>. In the UK, would-be-buyers saw a rise of over &pound;200 for the company's chunkier 1TB Steam Deck OLED model, which increased from &pound;569 to &pound;779. Its lower-tier 512GB Steam Deck OLED model, meanwhile, increased by &pound;170. Its price rose from &pound;479 to &pound;649.</p> <p><a href="https://www.eurogamer.net/valve-steam-deck-price-increase-steam-machine-future-analysts-reaction">Read more</a></p>
  293. "Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody

    Fri, 29 May 2026 14:48:15 -0000

    <img src="https://assetsio.gnwcdn.com/Helldivers2_ahK08h5.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/helldivers-2">Helldivers 2</a> has a new update that aims to improve the extraction shooter's performance, a source of some woe lately among Super Earth's democracy-managers. It introduces support for upscalers &ndash; specifically, FSR 3.1.5 (with FSR 4.0.3 for certain GPUs), DLSS 4.5 and XeSS 3.0 - together with variable rate shading and dynamic resolution scaling.</p> <p><a href="https://www.rockpapershotgun.com/stay-on-target-helldivers-2-gets-a-big-performance-patch-with-upscaler-support-but-it-isnt-working-brilliantly-for-everybody">Read more</a></p>
  294. AI agents are entering their rebuild era as enterprises confront the reliability problem

    Fri, 29 May 2026 15:00:12 -0000

    <p>As enterprise AI agents move into production, organizations are confronting a growing reliability problem. Many teams are discovering that LLM performance alone does not determine whether agents succeed in production. Long-running AI workflows must survive crashes, preserve state, recover from failures, manage inference costs, and coordinate across APIs, tools, and enterprise systems.</p><p>After a first wave focused on rapid deployment, organizations now need to revisit those first-generation implementations, and redesign early agent architectures around workflow orchestration, observability, governance, and recovery, said Preeti Somal, Senior VP Engineering at Temporal Technologies, during the latest AI Impact Series event in New York. </p><p>“We do have a lot of customers that come to us where they’re building version 2.0 of the same agent,” Somal said. “They had to move really fast, but they didn’t take care of the plumbing. Things crash and burn, and then they’re back to rebuilding with the reliable foundation.”</p><p>For workflow orchestration company Temporal, whose infrastructure predates the current wave of agentic AI, the shift reflects a broader enterprise realization: production AI systems require durable execution, state management, visibility into workflows, and mechanisms to recover when models or downstream systems fail. </p><h2>Agentic AI has supercharged familiar engineering problems</h2><p>“These patterns aren’t necessarily new,&quot; Somal said. &quot; AI just supercharges them.&quot;</p><p>Agentic systems introduce additional complexity because they often involve long-running, multi-step processes spanning multiple services, models, APIs, and tools. A single workflow might call several large language models, access retrieval systems, trigger external applications, and manage state over hours or days. The engineering questions, Somal said, often emerge only after deployment.</p><p>“People will write agents but haven’t thought about what happens if the agent crashes,” she said. “Am I going to need to run the entire agent flow again?” </p><p>For enterprises operating under cost constraints, the answer matters. Restarting workflows after failures can multiply inference expenses, increase latency, and create poor customer experiences.</p><p>Somal compared the current moment to an earlier period in enterprise cloud adoption when organizations went straight to migrating workloads before considering that they needed to redesign underlying architectures if they wanted these workloads to weather the long-term.</p><p>“This rush to do AI in a world where you haven’t even modernized your application reminds me a little bit of that lift-and-shift that happened in the cloud,” she said. “Everybody realized you’re spending more money on cloud and we haven’t gotten value there.” </p><h2>Why long-running agents force a new architecture</h2><p>Enterprise workflows increasingly involve agents executing over long windows, sometimes spanning many hours while interacting with tools and systems. Reliability challenges compound when workflows persist over time, and it impacts both state and memory, two ideas that are often treated interchangeably in AI conversations.</p><p>State concerns workflow execution. It includes where an agent is in a process, which actions have already completed, and where recovery should resume after failure. Memory or context captures information an agent carries forward across interactions or tasks.</p><p>“The state of the agent is around what step and what actions have been performed, and if something crashes, where do you want to recover from, versus the context and memory piece,” Somal explained. </p><p>That distinction becomes increasingly important when enterprises begin moving beyond simple chatbot interactions toward longer-running business processes. Somal pointed to a healthcare example involving customer Abridge, where workflows process physician visits through multiple stages, including audio processing, summarization, model calls, and after-visit generation.</p><p>“There’s not just one piece to that flow,” Somal said. “Taking videos and slicing that, taking summaries, calling the LLMs, generating the after-visit summary, all of that is being orchestrated.” </p><p>The implication for enterprises is that successful agents increasingly depend on systems that can survive interruptions, coordinate across services, and maintain continuity over time.</p><h2>The rise of the deterministic spine</h2><p>A useful framework for enterprise AI design is the deterministic spine, Somal said, which is how they think about Temporal&#x27;s role. </p><p>“It is denoting the path you want to take,&quot; she said. &quot;It is calling the brain, but if the brain doesn’t respond, it will call it again. If the brain responds but the next step is going to fail, it will pick up from where that failure happened.” </p><p>In this framing, the language model acts as a probabilistic system producing variable outputs, while orchestration software maintains execution reliability around it. And the concept matters because enterprise systems increasingly require consistency even when models remain non-deterministic. A procurement workflow, healthcare summary, customer support escalation, or compliance process cannot simply fail silently because a model call timed out or an external dependency crashed.</p><p>“What you care most about is making sure that you can recover and that you’re not paying the token tax if something goes wrong,” Somal said. </p><h2>Reliability, visibility, and the economics of token spend</h2><p>As enterprise leaders evaluate AI ROI, cost visibility has become a growing concern. Long-running agents frequently make multiple model calls across complex workflows, which can create opaque spending patterns. Somal described one operational advantage of orchestration as visibility into where costs accumulate. Because workflows are observable step-by-step, teams can see where tokens are being consumed across an agent process.</p><p>“You’ve got visibility into that entire flow in a single pane of glass,” she said. “You can now see where you’re spending the tokens in an agent that is multiple steps and calling multiple different systems.” </p><p>Workflow recovery also shapes cost efficiency. Without durable orchestration, a late-stage failure can force organizations to rerun an entire process from the beginning, including all prior model calls. Somal said systems designed around recovery can resume execution from the point of interruption.</p><p>“You pick up from where the crash happened,” she said. “We save you the cost of running the agent from step one again.” </p><h2>Enterprises need to build paved paths and enlist partner expertise</h2><p>Governance concerns are another emerging pattern as agentic AI takes hold. Rather than adopting fully managed agent systems wholesale, Somal said enterprises increasingly want standardized internal frameworks that provide guardrails while preserving flexibility, and implementing necessary features like governance controls, model selection policies, identity systems, cost management, and observability. </p><p>“The enterprises are looking at building these paved paths,” she said. “Taking something off the shelf is maybe not going to work because there are all of these other requirements.” </p><p>As organizations revisit first-generation deployments, challenges like this increasingly look less like a model problem and more like a systems engineering problem, and Temporal is positioned to help enterprises take this next step in part because for many organizations, it already existed as part of broader modernization programs before AI became a strategic priority.</p><p>“Temporal is already in the enterprise,” Somal said. “Taking that and extending that to AI and agent platforms feels very natural.” </p><p></p>
  295. 007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips

    Fri, 29 May 2026 15:53:06 -0000

    <img src="https://assetsio.gnwcdn.com/007-First-Light---James-Bond-close-up.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I fired up the launch patch notes for Io Interactive's <a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a> hoping to find some rich material for James Bond quips. You know, like when James Bond beheads a villain with a skillet, then says something like "I always suspected you were&hellip; small fry." Or when James Bond murders somebody during an egg-and-spoon race, then says "You're cracking me up, my dear sir."</p> <p>Alas, developers Io Interactive have let me down. The game's first hotfix is a bunch of routine but important-sounding fixes for various crash bugs. For example, it fixes a crash that occurs during a cutscene where Bond and Moneypenny enter an elevator. "Elevator crash bug" &ndash; what am I supposed to do with that? Hang on, do elevators also crash??? I need to stop using those things.</p> <p><a href="https://www.rockpapershotgun.com/007-first-lights-launch-bugs-and-fixes-prove-disappointingly-short-on-material-for-james-bond-quips">Read more</a></p>
  296. Pinterest cut AI costs 90% by gutting a frontier model's vision layer

    Fri, 29 May 2026 16:24:25 -0000

    <p>At 620 million monthly users, calling a frontier model for every image recommendation isn&#x27;t a strategy — it&#x27;s a bill. Pinterest CTO Matt Madrigal solved it by gutting Qwen3-VL&#x27;s vision layer and rebuilding it with proprietary embeddings, cutting costs 90% and boosting accuracy 30%.</p><p>Madrigal’s team has been heavily investing in customizing open-source models “foundationally in-house.” </p><p>“If you&#x27;ve got really unique data that you can then fine-tune an open source model with, data quality will, frankly, outweigh or overcome model size,” Madrigal explained in a recent <a href="https://www.youtube.com/watch?v=BvFanq9fTg0">VB Beyond the Pilot podcast</a>. </p><div></div><h2>How Pinterest customized Qwen for visual discovery</h2><p>Pinterest, which has around 620 million monthly active users, has long applied open source models for visual search and discovery, going back to Google’s BERT and OpenAI’s CLIP. The company fine-tuned its own Pin CLIP on the latter, incorporating proprietary visual embeddings and image metadata. </p><p>Pinterest’s conversational shopping assistant, Navigator 1, was built on Qwen3-VL and customized in “pretty significant” ways. Madrigal’s team essentially “ripped out” Qwen’s vision encoder layer and fine-tuned the model on proprietary multimodal embeddings. This has allowed them to capture metadata around pins and images that can then be precomputed offline and regularly retrained on new information to deliver personalized experiences. </p><p>“Open-source models, especially with open Apache licenses where you can truly tweak a lot of open weights and customize for unique use cases — that&#x27;s where we&#x27;ve found open source to be so powerful for us,” Madrigal said. </p><p>Bringing their own embeddings allows his team to gain context around metadata, pins, and images; also, notably, the model performs better at runtime and inference. Without these embeddings, devs would have to call and encode each image returned at runtime, one at a time. That results in a latency “20 times worse” from an inference perspective, Madrigal said. </p><p>“If it&#x27;s something that&#x27;s going to be critical for our end users, that&#x27;s going to drive engagement, that will have to scale to over 600 million monthly active users, we&#x27;re going to either probably build it or we&#x27;re going to leverage open source and customize the heck out of it,” he said. </p><div></div><h2>How a taste graph captures evolving interests</h2><p>To guide users from inspiration to purchase, Madrigal&#x27;s team built a &quot;taste graph&quot;: a dynamic representation of what individual users actually like, not just what they click on. “It&#x27;s this representation of billions of people&#x27;s evolving tastes,” he said. </p><p>People go to Google or other search engines when they have a clear picture of what they want; Pinterest is for when they’re still in the discovery phase, Madrigal said. Pinterest’s goal is to encourage “lateral exploration” and transform discovery to intent (that is, clicking through ads or making purchases). </p><p>Under the hood, the architecture combines a graph structure with representational learning. User embeddings capture a user’s evolving tastes. These are constantly updated based on activity and new content and signals. “It&#x27;s not a social graph,” Madrigal said. “It&#x27;s much more of a preference graph: What&#x27;s going to inspire you? What are you trying to do next?” </p><p>For instance, one user may be into mid-century modern designs; another may prefer a Nantucket aesthetic. Those preferences will be captured in user embeddings, and the taste graph will deliver up specific, relevant products as a result. </p><p>“You go from the upper funnel, inspiration discovery, all the way through lower funnel intent,” Madrigal said. </p><p><b>Listen to the full podcast to hear more about:</b></p><ul><li><p>How Pinterest uses sandboxes to encourage creativity in a way that is secure and contained; </p></li><li><p>Why a continuous feedback loop can prevent visual AI slop; </p></li><li><p>The importance of constant benchmarking to gauge user engagement, performance, latency, and other factors. </p></li></ul><p><b>You can also listen and subscribe to </b><a href="https://beyondthepilot.ubpages.com/"><b>Beyond the Pilot</b></a><b> on </b><a href="https://open.spotify.com/show/4Zti73yb4hmiTNa7pEYls4"><b>Spotify</b></a><b>, </b><a href="https://podcasts.apple.com/us/podcast/beyond-the-pilot-enterprise-ai-in-action/id1839285239"><b>Apple</b></a><b> or wherever you get your podcasts.</b></p>
  297. "They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players

    Fri, 29 May 2026 16:30:00 -0000

    <img src="https://assetsio.gnwcdn.com/EVE-FanFest-2026.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The impact of generative AI upon PC gaming has proven controversial, which is my balanced journalist way of saying it&rsquo;s been horrible. Players are <a href="https://www.rockpapershotgun.com/crimson-desert-is-raising-some-ai-brows-with-a-bevy-of-suspiciously-generated-looking-art">widely repulsed by genAI material</a>, <a href="https://www.rockpapershotgun.com/more-than-half-of-gamedev-professionals-see-genai-as-harmful-according-to-gdcs-latest-survey">developers</a> and even <a href="https://www.rockpapershotgun.com/hooded-horse-ban-ai-generated-art-in-their-games-all-this-thing-has-done-is-made-our-lives-more-difficult">some publishers</a> are increasingly wary of its temptations, and in a rush to build the requisite infrastructure, component shortages have <a href="https://www.rockpapershotgun.com/the-steam-deck-oleds-price-hikes-have-killed-its-status-as-the-best-deal-in-pc-games-hardware">ravaged</a> the <a href="https://www.rockpapershotgun.com/creativity-is-the-key-how-pc-hardwares-smaller-manufacturers-are-navigating-the-ram-shortage-disaster">hardware market</a>. Nonetheless, <a href="https://www.rockpapershotgun.com/games/eve-online">EVE Online</a> devs Fenris Creations &ndash; formerly CCP Games &ndash; have become dead keen on robot brains, and what they might be might be able to think up for EVE itself.</p> <p>Earlier this month, a newly independent <a href="https://www.rockpapershotgun.com/eve-online-will-be-used-to-help-train-google-deepminds-ai-tech-as-company-take-a-minority-stake-in-the-former-ccp-games">Fenris announced a "research partnership" with Google DeepMind</a>, the search giant&rsquo;s AI research division, that would see DeepMind take a minority stake in the company while training its AI agents on a separate, offline version of the longstanding space MMO. Days later, Fenris CEO Hilmar Veigar P&eacute;tursson sat onstage with DeepMind co-founder Adrian Bolton at the annual EVE FanFest conference to discuss the partnership, in a presentation that left the concrete plans of what it means for EVE still broadly vague &ndash; yet seemingly against the run of wider sentiment, escaped any significant backlash from the game&rsquo;s historically outspoken playerbase.</p> <p><a href="https://www.rockpapershotgun.com/they-have-the-biggest-bullsht-detectors-on-the-planet-how-the-unlikely-eve-online-x-google-deepmind-ai-partnership-landed-with-players">Read more</a></p>
  298. Fable reboot delayed to 2027 amid reported GTA 6 'worries'

    Fri, 29 May 2026 17:05:57 -0000

    <img src="https://assetsio.gnwcdn.com/fable-guy-in-tights.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> Playground Games' much-anticipated reboot of Fable has been delayed. It's now set to release in February 2027. </p> <p><a href="https://www.eurogamer.net/fable-reboot-delayed-2027-amid-reported-gta-6-worries">Read more</a></p>
  299. Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game

    Fri, 29 May 2026 17:14:02 -0000

    <img src="https://assetsio.gnwcdn.com/yourascalperarentyou.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>You're A Scalper, Aren't You? is a collectible card shop management sim dedicated to punishing the terrible, awful, no-good people who buy up popular or hard-to-find cards, and sell them on at massively inflated prices. Certainly, it's one of the more vengeful job sims I've encountered lately. Think Papers, Please, but instead of weaselling out subversives, you're putting the squeeze on folks who are trying to make a killing from Pok&eacute;mon's Prismatic Evolution packs.</p> <p><a href="https://www.rockpapershotgun.com/catch-the-scalpers-who-get-rich-flipping-pokemon-tcg-cards-in-this-very-vindictive-shop-management-game">Read more</a></p>
  300. MeMo's memory model lets teams upgrade their LLM without retraining it — and performance jumps 26%

    Fri, 29 May 2026 19:28:17 -0000

    <p>Enabling LLMs to acquire new knowledge after training remains a major hurdle for enterprise AI — current solutions are either too expensive, too slow, or constrained by context window limits.</p><p><a href="https://arxiv.org/abs/2605.15156">MeMo</a>, a framework from researchers at multiple universities, encodes new knowledge into a dedicated smaller memory model that operates separately from the main LLM.</p><p>The modular architecture works with both open- and closed-source models and sidesteps the complexity of RAG pipelines and full model retraining.</p><p>Experiments show that MeMo handles complex queries reliably even when retrieval pipelines are noisy. It avoids the catastrophic forgetting associated with direct fine-tuning and provides a cost-effective pathway for continuous knowledge updates.</p><h2>The challenge of updating LLM memory</h2><p>Large language models are frozen after training and their internal knowledge remains static until they undergo subsequent, computationally massive updates. </p><p>Currently, developers rely on three main approaches to integrate external knowledge into an LLM, each with distinct drawbacks:</p><p><b>Non-parametric methods</b>, such as retrieval-augmented generation (RAG) and <a href="https://venturebeat.com/orchestration/microsofts-new-ai-training-method-eliminates-bloated-system-prompts-without"><u>in-context learning</u></a>, retrieve relevant documents from an external database and insert them directly into the model&#x27;s prompt. While popular, these methods are limited by context window sizes. </p><p>As Armando Solar-Lezama, a co-author of the paper, told VentureBeat, “Vector databases have a fundamentally difficult job of encoding the full semantics of a chunk of text in a single vector, and then match that vector to a query, even when the relevance of the chunk... may only be apparent in the context of other chunks.” </p><p>The researchers note that the semantic similarity of embeddings often does not correspond to what a user&#x27;s query actually requires. Processing thousands of retrieved tokens also creates substantial computational overhead and inference latency. Most problematically, RAG systems are highly sensitive to noise. Irrelevant or poorly retrieved passages often degrade the model&#x27;s final response.</p><p><b>Parametric methods</b>, like continual pretraining or supervised fine-tuning, attempt to internalize new knowledge directly into the LLM&#x27;s weights. Updating modern, massive LLMs is prohibitively expensive and typically impossible for proprietary, closed-source models hidden behind APIs. Fine-tuning is also prone to causing <a href="https://en.wikipedia.org/wiki/Catastrophic_interference"><u>catastrophic forgetting</u></a>. Forcing the model to adapt to new corporate data often erodes its previously acquired reasoning capabilities and safety guardrails.</p><p><b>Latent memory methods</b>, such as context compression, offer a middle ground. They compress knowledge into compact &quot;soft tokens&quot; or representations that are added to the model’s context during inference. The fatal flaw here is &quot;representation coupling.&quot; The compressed memory is strictly bound to the model architecture that produced it; you can&#x27;t transfer a latent memory trained on an open-source model to a closed-source one.</p><h2>How MeMo works</h2><p>The MeMo (Memory as a Model) framework introduces a modular architecture featuring two separate components. The MEMORY model is a small language model trained specifically to encode new knowledge into its parameters. The EXECUTIVE model is a frozen, off-the-shelf LLM that functions as the reasoning engine. When a user asks a question, the EXECUTIVE model treats the MEMORY model as an external oracle, issuing targeted sub-queries to gather facts and synthesizing those facts into a final answer.</p><p>The core design principle driving MeMo is the concept of &quot;reflections.&quot; Reflections are targeted question-answer (QA) pairs designed to capture every possible angle of a knowledge corpus. Rather than forcing the AI to process a massive, unstructured document corpus during training, MeMo uses a GENERATOR model to distill the raw text into thousands of targeted QA pairs. The MEMORY model is then fine-tuned on this dataset to answer questions using only its parametric knowledge without the need to read retrieved context.</p><p>At inference time, the interaction between the two models follows a structured, three-stage protocol:</p><p>1. The EXECUTIVE model decomposes a user&#x27;s complex query into a set of atomic sub-questions. The MEMORY model answers each independently to establish the basic facts.</p><p>2. Using those initial clues, the EXECUTIVE model issues follow-up queries to narrow down candidate entities until it confidently converges on a specific target. </p><p>3. Finally, the EXECUTIVE model queries the MEMORY model for supporting facts about that target entity and synthesizes the retrieved snippets into a cohesive answer.</p><p>This architecture merges the strengths of the three existing AI memory paradigms while bypassing their pitfalls. It leverages off-the-shelf frontier models by keeping memory storage separate from reasoning, guaranteeing compatibility with both open-weight and closed API models. It internalizes knowledge directly into parameters, but isolates the updates to a smaller, dedicated MEMORY model to protect the reasoning engine. Finally, it creates a queryable memory artifact that is not tied to any specific model and can be used with different LLM families.</p><h2>Handling continual knowledge updates</h2><p>Managing an AI&#x27;s memory requires continuous updates as company policies change and new reports are published. Normally, updating a model&#x27;s parameters requires retraining it from scratch on both the old and the new data combined. As the knowledge base grows, this cumulative retraining cost becomes unmanageable.</p><p>To handle continual updates efficiently, MeMo relies on a technique called &quot;model merging.&quot; Instead of a massive joint retraining phase, MeMo trains a new, independent MEMORY model exclusively on the newly added documents. The system derives a &quot;task vector&quot; representing the parameter changes learned from the fresh data. These updates are then mathematically merged into the weights of the original MEMORY model.</p><p>This approach reduces the computing hours required to keep the system current while avoiding the interference that causes catastrophic forgetting. </p><p>This efficiency comes with a trade-off: model merging incurs an 11% to 19% accuracy drop compared to a full retrain, depending on the reasoning model used.</p><h2>MeMo in action</h2><p>To measure real-world effectiveness, the research team evaluated MeMo against several industry benchmarks that require complex, multi-hop reasoning across multiple documents.</p><p>The researchers used Qwen2.5-32B-Instruct as the GENERATOR model to distill raw text into reflections. For the primary MEMORY model, they deployed Qwen2.5-14B-Instruct. They also validated the approach on smaller 1-2B parameter models across different architectures, including Gemma3-1B. </p><p>For the EXECUTIVE reasoning model, they tested both the open-weight Qwen2.5-32B and Google&#x27;s proprietary Gemini 3 Flash.</p><p>They benchmarked MeMo against a &quot;Perfect Retrieval&quot; upper bound (where the exact correct documents are manually provided) and several advanced retrieval systems, including traditional BM25 search, dense vector retrieval, and state-of-the-art graph-based RAG (HippoRAG2). They also tested &quot;Cartridges,&quot; a recent method that loads a <a href="https://venturebeat.com/orchestration/new-kv-cache-compaction-technique-cuts-llm-memory-50x-without-accuracy-loss"><u>trained KV-cache</u></a> onto the model during inference.</p><p>MeMo dominated in long-document reasoning. On the NarrativeQA benchmark, MeMo achieved 53.58% accuracy paired with Gemini 3 Flash, according to the researchers. HippoRAG2 maxed out at 23.21%.</p><p>Enterprise systems frequently need to synthesize complex answers, such as traversing overlapping regulatory frameworks written independently by different bodies, or consolidating insights across a massive codebase and external documentation. Traditional RAG systems falter here because they hit context window limits and fail to connect concepts spanning hundreds of pages. MeMo succeeds because those connections are mapped and internalized inside the MEMORY model during training. It is &quot;like having your very own Malcolm Gladwell that can connect the story of the Beatles with the story of Bill Gates to make an argument about the nature of expertise,&quot; Solar-Lezama said.</p><p>The experiments revealed another major advantage: upgrading the reasoning engine requires zero retraining. Simply switching the EXECUTIVE model from the open-source Qwen to the proprietary Gemini 3 Flash boosted MeMo&#x27;s performance by 26.73% on NarrativeQA and 11.90% on the MuSiQue benchmark. For practitioners, this means you can train a MEMORY model securely on your private data and instantly plug it into the latest commercial APIs, continuously upgrading system intelligence without incurring new training costs. </p><p>The research team described the integration as requiring no additional setup: &quot;The base (or Executive) LLM that teams are already using in RAG can be configured to query the Memory model directly. These queries are done in natural language, similar to sending a message request to an API, with no additional setup required.&quot; </p><p>MeMo also handles noisy data exceptionally well. When researchers deliberately flooded the dataset with irrelevant documents (up to twice the amount of the useful information), HippoRAG2’s performance dropped by 11.55%. MeMo&#x27;s performance remained relatively stable, dropping less than 2%. Enterprise knowledge bases are typically messy, filled with duplicate documents and outdated policies. Standard RAG systems struggle with this noise, pulling incorrect paragraphs into the prompt and causing hallucinations. Because MeMo&#x27;s EXECUTIVE model interacts with a synthesized oracle rather than raw document chunks, it remains highly robust against disorganized corporate data.</p><h2>Limitations and trade-offs</h2><p>For engineering teams looking to deploy MeMo, there are several key limitations to consider.</p><p>Unlike traditional RAG systems that quickly index raw documents into a vector database, MeMo requires an upfront training cost for each new corpus. The data generation pipeline used to synthesize the training reflections is computationally expensive. For example, the team noted that &quot;generating the full reflection QA dataset took approximately 240 GPU-hours on NVIDIA H200s,&quot; while training a 14B parameter MEMORY model &quot;took approximately 180 H200 GPU-hours.&quot; As Solar-Lezama said, &quot;Reducing the training cost is one of the most significant open research problems in order to make this a workhorse technique.&quot;</p><p>Because the MEMORY model is a fixed-size neural network, its ability to internalize knowledge is bounded by its representational capacity. While the researchers did not hit a hard limit during their benchmarking, they hypothesize that “sufficiently large or information-dense corpora will exceed what a fixed-size MEMORY model can correctly compress and represent.”</p><p>Finally, because MeMo synthesizes answers from parametric memory rather than retrieving exact text snippets, it obscures the provenance of the information. This makes it difficult to attribute specific claims to original source documents, which poses a critical compliance issue for enterprise applications requiring strict audit trails.</p><p>Deciding between MeMo and traditional RAG comes down to a heuristic of &quot;lookup vs. synthesis,&quot; alongside data volatility. The researchers advise that &quot;traditional RAG would be preferred when answers live in a single document or when there is a well-defined source... MeMo would be preferred when the task shifts from lookup to synthesizing an answer from information scattered across multiple chunks.&quot; If your knowledge corpus changes rapidly (e.g., daily feeds) and you require exact source citations, RAG remains the better option due to the upfront training cost of MeMo. If your corpus consists of generalized domain knowledge that evolves slowly relative to its volume, MeMo offers vastly superior reasoning. Teams can also adopt a hybrid routing architecture in production: sending &quot;lookup&quot; queries to a standard vector database and &quot;synthesis&quot; queries to the MEMORY model.</p><p>&quot;Looking further out, I would expect memory models to become a standard architectural component alongside retrieval,&quot; Daniela Rus, co-author of the paper and director of the MIT Computer Science and Artificial Intelligence Lab (CSAIL), told VentureBeat, &quot;in the same way that caching and indexing are standard components of any serious data system today.&quot;</p>
  301. The AI agent bottleneck isn't model performance — it's permissions

    Fri, 29 May 2026 22:27:49 -0000

    <p>Enterprise AI agents are stalling — not because of model performance, but because of permissioning. Every agentic workflow eventually hits the same wall: what is this agent allowed to touch, on whose behalf, and how does the system know?</p><p>Workday&#x27;s answer is to make its existing system of record the governance layer for agents. Gerrit Kazmaier, the company&#x27;s president for product and technology, told VentureBeat in an interview that customers often struggle when they cobble together solutions for their agents. </p><p>“Sana makes sure the integrity of the approvals and security model is always adhered to,” Kazmaier said. “Frankly, that’s where we see customers struggling when they try to build do-it–yourself AI by just accessing raw data, so the richness of the security model gets lost, and the results become overly broad.”</p><p>Workday, which <a href="https://newsroom.workday.com/2026-03-17-Introducing-Sana-from-Workday-Superintelligence-for-Work-That-Finds-Answers,-Takes-Action,-and-Automates-Workflows">launched Sana in March</a>, expanded its partnership with Google to bring its Sana agent system of record to the <a href="https://venturebeat.com/orchestration/google-and-aws-split-the-ai-agent-stack-between-control-and-execution">Gemini Enterprise</a> — so agents built on Sana are also discoverable there.</p><h2>Architecting accuracy</h2><p>Kazmaier said the biggest hurdle they faced was ensuring agent accuracy, especially for HR and finance users. </p><p>“Almost right is not acceptable,” Kazmaier said. “Think about paying people correctly, closing the books or managing work schedules reliably.”  </p><p>Accuracy is harder to evaluate here than in most AI contexts. Policy configurations, role-based security, and organizational hierarchies are deeply interrelated — a small error compounds. And unlike most generative AI outputs, HR and finance queries often lack a correction loop. By the time a paycheck processes incorrectly or an interview is scheduled wrong, the damage is done.</p><p>Workday addressed this by building Gemini in as its base reasoning layer, then adding its context engine and business process logic on top. Workday also added verification and classification models that “interrogate” outputs before execution. </p><p>Accuracy and identity, it turns out, are the same question: does the system know enough about the agent, the authorizing human, and the current state of the record to act correctly?</p><p>Workday’s advantage is that it can infer its customers&#x27; organizational structures from the data they provide. Already, third-party identity providers like Okta verify their information by checking Workday, so its context is the system of record for many enterprises. Kazmaier said the Sana Self-Service Agent uses Gemini as the conversational surface to trigger the workflow. The user is then authenticated and authorized through Workday’s identity and security model. Sana agents will only act on behalf of that user and work within their current permissions. </p><p>Audit trails follow the same logic: Gemini retains only interaction logs, while the main audit remains within Workday and its customer. </p><p>For many practitioners in the HR and finance space, the permission and governance layer in the agent system of record is key in regulated spaces. </p><p>“It has to live in the system of record, that’s not a preference, that’s the only way it works,” said Dan Obendorfer, director of product at Würk, in an email to VentureBeat. “If your permissions are defined somewhere outside of where the data actually lives, you’ve already lost.”</p><p>Kadan Stadelmann, chief technology officer and co-founder of Compance.AI, made the same point separately. “Without agent ownership, performance, costs or actions, chaos ensues.”</p>
  302. What we've been playing - "The following day, I kid you not, our TV broke"

    Sat, 30 May 2026 07:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/broken-tv-AdobeStock_329077300.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Marie pootles around Japan in whatever season it happens to be; Victoria suspects her husband of breaking their TV; Chris walks the one-way street of Warhammer 40K miniature addiction; and Bertie enjoys being a secret agent.</p> <p><a href="https://www.eurogamer.net/what-weve-been-playing-our-tv-broke">Read more</a></p>
  303. What are we all playing this weekend?

    Sat, 30 May 2026 07:01:00 -0000

    <img src="https://assetsio.gnwcdn.com/silent-melancholy-1600.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>This weekend, I&rsquo;m going to a not particularly good football stadium to watch assorted famous people play not particularly good football. No, not the average [team you don&rsquo;t like] match, but <a href="https://www.socceraid.org.uk/line-up/">Soccer Aid</a>. Why isn&rsquo;t there a <em>Games</em> Aid, huh? Oh, <a href="https://www.gamesaid.org/">there is</a>. And they do great work, from the looks of it. Maybe one day we&rsquo;ll use our own games-playing powers for good, but for now, it's just the following:</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-384">Read more</a></p>
  304. 007 First Light review - a flowing thriller that blends occasional sandboxy spying into an exotic rollercoaster ride

    Sat, 30 May 2026 09:00:00 -0000

    <img src="https://assetsio.gnwcdn.com/007-first-light-review-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a> is built on the bones of IO Interactive&rsquo;s <a href="https://www.rockpapershotgun.com/games/hitman-world-of-assassination">Hitman</a>, and makes no effort to hide that fact. But it&rsquo;s far from just Agent 47 in a wig and doing his best posh English boarding school accent. The section that properly convinced me of this, ironically, is when First Light gets closest to resembling one of Hitman&rsquo;s murder sandboxes.</p> <p><a href="https://www.rockpapershotgun.com/007-first-light-review-a-flowing-thriller-that-blends-occasional-sandboxy-spying-into-exotic-rollercoaster-ride">Read more</a></p>
  305. I'm a mega Batman nerd, so here's a selection of my favourite references in Lego Batman: Legacy of the Dark Knight

    Sat, 30 May 2026 10:30:43 -0000

    <img src="https://assetsio.gnwcdn.com/legacy-of-the-dark-knight-batgirl-and-nightwing.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I will hold my hands up and say I did not expect Lego Batman: The Legacy of the Dark Knight to be this good, or to throw so many references to the Caped Crusader's vast history into your adventure around Gotham.</p> <p><a href="https://www.eurogamer.net/batman-nerds-favourite-references-in-lego-batman-legacy-of-the-dark-knight">Read more</a></p>
  306. Diablo 4's next season is doing something bold with Mythical items that should pique the interest of casual players

    Sat, 30 May 2026 10:54:05 -0000

    <img src="https://assetsio.gnwcdn.com/mythic-diablo-4.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.eurogamer.net/games/diablo-iv">Diablo 4</a> developer Blizzard is seemingly not done making big changes to loot and itemisation in the game. As an ARPG, the chase of ever more powerful loot is a core part of the experience, and the game's next season will deliver something of a shake-up to a particular tier of attainable loot.</p> <p><a href="https://www.eurogamer.net/diablo-4-patch-3-1-ptr-mythic-unique-major-change">Read more</a></p>
  307. "The secret weapon of Star Wars" and editor Marcia Lucas dies aged 80

    Sat, 30 May 2026 11:14:30 -0000

    <img src="https://assetsio.gnwcdn.com/david_prowse_darth_vader_star_wars.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Marcia Lucas, the Academy Award-winning editor and former wife of Star Wars creator George Lucas, has died aged 80.</p> <p><a href="https://www.eurogamer.net/secret-weapon-of-star-wars-editor-marcia-lucas-dies">Read more</a></p>